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eharp

Feedback comments for LD53

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TimestampSince previousGameeharp's comment
May 2 22:13:06 Cracken Cargo ♥ 2 Love the music, though I wish it started a bit earlier, or the default time limit was a bit longer. Played through it a few times and I feel like it ends just went I am I starting to get the hang of it.
May 2 23:04:54 51m 48s Rail Blazer ♥ 3 Really love the depth in the puzzle design. Also the music and art work well together.
May 3 00:41:56 1h 37m Deliver the Cube ♥ 1 Really interesting take on the theme and love the general vibe. The tension of trying to add thrust and anticipate needing to balance weight works so well. I accidentally flipped my cube upside down and got stuck but also totally understood why I messed up. I liked that the thrusters indicated their powered status but nothing else seemed to. It would be great to have a visual powered status for the conduits in particular because I sometimes couldn't tell from the perspective whether I had connected them correctly or not. Also a restart button would be helpful for when you get stuck or run out of money.
May 3 00:58:29 16m 33s De-Liver ♥ 2 Really clever combination of mechanics. Took me a couple attempts to realize what all the potentially interactable elements were. Clicking on the hint button helped so it's on me for ignoring that earlier. I do feel like the pace of eating ramps up a bit too fast. It might be helpful to let the player clear the first piece of food through the entire system before adding much more. Once it gets going the feeling of frantically going up and down managing body systems is nice but I felt it jumped from intro to hectic a bit too fast. Really nice art as well.
May 3 01:12:49 14m 20s Pro Epistula Mori ♥ 3 The progression of new challenge mechanics works really well. I also liked the narrative setup for constantly dying. There were a couple times where I got trapped after having delivered a letter and couldn't avoid the incoming fire when play resumed. The immediate restart made this not a big deal but it felt a bit like an unnecessary speed bump.
May 3 19:30:01 18h 17m Dante's Delivery Service ♥ 3 Incredibly stylish and controls and plays well. The level design is really clever too, lots of hidden paths to explore. The first tone shift into night is unexpected and fund. Might be that I just need to play it more but the difficulty curve feels a bit too steep. It feels more like "you deliver packages and then night falls and you die" rather than "you go through day/night cycles delivering stuff and using the money at the transition points to upgrade your character".
May 3 19:42:25 12m 24s Delivering Better Worlds ♥ 3 I didn't really get how the mechanic worked from text description but after finishing the first level it stated to make sense. It's a clever puzzle, particularly coupled with the changing level layouts and tiling great job! The theme did feel a bit tangential to the mechanics. I also started to get a bit sick of the scoring sound effects after a while but the rest of the art was really nice.
May 3 19:55:00 12m 35s Dungeon Delivery ♥ 2 A nice dungeon explorer. Each of the pieces has some unique traversal elements and the overall fetch quest of it all wasn't too tedious. I initially liked the music, though wish it had been set up to loop better. I often hit the end of the sound track waiting for enemy positions to cycle and it was less fun to walk around a silent dungeon. Nice job!
May 3 23:48:05 3h 53m Delivery Shift ♥ 1 Really liked the visuals and concept of the puzzles. Nice job!
May 4 00:02:53 14m 48s The Time I was Reincarnated as a Delivery Driver in a Video Game and had to ... ♥ 3 The art is really well done and I also liked the layout of the environment. Maybe it was something about the route I was driving but it felt like there were a lot of repeats in the things I was picking up. I only got 1 thing for the cyberpunk character ever and otherwise I was basically doing laps between the other two. This made me want a button to drop a current item in case it was for a character I didn't want to focus on at the time.
May 10 19:35:44 163h 32m Oregon Truck ♥ 1 Really nice concept and homage. Initially I felt like it was a bit easier than I expected given the reference to the original but then it ramped up. Great reto feel and style!