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mango-malarkey

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TimestampSince previousGamemango-malarkey's comment
Oct 2 20:12:42 Limitless Space ♥ 1 I actually enjoyed it quite a lot. Good work!
Oct 4 19:25:42 47h 13m Corridor Duels ♥ 1 Nice game. I found the hit-logic to be a bit inconsistent, but otherwise it was a good experience, and felt quite polished
Oct 4 19:31:05 5m 23s Gold ♥ 0 Well done on implementing the vision system and the map. The game idea on collecting gold felt a bit flat, but overall it is a promising foundation that you could build on. Well done on completing it in 48 hours. I like the music as well!
Oct 4 19:39:26 8m 21s KosmoPod ♥ 1 Cool idea. I am guessing the invisible walls are part of the puzzle? I think the major thing this game is missing is explanation of the mechanics or some sort of tutorial. Otherwise I think it is a neat idea and a good start to a game
Oct 5 17:24:41 21h 45m Mediterranean Smuggling ♥ 1 Cool and unique concept and interesting take on the theme - well done! I think the game needs clearer win/lose conditions that are communicated to the player, but I think this game could be really interesting because of the mechanic of overfilling boats.
Oct 5 18:02:37 37m 56s A Parking Story ♥ 2 Wow! This is really a great game. I can't really believe that you managed to achieve this level of polish in the compo. The visuals are very good, great choice of colors and it comes together really well together with the sound design. I found that when I had hit an obstacle once (and the little bandaid shows up) I dont fail when I hit it a second time. Not sure if a feature or a bug, but you should look into either fixing it or clarifying that it is a feature. Really good job!
Oct 14 18:37:52 216h 35m Vessel Run ♥ 1 Nice idea. Needs some more work and mechanics before it becomes really fun, but I enjoy the take on the theme. Well done!
Oct 14 18:43:48 5m 56s Dozer Dash ♥ 1 Cool idea that is well executed. I think the main thing that could be improved would be to work on the progression. With different levels or something a bit more tangible to make it feel that you are progressing in the game. Otherwise well done on a polished entry!
Oct 15 06:51:28 12h 07m Space Stitcher ♥ 0 I can't seem to launch the game. It closes immediately as soon as I launch the exe file.
Oct 15 06:57:33 6m 05s The Bellhop ♥ 1 Cool idea, and a good take on the them. I like the music and simplicity of the mechanics. As someone else said, I think it could be cool to make it turned based, so that you really have time to think about your decision and it becomes more of a puzzle game than a twitch game. On the other hand, in that case it might need some twist to the mechanics, because right now I guess the winning strategy is just to go to the floor where you have the most people currently in the elevator, until you get stuck? Great job!
Oct 15 07:08:44 11m 11s wild maid ♥ 1 This is a really great entry. Very well polished and with great a focus on player experience, I am shocked that this could be made in the compo. Very well done!
Oct 15 07:37:16 28m 32s BLOCKO 2000 DELUX MEGA PULSAR BIG THING XTREME..! .. Maybe not.. .. . ♥ 1 I think this is a great entry for the compo. The puzzles increase nicely in difficulty and there is plenty of content to show of the potential in this little game. Great music and sound effects to, and while the graphics are simple, they work nicely and it feels polished with the little transition animations. Not sure if I completed all the levels, because at one point the game started over at the first level. Not sure if a bug or if it is supposed to happen?
Oct 15 09:32:54 1h 55m On the Ice ♥ 0 Nice idea, and clever to add the leaderboard, it makes it a lot more interesting as LD game. The movement feels nice when you get some speed and flow, I think you should design the levels around achieving this, and try to avoid frustration as much as possible. Well done! Screenshot 2023-10-15 113222.png