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miraculousMelon

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TimestampSince previousGamemiraculousMelon's comment
Jan 10 04:10:09 GRIM REAPER: Harvester of Souls ♥ 1 Excellent game! Good art, satisfying mechanics. One annoying thing is when the spiders get right up close to you so they do damage, but you can't swing at them because they're too close. But brilliant game otherwise. High score 149!
Jan 10 04:34:01 23m 52s Plant, Harvest, Make money! ♥ 1 Very clever! Not incredible visually, but I think the mechanics more than make up for it. I loved the way you developed the concept to gradually make the puzzles harder.
Jan 10 05:01:30 27m 29s Cahoots ♥ 1 Cool game! I like the vibes and the concept. Definitely was a little overwhelmed and confused to begin with, and I struggled to understand exactly what and how much the raccoons would eat each year. But very fun regardless!
Jan 10 05:25:29 23m 59s Astral Aberration ♥ 1 Cool game! This amount of content is very impressive. I did find the platforming gameplay a little unsatisfying to control, but other than that a brilliant achievement.
Jan 10 06:02:34 37m 05s Boar'd'Hell ♥ 1 Took me some time to work out the controls (the controls written on the itch page were very incorrect for me), but once I got past that it was a good challenge! Perhaps too difficult, but I gather that this is part of the idea. Overall, very well executed, with lovely graphics, smooth animations, and funny sound design. Well done!
Jan 10 06:19:43 17m 09s Karmavrest ♥ 1 Excellent art, lovely vibe!
Jan 10 06:48:45 29m 02s BLOOD HARVEST ♥ 1 Excellent game with an excellent vibe created with excellent music and graphics. Biggest drawback was gameplay, with the flames being slightly annoying as I wouldn't know when they would extinguish. But overall, a very nice game!
Jan 10 13:05:27 6h 16m Crop Circle ♥ 0 Fun little game! Very well executed. Perhaps a slightly larger play area would benefit gameplay, as I found avoiding the pesticides was next to impossible.
Jan 12 12:50:42 47h 45m Boat ♥ 1 Lovely game! Very cute art style. I enjoyed how there was a challenge to balance wind, oil and magnet duration, but at the same time if you failed the challenge, you didn't lose the game, it just took a little longer. It felt more motivating and like there was an actual reward for successfully balancing your resources. Very creative and unusual take on the theme as well!