Foon → Ludum Dare Explorer → LD53 → Feedback comment stats → DonutShoes
Feedback comments for LD53
DonutShoes's games and stats for all events →
| Timestamp | Since previous | Game | DonutShoes's comment | |
|---|---|---|---|---|
| May 2 01:27:37 | Morse Code Delivery | ♥ 1 | Pretty cool! I don't know if the NPCs were interactable, wish I could use TALK on them, but it didn't seem to work. Thought that the OPEN item shortcut was a great idea! I wish there had been more items like that to collect! It felt a bit like a guessing game to figure out what you could and couldn't do, not sure how you would make it more intuitive, but not knowing which word to use in what scenario made the game feel a little slow. Fun idea though! I got to the end! 😁 | |
| May 2 03:05:02 | 1h 37m | Beelivery | ♥ 1 | I liked the bullet hell elements, and I liked how controlling the bee felt. The stinger attack was pretty difficult to use reliably. Destroying enemies felt like it had little effect on the success of a level, and it made the number of stinger charges per level feel almost arbitrary. I relied more on dodging the attacks than trying to eliminate enemies, and it was a fun challenge. Conceptually, I'm not sure why it was other flowers that were the enemies? Perhaps rival bees or other bugs might have made more sense, but that didn't really affect how I felt playing the game 👍 |
| May 2 03:16:02 | 11m 00s | Fertility Island | ♥ 1 | Loved the silly factor, baby dropping music is fantastic. There was almost no point in guessing which house to drop to before getting the third clue because too many houses fit the description of 1 or 2 clues. Would be interesting to test the risk of an early guess if there were more details on the houses and you started off with 2-3 clues revealed per flight and it added additional clues the longer you flew around. |
| May 2 03:21:48 | 5m 46s | Rail Blazer | ♥ 3 | Smart concept! Feels like there's lots of ways to improve and strategize |
| May 2 03:47:38 | 25m 50s | MailBeats ✉️🎶 | ♥ 1 | Really cool! Very readable and super fun to sight-read the levels! I only wish there were more charts like the last level. The diverging sidewalk and all the sprites was kind of hypnotic, I really liked it! |
| May 2 04:19:16 | 31m 38s | Pizza Here On Earth | ♥ 1 | Awesome retro vibes. The Akira slide!!! So good! |
| May 2 04:33:42 | 14m 26s | Punchline! | ♥ 5 | Cute interpretation of the theme! Decent minigames, though for ones like the rolling head and dodge the insults it'd be nice to have some kind of progress bar or timer. Also, I wish there were a joke or two in the game! |
| May 2 21:04:20 | 16h 30m | Return To Sender | ♥ 2 | Super fun! The difficulty ramp was paced really well. I like the art style and the voice sfx 😄 |
| May 2 22:59:29 | 1h 55m | Fridge Floppers | ♥ 0 | Great entry! I loved the fast gameplay and fast reset. Also awesome style and design! I'd love to see further iteration on the idea; more levels, maybe some dynamic environmental mechanics. Well done! |
| May 4 20:17:43 | 45h 18m | Skyfail Delivery | ♥ 2 | Love the atmosphere! It could use some sound design to maximize the vibes. The other flying cars seemed to get caught up on buildings and piled up in a very funny way. |
| May 5 01:26:35 | 5h 08m | Pazza | ♥ 0 | I was fighting for my LIFE lol! Loved the challenge! pizza.png |
| May 5 01:43:52 | 17m 17s | Haitatsu Delivery Technologies | ♥ 4 | awesome pixel art, and I loved the bitcrushed VO! Fun too, and decently challenging! |
| May 12 19:45:51 | 186h 01m | Blood and flavor | ♥ 4 | Very enjoyable! Figuring out how not to accidentally pick up the wrong blocks was a fun part of the challenge! |
| May 12 20:02:43 | 16m 52s | De-livery | ♥ 1 | Challenging but interesting! Wish it was a little more clear what made the deployed units degrade |
| May 12 20:28:53 | 26m 10s | FISH FRESH delivery | ♥ 2 | Loved the aesthetic of the game. I found it pretty easy and would have liked to see additional mechanics introduced throughout the game that add more challenges. The music really enhanced the vibe of the game! |
| May 12 21:00:26 | 31m 33s | No Matter the Cost | ♥ 2 | Very interesting! I'll have to revisit it to try to actually succeed 😅 This felt like a fantasy Oregon Trail in a very satisfying way! I personally liked the static map and tracking the party's location myself, but I can understand why others would like to see what their route looked like |
| May 13 04:45:44 | 7h 45m | The Pizza Shall Be Delivered | ♥ 1 | Pretty challenging but the mechanics were fun! |
| May 19 21:12:53 | 160h 27m | Unwanted Delivery | ♥ 1 | loved the concept, but I share others' woes about the eagles 😅 I wish there was some feedback about when your dash was available, and maybe a bit more leniency when splatting the cars |
| May 20 20:34:36 | 23h 21m | Deliver to Whence you Came | ♥ 1 | Wow! The surprise factor of this game is through the roof. Love the ambient music (hi @Robotmeadows) So unique and fun! |