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Feedback comments for LD54
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| Timestamp | Since previous | Game | godsboss's comment | |
|---|---|---|---|---|
| Oct 3 10:07:23 | PELLET BOI | ♥ 0 | Wow, simple, yet engaging. Managed to get 3820 on my first try. Good work! | |
| Oct 3 10:23:22 | 15m 59s | Natura | ♥ 1 | Nooo, I placed the fireplace in front of my shelter, so I couldn't enter. Darn it! Okay, the shelter is for butterflies, so it's probably fine. I managed to breed 100 bees in 303 seconds, but I guess it could be faster as I made the mistake to place the flowers far away from the bee hives. |
| Oct 3 10:34:37 | 11m 15s | Limited Space Travel | ♥ 0 | Zoom to play in the browser worked for me. As others have mentioned I was surprised by the complete carryover of battle state. |
| Oct 3 10:59:22 | 24m 45s | Circlash | ♥ 0 | Good idea, but after my turn it took forever to be able to do something again. |
| Oct 3 11:20:42 | 21m 20s | Tetroniformer | ♥ 1 | It's very easy to get stuck. I did not know how to escape this: tetroniformer_stuck.png I also fell into a hole without being able to escape. |
| Oct 3 11:50:19 | 29m 37s | Invertigo | ♥ 0 | Would be nice to see a real game grow out of this! The mechanic surely has potential. |
| Oct 3 11:56:23 | 6m 04s | geom dsh | ♥ 2 | Nice take on the theme. The short version of the code does not work due to double backticks (\`\` instead of \`). |
| Oct 3 12:03:25 | 7m 02s | CTRL+Panic | ♥ 1 | Do the download sizes actually matter for the storage they occupy? I mean, an MB is 1000 times the size of a KB, and a GB is 1000 times the size of an MB. Also the game feels a bit wonky. Sometimes I have to wait, then suddenly windows are sprawling. I immediately lost despite having most of my happiness and my storage free. |
| Oct 3 12:18:04 | 14m 39s | Norman the Nimby (Limited Space) | ♥ 6 | Space was too limited to include links to the game? 5/5 stars for "Theme". |
| Oct 3 12:26:51 | 8m 47s | Smash & Pack | ♥ 2 | smart_n_pack.png Don't see a problem here, I did what was expected from me. |
| Oct 3 12:38:13 | 11m 22s | ∞ - a Space Oedipus | ♥ 1 | I guess this isn't finished? I can fly around, but not shoot and there are no enemies or anything else. |
| Oct 3 12:43:28 | 5m 15s | Tiny Town | ♥ 0 | The game seems to be too easy. Just place a few factories and houses and you're golden. Or did I miss something? |
| Oct 3 13:09:07 | 25m 39s | Party Drone 9000 | ♥ 0 | Finish the game? I can't even beat the second level. Or is that one the last? I agree with the others, this game has the best soundtrack I have ever experienced. |
| Oct 3 13:23:35 | 14m 28s | Mini Architect | ♥ 1 | Very nice concept & game, although it seems like some task are impossible, like I need > 4 blood rooms, exactly 5 household tiles, but there are only 5 tiles in total. Also the list of restrictions can get so long that it overflows to the bottom. |
| Oct 3 13:33:37 | 10m 02s | Cosmic Crossing Guard! | ♥ 0 | It's nearly impossible to avoid collisions at the very edge of the screen. Besides this it's a very good game. |
| Oct 3 13:58:08 | 24m 31s | Rush Hour | ♥ 1 | How does a train that big only have space for only 8 people? Nice game! |
| Oct 3 14:45:36 | 47m 28s | Let Me Breathe! | ♥ 1 | Difficult, but great. |
| Oct 3 15:03:31 | 17m 55s | Station Defender | ♥ 1 | Sometimes I feel like it's unavoidable to collide with a ship that just popped into your flight path, which makes some situations feel unfair. Still a nice and polished game. |
| Oct 5 16:20:08 | 49h 16m | Greasy Justice | ♥ 1 | I'm playing with Firefox on Linux. After the tutorial it seems like most of my clicks aren't recognized. I had to click the wave button several times, same with moving the enemies. This makes the game very hard to play. |
| Oct 6 14:04:11 | 21h 44m | Space Ltd. O.D.A. planet defender | ♥ 2 | Nooo, Cthulhu got me. Nicely done. I like how the graphics look good despite feeling like programmer art. Difficulty was a bit off for me, the 3rd level was easier than the first two, for example. At least that's I experienced it. |
| Oct 7 06:46:18 | 16h 42m | Landfall | ♥ 1 | Seems interesting, would be nice to see this polished into a more complex game. Currently a few things are missing, in my opinion: - There's no way to see which buildings are occupied with workers and which aren't. - While it's possible to take workers off a building, I did not see the need. With one exception: If there's no more space left on the map, you don't need wood anymore. - An overview of how many resources are produced/consumed (and the net result per time). I can see the numbers go up or down, but with this kind of game it would be nice to have that information. Overall I had fun with this game and I see the potential. Don't abandon this! |
| Oct 7 07:16:11 | 29m 53s | Fac Spatium | ♥ 1 | Would you like to win more? - Well, yes! |
| Oct 7 07:42:04 | 25m 53s | Brainspace | ♥ 1 | brainspace_good_and_bad.png I'm confused. Is this a bug? Seems like some shapes are both good and bad? |
| Oct 7 11:53:26 | 4h 11m | Crate Crammer | ♥ 0 | immobile-crate.png How do I get rid of that one? Getting fuel required a green crate and I did not get a single green crate initially. Tried to empty out the bottom depot, but I can't neither push nor pull that one. Ordering didn't work. [edit] Okay, I can turn it. Was too late, though. |