Foon → Ludum Dare Explorer → LD54 → Feedback comment stats → HolyBlackCat
Feedback comments for LD54
HolyBlackCat's games and stats for all events →
| Timestamp | Since previous | Game | HolyBlackCat's comment | |
|---|---|---|---|---|
| Oct 2 06:03:07 | Clearing space | ♥ 1 | Nice little game. I also got stuck on the level with three flowers in a row. | |
| Oct 2 16:27:31 | 10h 24m | Hellbarrel | ♥ 2 | Nice game, really liked the visual style and the overall mood. Soundtrack is great too. Time freeze on hit felt a little too long for my taste. |
| Oct 2 16:32:02 | 4m 31s | Turtle Gatling | ♥ 1 | Nice idea. 😁 I wish the enemies were a bit more squishy, and there was more of them. The audio was way too quiet though. |
| Oct 2 16:42:57 | 10m 55s | Just why? | ♥ 1 | Great game, definitely will return to it later and hopefully finish. Finished the water section, but got jumped on by the shark. 😩 |
| Oct 2 17:14:08 | 31m 11s | Riveting | ♥ 2 | I too made a game about building contraptions to move a box, but mine has way different physics. :P --- I really like the idea, but I feel it needs more polish (I assume all the time was spent on the physics engine itself). You managed to add most the elements of a proper physics sandbox, which is impressive! (even collision layers!) Algodoo was one of my favorite games as a kid, so this felt very nostalgic. I binged a few levels, but stopped playing that the one where you need to roll over a few gaps and throw the box into a hole, because the freezes got too annoying. The web version freezed on me constantly, especially when the contraptions got complex. It would hang for 5-10 seconds at a time. I wish the controls were a little more convenient. Also the leaderboards menu lacks the 'back' button. :) |
| Oct 2 17:25:43 | 11m 35s | Space slug | ♥ 1 | Interesting idea! But yeah, I suggest adding an instruction of what to do to the description. It took me a very long time to figure out how to spawn new ground tiles, and I'm still need unsure what yellow and brown boxes represent. Oh, and car-steering-like movement was annoying, I wish A and D always rotated me in the same direction. |
| Oct 3 05:44:36 | 12h 18m | Limited Brake | ♥ 1 | A mix of a racing game and a VN, why not. :P Couldn't figure out what to do after driving to the end of the first level, is that the end of the game? ...and the broken English threw me off a bit. |
| Oct 3 15:46:17 | 10h 01m | Cavescape | ♥ 2 | The download speed is sitting at a sad 30 KB/s. 😴 Consider uploading to itch.io... |
| Oct 3 15:58:51 | 12m 34s | Function f | ♥ 1 | On Wine (on Linux) crashes when starting a level. Would try to debug it, but there is no source... |
| Oct 4 08:58:33 | 16h 59m | Aeris | ♥ 2 | Both your download links (for Windows) are broken. |
| Oct 4 12:56:34 | 3h 58m | Depths of Eonar | ♥ 1 | The world is really detailed, and the art looks nice too. But some things make it frustrating to play, like the camera showing very little space ahead of you, no enemy knockback, and the very fast jump/fall speed (especially when you can't grab a ledge while falling next to it). Took me some time to realize I have double-jump. |
| Oct 4 14:02:28 | 1h 05m | FROUST! | ♥ 3 | A really juicy and cute game. Nice slapping sounds. 😄 Controls on desktop were annoying though, would be better if the player just walked towards the cursor, or if you could use keyboard arrows. |
| Oct 4 14:14:02 | 11m 34s | Ace of Space | ♥ 1 | Very nice game! Somehow felt polished, despite the simple graphics. I also got my camera stuck around an empty point, with no enemies in sight. |