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Feedback comments for LD53
HerryFabien's games and stats for all events →
| Timestamp | Since previous | Game | HerryFabien's comment | |
|---|---|---|---|---|
| May 2 20:38:10 | Wireworld | ♥ 1 | There is a way to do level 13 by using the origin as a end cap i found another solution but yeah And level 16 i either lack a clue or the right timing diode are REALLY finicky | |
| May 3 17:29:22 | 20h 51m | Deliveride | ♥ 1 | Interesting mood for a game ! The control being kind of slow is adding to the mood but since the screen is so limited you can't go very fast at all and it become a patience game |
| May 3 17:42:18 | 12m 56s | Pro Epistula Mori | ♥ 0 | Man they had way bigger family back in the days it look like hahahaha. The placement of obstacle can get really weird sometimes. Like when they bombard one of the outpost and you are told "your brother died in no mans land" . Also the bombardement is slowing you down BEFORE they appear when it is still just a target |
| May 3 18:00:43 | 18m 25s | FedUp | ♥ 2 | Funny idea for the theme. It get really annoying when your colleague tell you that the shape is wrong and ALL package are rectangle ... Also "the package is green" ItsGreen.png Really usefull ... So yeah i can tell you... it's mostly accurate xD (if you replace colleague with people) |
| May 3 18:15:25 | 14m 42s | Wicked Postage | ♥ 3 | Pretty nice game ! There isn't much difficulty but a lot of mood. The only advice i would have is to give some sort of indication you can interact because a bunch of time i tried to interact and was just a bit to far so i just dropped the letter |
| May 3 18:18:40 | 3m 15s | Perceptive Perilous Package Piloting | ♥ 1 | didn't expect a typing game when the theme was delivery xD |
| May 3 18:31:44 | 13m 04s | The last help | ♥ 0 | Well that escalated |
| May 4 17:24:16 | 22h 52m | Ship The Sheep | ♥ 4 | You made the 3d version of our tri-jam game and in one level you used the music of one of our ludum it's really trippy :) Really cute art for the succes of a level and the sheep being little oval jumping up and down are really cool ... wait is this sheep doing break dance ? SheepBreakDance.png |
| May 6 20:55:11 | 51h 30m | Logisticlaw | ♥ 1 | I loved the art style and the idea . The physic didn't work perfectly for me and i got stuck at the latter level because they where to much thing around so it didn't let me put a package on the truck |
| May 6 21:08:40 | 13m 29s | CVCPresents: CrazyCooked Adventure (wild!!!); or how I learned to love burgervan | ♥ 3 | It got really fun once i got used to the control trying to get steak cooking leaving the wheel while zooming through the street but i think the truck control aren't totally disabled when you are inside as it acted WAY different when i got inside while it was still moving . The waypoint felt a bit buggy and sometimes i was totally inside but couldn't deliver. The minimap was really nice but having it totally dezoomed to get an idea how far each deliver is gonna be to know when to put the burger on the grill would have been good. |
| May 6 21:38:52 | 30m 12s | Culling Cards | ♥ 3 | Really like the game with it's slay the spire vibe . The transition animation and the art was really nice. I don't understand if physical and magical had much difference but i won nonetheless. Maybe having the possibility to keep one of the card would have been nice |