Foon → Ludum Dare Explorer → LD55 → Feedback comment stats → BoxedMeatRevolution
Feedback comments for LD55
BoxedMeatRevolution's games and stats for all events →
| Timestamp | Since previous | Game | BoxedMeatRevolution's comment | |
|---|---|---|---|---|
| Apr 22 20:27:52 | Summonere | ♥ 2 | Great atmosphere and sound design! The levels were pretty easy, and I thought the game ended a bit quickly... but only because I was enjoying solving the puzzles and wanted them to keep going and getting more challenging. Overall very impressive compo entry! | |
| Apr 22 20:42:16 | 14m 24s | Happy Little Demons | ♥ 1 | I loved the crazy flame effects as the levels progressed! Really impressive for being made in a day. I think the basic puzzle mechanic was well enough explored, and it's easy to see how it could have been extended if there was more time (e.g., by adding other constraints to the demon graph). |
| Apr 22 21:05:10 | 22m 54s | Bounce Bounce Goblin | ♥ 1 | I like a lot about this game! I think it's missing some aspects in terms of strategizing, and the items might need some balancing, but it's already pretty fun to summon a bunch of goblins to watch them bounce around. |
| Apr 22 21:23:07 | 17m 57s | Dimensional Dash | ♥ 0 | I got to the end of the long level! I think a 2D portal mechanic could lead to interesting puzzles, but the portals were a bit too simple in this game for good puzzles to emerge. Portal placement didn't really matter - I found myself just putting the cursor over my character and then click+ctrl to teleport, never needing to move my cursor otherwise. In the end the "puzzle" came from following the instructions on the signs, which was fun to figure out, but left me wanting more. I liked the music, mood, pixel art and the shader effect! |
| Apr 22 21:36:07 | 13m 00s | Voiceborne | ♥ 1 | Enemy golem defeated! At first I was trying to blow into my mic to generate sound, which worked, but also made me lightheaded halfway through the battle so I needed to change up my strat 😝 Fun and silly idea. Perfect for a game jam |
| Apr 22 21:58:10 | 22m 03s | Sigillum Daemon | ♥ 1 | Great art style, and I loved the cutscene at the end (a very nice reward for beating the game!) I agree with some of the other comments that casting spells felt a bit finicky at times, but overall it wasn't too much of a problem. It would have been cool if there were more spell related puzzles, because the game introduces all these cool spells, but then you don't get much time to explore different ways in which they can be used. I'm sure that was the plan, but time always runs short. Great art, fun music, cool idea! |
| Apr 22 22:06:56 | 8m 46s | Cat In Hat | ♥ 1 | Woah! I was really getting into these hairball puzzles on the last level and was sad when the game suddenly ended! Fun puzzle mechanic, and great difficulty curve to the puzzles. Really enjoyed playing! |
| Apr 22 22:24:11 | 17m 15s | Summoner Armin's Bad Day | ♥ 1 | Like seemingly everyone else here, at the end of the game I went to pet the cat and was pleased. Very polished short rpg. Though the gameplay itself was pretty simple, the dialogue and vibes were enough to keep me engaged and wanting more by the end! |
| Apr 22 22:33:31 | 9m 20s | Fill the Void | ♥ 1 | Big fan of the bouncy cubes. Wasn't sure if there was an end, but I felt like I made it pretty far into 5 cube drinks. It felt good to learn the colours and serve drinks fast! |
| Apr 23 01:23:19 | 2h 49m | FRIEND FRIEND | ♥ 1 | Made it to the end! The third last level and the last level were pretty challenging, but definitely in a good way. Great entry! |
| Apr 23 01:31:45 | 8m 26s | Helloons | ♥ 1 | Great vibes. I had a good shift and stayed long after it had concluded. |
| Apr 23 01:52:01 | 20m 16s | Summoner's Arena | ♥ 1 | I made it to the end with a nice little cave and a pile of gold! I agree with the other commenter that having a restart button would have been nice. I liked that the combat felt both arcade-y and goofy and even a little puzzly (needing to do double hits sometimes based on how many objects were available). Overall a really solid entry |
| Apr 23 02:03:32 | 11m 31s | Ancistroides Folus | ♥ 4 | The art and vibes are on point. I played multiple times. One time I ignored all summons and got my best time (40ish seconds remaining). Another time I went to as many summons as I could, until the fish guy summoned me again. Even though the gameplay itself is quite simple, seeing the different summoners is a great reward, and the silliness of the world is delightful |
| Apr 23 02:30:22 | 26m 50s | Barshen Breakout | ♥ 1 | I tried quite a few times but could never beat the final boss! At first I had the same problem that some other people have mentioned: if you try to control the game with arrow keys it doesn't work properly (can only shoot horizontally, and can't move horizontally if holding jump), but using the arrows on a numpad works great. The tunes were great, and I liked the retro feel! |
| Apr 23 02:48:46 | 18m 24s | Mjolnir | ♥ 1 | Definitely addictive! Fun to find out how to best strafe around the enemies so they clump up so you can throw the hammer for max damage. The voice lines were great too, giving the game a silly vibe. Also, as a Godot user, go Godot! Screenshot 2024-04-22 224517.png |