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IcarusDev2

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TimestampSince previousGameIcarusDev2's comment
May 2 02:18:38 Drone Delivery Service ♥ 1 The box gets a little crazy a bit often, but for a physics-based game made in such short time it's fine, I like how you put little eyes in the drone to add a bit of personality, it makes crashing the poor guy feel more impactful lol. Welcome to the Godot community!
May 2 02:29:29 10m 51s Zip Drone Dash ♥ 1 Maybe i'm just not a good pilot, but it felt a bit hard to control the plane on the descent, because of the gliding effect when pointing up. If you point down a little too much it's really easy to lose control, also wish batteries where a bit bigger/had a more forgiving hitbox. The graphics and gameplay reminded me of "Flight", an old Flash game that I used to love as a kid.
May 2 02:36:04 6m 35s Crazy Baby Delivery ♥ 2 Nice to see a different use of the theme. If the doctor was a bit faster the gameplay could've been more dynamic, the slow pace of the doctor takes a bit away from the chaos. Nice game!
May 2 21:35:50 18h 59m Airborne Adventures ♥ 2 It seems you ran out of time, for the lack of sounds and incomplete story, but you still managed to make a great game!
May 2 21:58:13 22m 23s Nuclear Delivery ♥ 3 The fact that the car cannot turn right or left while not accelerating makes driving it alot harder, the controls are also quite agressive, the car probably has a bit too much acceleration. The sounds for the bombs and rockets are nice, the graphics are pretty good too.
May 3 14:05:33 16h 07m Dispatchers ♥ 1 Nice execution of a puzzle, you found an unique, simple mechanic and made puzzles around it. With some quality of life improvements, like being able to undo paths (not the ones that start in the level), the game would be publish ready.
May 3 15:12:28 1h 06m Dungeon Delivery ♥ 2 Liked the humor of the dialogue, I also liked the lack of minimaps and arrows pointing you in the right direction, it allows the player to explore on their own, with a minimap this game would've been boring.
May 4 21:10:18 29h 57m You Shall Not Deliver. ♥ 0 I found the difficulty curve to start out a bit too steep, the game is really hard at the beggining, also, I may have found a bug: Screenshot 2023-05-04 180739.png Is it really a bug or was the game supposed to end at day 7?
May 4 21:30:33 20m 15s Galactic Dropoff ♥ 2 Your fuel is also the same thing you need to deliver, brillant mechanic, and well executed too. The technical aspect is also impressive, the gravity of the planets feel on point. Maybe for a full version the player should lose when going outside of the screen, I felt like some puzzles got kinda of cheesed by the ability of shooting boxes out of screen. This entry can easily enter the top 5% of top rated.
May 4 21:41:55 11m 22s Bricks and Fire ♥ 1 Congratulations on the game and welcome to the godot community!
May 14 21:53:52 240h 11m Delivery of Duty: Same Shift Different Package ♥ 1 The helicopter had weird controls, I really wished the "descend" button was LCtrl, the heli also works differently from any other I've seen, with a 360° degrees turn every time you try to go backwards. Despite all that, the voice acting made the game enjoyable, with a moment that made me laugh out loud, so nice job!