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Feedback comments for LD53
Pizzasgood's games and stats for all events →
| Timestamp | Since previous | Game | Pizzasgood's comment | |
|---|---|---|---|---|
| May 1 02:48:50 | CIGOGNES : Baby Delivery Services | ♥ 2 | I like this, but there are a couple problems. The planes and clouds can crash into each other and create a pileup that never resolves. I also can't seem to stun witches; right-clicking on them does nothing. | |
| May 1 03:12:09 | 23m 19s | Purrfect Pizza & Fish Delivery | ♥ 1 | I'm not sure what it is, but there's something very appealing about those traffic cones. Is there a victory condition, or does it just keep going until you hit a hole? |
| May 1 03:36:37 | 24m 28s | Pizzapocalypse | ♥ 1 | I love the models, especially the car. The target rings are neat too; much nicer looking than the glowing-sphere method I've been using to mark points. Never occurred to me I could use toroidal particle emitters that way! |
| May 1 03:47:44 | 11m 07s | Space Soba Delivery | ♥ 2 | This was more fun than I expected! I really enjoyed drifting around and timing my rotations to slip past obstacles. And the music was a perfect fit. |
| May 1 03:59:40 | 11m 56s | Slalom Pizza Delivery Service | ♥ 2 | I love the silky smooth movement. My only complaint is the way you can get stuck behind a house if you aren't careful; there should probably be a way to detect if you're colliding with something below and apply extra lateral force so you can get free. But other than that it's great. Really captures the slipperyness of going down a mountain. |
| May 1 04:21:22 | 21m 42s | Data Heist | ♥ 1 | Having to reload the page when I died was annoying. Otherwise I liked this a lot. The wheels were great, and being able to stomp to dodge bullets in mid-air was fun. |
| May 3 00:57:54 | 44h 36m | Pizza Puzzle | ♥ 2 | This was fun. Also, I'm a sucker for loose-cap jump animations. |
| May 3 01:26:23 | 28m 29s | Neverending PetriChore | ♥ 1 | I love the atmosphere on this one. I think I might have found an exploit though. I noticed when doing the "spin to slow your descent" routine that if I really spam it while moving I end up slowly gaining altitude, allowing me to just helicopter around to wherever I need to go. |
| May 3 02:29:10 | 1h 02m | demaker.s game | ♥ 1 | This was really neat. The combat felt a little inconsistent at first, but once I realized enemies only took damage on their screens it was fine. One improvement I think it could use is to have a visual indicator for the dash cooldown. Maybe an LED on the game console that lights up when it's ready. |
| May 14 01:48:01 | 263h 18m | Andromeda Delivery Service | ♥ 1 | Reminds me of Nimbatus, but with a much faster turnaround between gathering resources and updating your ship. I like it. It'd be neat if there was a way to save the game so I could come back later and keep growing my ship. |
| May 18 17:31:01 | 111h 43m | Sails | ♥ 1 | This was fun. I liked that the pirates can attack you while you're docked; it could be frustrating sometimes, but it increased the pressure and felt more realistic. |
| May 18 18:26:07 | 55m 06s | Vanslaughter Inc: Extreme Parcel Service | ♥ 1 | The boss isn't kidding about being evil; I can win the game without delivering a single package and still receive over 20k points just from all the vehicular homicide. I guess dead people don't complain about missing packages, so it makes sense over the short-term. I had some weird collisions from time to time that would send me rocketing off the map, and the Linux version fullscreens improperly (stretches across both monitors instead of only the primary or active one), but otherwise this was a lot of fun. @pyspher9: You get 100 points for delivering via window and 1000 points for delivering via mailbox. Delivering pedestrians to the afterlife seems to give between 250 and 1000 points depending on how thoroughly you run them over, but I got bored of murder before I could fully sort out how that works. |
| May 18 18:44:53 | 18m 46s | Burger Galactic | ♥ 1 | Short but sweet. Seeing my projectile burgers weaving between planets was very pleasing. |
| May 18 19:23:25 | 38m 32s | City Transport Ordeal | ♥ 1 | I like the minimalist aesthetic. The game felt a little sleepy though, with no music and nothing to give a sense of urgency beyond the abstract knowledge that there's a time limit. Having a visible timer counting down would help. |
| May 18 21:27:13 | 2h 03m | Delivery | ♥ 1 | I love the music; it's easily my favorite part of this game. The art and sound effects are pleasing as well. |
| May 18 21:39:47 | 12m 34s | Arcana Express | ♥ 0 | This was hard but fun. I like the typing based spells, but I'd have enjoyed it more if all the letters were on the left side of the keyboard. |
| May 18 23:18:53 | 1h 39m | Escape The Delivery | ♥ 1 | That was cool. It took me way longer than it should have to realize why the morse code one was just repeating the same character, but it was so obvious in hindsight. 🤦 I especially liked the counting puzzle. Would've been nice if that room had opened up a shortcut though, because navigating the non-euclidean hallway so many times got a little tedious. |