Foon → Ludum Dare Explorer → LD54 → Feedback comment stats → Hydezeke

Hydezeke

Feedback comments for LD54

← LD51

Hydezeke's games and stats for all events →

TimestampSince previousGameHydezeke's comment
Oct 5 02:03:53 Space Sumo King ♥ 1 This is cool! Congrats on your first LD. I love all the little dudes and punting them off the saucer :))
Oct 15 17:27:52 255h 23m Crabality ♥ 1 I didn't quite figure out how to interact with things / find a bigger shell. I like the art though!
Oct 15 17:42:02 14m 10s GOOSE SLAYER ♥ 3 Cool game! I restarted a couple of times and ended up having a fun time just dodging the enemies instead of fighting them. I like my little goose guy. I think the effect of bullets hitting the wall is much more noticeable dramatic than the sprite changes when you hit the enemies. I agree with the point @phillips-albright made that an effect when you get hurt would be helpful. Cool goose game!!
Oct 15 17:49:19 7m 17s Cosmic Construction ♥ 1 Interesting puzzle game! I feel like I was starting to wrap my head around the process of getting elements from one end of the board to the other, and then the god mechanic showed up. With the added time pressure, I started giving up on learning the system, and started mashing the rotate buttons as fast as possible instead of thinking too hard about it.
Oct 15 18:00:18 10m 59s RIDE OF THE LIVING DEAD! ♥ 2 This is really cool! I didn't realize at first that I couldn't drop items, but that created kind-of an interesting conundrum. I looted too many antidotes, and so I actually started hoping my passengers would get infected so I could free up some inventory space, haha. I like the seamless road encounters and the presentation of the whole thing.
Oct 18 03:28:13 57h 27m Apocalypse Mall ♥ 0 Cool RTS controls! I found it a bit easy (zombies can't pathfind). More zombies (or more difficult zombies) + less time would be a pretty fun tradeoff for this game. Trying to zip past them in tight corridors was the highlight of the gameplay for me.
Oct 18 03:35:14 7m 01s Malthus and The Rocks ♥ 1 This is so so cool! I love how all of the menus are based around the rotation of the game. It's a unique language for this game. I had a super hard time feeding my people ? 1 house produces people so so so quickly 😵
Oct 18 03:46:28 11m 14s Small Fish Smaller Tank ♥ 1 Cool avoidance game! I had a hard time predicting how the small fish would block me (and sometimes they would move the big fish around really quickly which was terrifying). It was fun to learn and get better at 👍. I like how the random food placement forces you to take new routes around the big fish
Oct 18 04:08:42 22m 14s Refugees of Oblivion ♥ 1 Cool game! After a few tries I understood that food is precarious and focused on it first. I think with the rate of resources/no other time pressure, the game can become a lot of 'waiting/dismissing' without doing much. I had some fun later in the game just letting rooms collapse while making me soul dust. I think the UI showing characters/rooms' alignments was the coolest/most interesting part of the game. It was also very moody 👍👍
Oct 18 04:15:28 6m 46s Zombies In The Hall ♥ 1 The music really drew me in before I had done anything. 👀 I enjoyed the sandboxy physics though pushing a zombie down a long hall did get tedious. I'd love to see more levels! I was excited for what kind of demanding craziness was ahead. Killing zombies at the right moment to solve a physics puzzle is a super fun idea
Oct 18 04:28:54 13m 26s Puss In Box ♥ 1 Making it to a new room to see the new cat sprites was a big treat. At first I was losing my mind at how hard it was to fit the cats together, but now I see that I can figure them out over many replays. I got got by the jump-dive after the 4th (?) room too many times and gave up. Really really like this game 🙀🙀🙀