FoonLudum Dare ExplorerLD55 → Ancistroides Folus

Ancistroides Folus

By soundgnome, othervoyceowl and RetConGreg

View on ldjam.com

CategoryRankScoreCount
Overall9873.1920
Fun10762.8620
Innovation9402.9720
Theme4123.8820
Graphics6513.6320
Audio5373.2720
Humor2203.6920
Mood7723.3820

Comments

montymoneybags 2024-04-22 00:01

The dialogue was clever, good job

coda-highland 2024-04-22 00:58

Sometimes it's nice to have just a short, easy, simple game with an amusing premise -- this is one of those games.

aucguy 2024-04-22 03:16

The game was not challenge, but it was definitely entertaining. The idea of the demon that was getting summoned had to do the mundane work of mowning their lawn was funny. Also, I liked the different soundtracks taking place for different parts of the summoning.

jeremy-ryan 2024-04-22 03:34

Nice short entry with a lot of character!

I really liked all the character designs and the funny premise of a demon who just wants to mow his lawn but keeps being summoned to fix others' problems. The gameplay itself is pretty simple but that's fine since it's secondary to the narrative.

I did have a couple small areas of improvement, mostly relating to polish: - The character sprite on the lawn mowing section is scaled down, resulting in some artifacts. All the other sprites look very crisp so this one sticks out a bit. - The transitions between scenes are a bit abrupt. It might help if there was a short crossfade for the audio and/or some kind of simple visual transition like a wipe or fade. - The summoning situations were all very interesting, with fun characters and situations, but I didn't really get to look through them because I had to click through them so fast! It might be nice if it took a little while for the dialogue to read out, without being able to click through, so you could get the full experience without having to play suboptimally.

I liked the music, especially the contrast between the two phases, good job to the composer.

I drew a doodle of the grass demon:

guest_4.gif

Nice work for 72 hours!

boxedmeatrevolution 2024-04-23 02:03

The art and vibes are on point. I played multiple times. One time I ignored all summons and got my best time (40ish seconds remaining). Another time I went to as many summons as I could, until the fish guy summoned me again. Even though the gameplay itself is quite simple, seeing the different summoners is a great reward, and the silliness of the world is delightful

ungarblapp 2024-04-23 02:48

Really good fun concept! Sure, it's not difficult, but it is great fun! I loved the summons sound, and the characters in the summoned and demon scenes, Funny! I played a few times just to see more!

Overall, fun stuff! Great concept, lovely art that suited the concept perfectly and nice sound. Great Work! Screenshot from 2024-04-23 03-42-15.png

air-dinghy 2024-04-23 07:36

Great audio and dialogue, fun little game.

whenyoucantfindafriend 2024-04-23 15:32

Love the graphics! The demons have a cute grotesqueness! I also like the comment on the demon's work/life balance. Don't know if this was your intention but I feel like supervisors can contact their employees constantly(even when the work day is technically over). Honestly can relate to our protagonist demon. Great audio too!

jeffez 2024-04-24 14:04

Really funny lawnmower game. Take an other approach to the summon, as it is something that you don't really like. Maybe a mechanic to force you to go to the summon, for money or upgrade would be interesting to add. Enjoyed the game !

pauldee427 2024-05-01 12:38

I liked the animations and the monster designs. It wasn't your typical run-of-the-mill pixel art graphics. The style reminded me of the Flash-era games. As for audio, I liked the individual tracks, but given that the game jumps from scene to scene so often it was hard for me to truly get into their vibe. One thing I think would be a great addition to the game would be some more advanced battle mechanic. Also, I've beaten the game twice: one time always declining the jobs, and the other always accepting them and I've won both times, so maybe some balancing would also benefit the game. Regardless, it's a good entry so good job!

tetrapteryx 2024-05-02 00:26

Very funny concept, and I love the art! One thing I would have liked is a clear difference between the mowable parts of the grass and the non-mowable borders around the edges and buildings. In those last few seconds it was a bit stressful having to go around the perimeter looking for bits I missed when it all looks the same.

jonathan-lorenz 2024-05-02 08:45

Such a weird idea! I liked it! Could be cool to have the mowing mechanic and the battle mechanic complimenting each other. For example, the player could gain special mowing power by defeating ennemies and the mowing part could give battle bonuses when you reached a certain mowing objective. Good job overall!

klemen 2024-05-02 09:43

I love the story, the textures are amazing and the gameplaz is nice! Good job, keep it up!