Foon → Ludum Dare Explorer → LD54 → Feedback comment stats → Adam Gallina
Feedback comments for LD54
Adam Gallina's games and stats for all events →
| Timestamp | Since previous | Game | Adam Gallina's comment | |
|---|---|---|---|---|
| Oct 3 02:47:42 | Jar World | ♥ 1 | I really liked the concept! Definitely agree that the jump was a bit hard to control and it would have been fun to be able to push into the dirt more, but the gameplay itself was really funny as dirt and bugs rained down from previous jumps. Nice job! | |
| Oct 3 02:50:29 | 2m 47s | Antigravity Cat Orbs | ♥ 3 | I really liked the audio you implemented - the background music balanced well with the goal sound, and the goal sound was really satisfying on its own. Nice job! |
| Oct 3 02:58:29 | 8m 00s | Downsizer | ♥ 6 | Really interesting idea! The visuals and music worked really well together, and the controls were really smooth. I think I would have preferred a smaller map, as it was a bit hard to keep track of all the npcs and strategize, but other than that it was a lot of fun! |
| Oct 3 03:03:08 | 4m 39s | PukuPuku | ♥ 1 | I love the crab model, the animations look really good with it. Overall the game felt a bit empty, if only because there didn't seem to be much else to do than walk back and forth with various objects, but the graphics and audio were very well done |
| Oct 3 03:10:07 | 6m 59s | Eclipse | ♥ 1 | I really liked the hide mechanic, even though I never actually needed it near the graves, the sprite was hilarious. Overall I found the hitboxes to be a bit difficult to avoid, it seemed like some of the lights would start killing you before they reached you. Other than that, nice job! |
| Oct 3 03:15:08 | 5m 01s | Purr-fect Bedtime | ♥ 3 | The art looks so good, and the music fits perfectly. I loved level 5 - I was so confused about how I would possibly sneak past all the cats when I saw the pillow on the floor... Amazing job! |
| Oct 3 03:18:25 | 3m 17s | Free Him | ♥ 2 | Nice job! The movement feels nice and snappy, and the art looks pretty good - congrats on your first game! |
| Oct 3 18:22:55 | 15h 04m | Limited Parking Space | ♥ 2 | I really liked the sounds effects between the honking and crash noises, they blended together really well. It would have been nice if there was some kind of detriment to colliding with other cars, but a lot of fun to speed around like a maniac |
| Oct 3 18:34:33 | 11m 38s | Space Bar ☆ Porter q(≧▽≦q) | ♥ 4 | Really well done! I had a lot of fun strategizing to find the simplest path to the goal, all three forms of movement were really well implemented. It would have been nice if the character was a bit easier to control, momentum seemed a bit off, and the ability spaces were sometimes hard to time when you were falling. Overall I had a lot of fun, really creative take on the theme! |
| Oct 3 18:43:01 | 8m 28s | Mound of Flesh | ♥ 2 | It took a few tries, but I got to wave 9 - really creative use of the theme! It would have been nice to have some indicator for which enemies had more health, I lost a couple lives to enemies I expected to die but didn't. The graphics all worked together nicely, well done! |
| Oct 4 17:58:53 | 23h 15m | Yet another tetris game | ♥ 1 | Pretty fun concept, I really liked all the polish you put into it - the graphics and audio were well done. I think my only complaint is it would have been nice to have the stranger boxes earlier, it started to get tedious filling the same 2 rectangle shapes over and over. |
| Oct 4 18:11:36 | 12m 43s | Turtle Tower | ♥ 3 | Nice job! I really liked the art you used. It would have been nice if the hook didn't swing around so much when it was empty, it turned into a lot of waiting for it to drop back down to actually grab objects. Overall the controls were pretty smooth, nicely done! |
| Oct 4 18:17:11 | 5m 35s | Limi### Space (2 players) | ♥ 2 | I really like the art style, it works really well with the gameplay. I honestly don't have any complaints about it, other than I wish it lasted longer and had more puzzles lol - really great job! |
| Oct 4 18:25:02 | 7m 51s | Idol Hands | ♥ 1 | Nice job! The art style was nice and cohesive, but I definitely agree with the other comments that the movement could use some polish. |
| Oct 4 18:33:30 | 8m 28s | Tableflip | ♥ 3 | Great idea, and really well executed! The difficulty curve was perfect in the levels, and the controls were really polished! Overall it felt a bit too easy with being able to rotate objects against walls, but I'm not going to complain about it after how much I struggled placing the chairs lol - I'm so glad I can drag my own chairs on the ground... |
| Oct 4 18:38:36 | 5m 06s | Don't Touch The Pylon. | ♥ 2 | The music somehow fit perfectly being calm and relaxed but also intense somehow? The movement felt a bit too touchy, I ran straight into the shuriken(?) several times expecting to stop before it. Overall I had a lot of fun trying to escape after touching the pylon over and over, nice job! |
| Oct 4 18:46:40 | 8m 04s | Immunobots | ♥ 1 | Nice concept, I really liked the tilemap |
| Oct 4 18:58:31 | 11m 51s | Subletting With Drac | ♥ 3 | I really liked the sound design, it was very satisfying to drop objects down. Overall nice job, some of the objects it was a bit hard to tell what spaces they'd take up without clicking on them, but it wasn't a huge detriment. Amazing job on the sprites! |
| Oct 5 21:04:51 | 26h 06m | Bar | ♥ 1 | Clicked on it for the cat thumbnail, was not disappointed - the art actually looks really good! |
| Oct 5 21:09:58 | 5m 07s | Dark in the Mirror | ♥ 0 | Not sure what's up with the last comment - I personally really liked the atmosphere of the game, even though the gameplay was fairly straightforward the map was really well designed and the objectives were clear. I had some UI scaling issues in fullscreen, but other than that I enjoyed it! |
| Oct 5 21:59:06 | 49m 08s | CERT | ♥ 1 | Really great entry!! I had a lot of fun playing, definitely would've been easier if I had a printer, but still fun. I really like how you put two valid interpretations of the solution on the first puzzle, and used one of them to explain how to read the answers, it made it feel a lot more fun even though I was looking up the wrong answer. |
| Oct 5 22:09:47 | 10m 41s | Worm Out | ♥ 3 | Really well done! I really liked the art, and the controls for the most part were smooth and had good feedback. It would have been nice to have a cursor, it made aiming kinda hard. The worms were also a bit frustrating, I died several times without having any indication that they were coming after me, maybe, and delay the killing attack and play an audio cue when it reaches you? Other than that, really great job! Edit: Just noticed the spoiler warning and tried it again, that helped a lot knowing that the worms only spawned occasionally and how to know when they appear. |
| Oct 6 17:53:39 | 19h 43m | Booty Hole | ♥ 3 | I've always enjoyed collecting treasures in my booty hole - nice concept and the sprites looked great! It would've been nice if there was some way for the treasure to stay in the booty hole easier, it almost feels like you're punished for trying to move to collect treasure and can instead stay in one spot. Nice job overall though! |
| Oct 6 17:59:05 | 5m 26s | Ex Automata | ♥ 1 | Interesting idea, the audio and animations all pull me in and make me want to figure out how the game works, but overall it just seems too overwhelming without any guidance. I think if you implemented some kind of level/progression system where only 1 object is introduced at a time it might be more enjoyable to figure out, but as it is, it's a little too complicated to try and learn |
| Oct 6 18:14:26 | 15m 21s | Blocked | ♥ 1 | Really creative puzzle game! All of the feedback I had was just QOL stuff that's already been said so I won't bother to reiterate it, but I had a lot of fun! |
| Oct 6 18:18:39 | 4m 13s | Fishbowl Rescue! | ♥ 1 | Really neat idea! I had fun playing it, and the art looked amazing! I think the main problem I had with it was the tilt, it wasn't too big an issue, but it felt a bit extraneous since it didn't affect the actual gameplay at all. Overall the 3D environment looked great, and the controls felt really polished with great feedback! |