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Feedback comments for LD51
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| Timestamp | Since previous | Game | Stratcat66's comment | |
|---|---|---|---|---|
| Oct 4 17:51:54 | Cardiac Coup | ♥ 1 | Simple design, but quite hard. I think a really nice feature is that you have difficult patterns in the later phase of the game. | |
| Oct 4 18:09:00 | 17m 06s | Lock Up | ♥ 1 | This was really atmospheric. Although the images seem to be very simple, they fit the theme very good. I also think that you hit the nail with your sound design. |
| Oct 4 18:17:40 | 8m 40s | Minute Monet | ♥ 2 | I drew a masterpiece.png :) Nice little drawing programming, although I think the background could be more active and responsive... masterpiece.png |
| Oct 4 18:33:01 | 15m 21s | Back for Seconds | ♥ 3 | Very fun little game. The music really fits the funny theme. |
| Oct 4 18:41:16 | 8m 15s | Ice B0mber | ♥ 1 | Very funny principle, the timer was giving me a lot of pressure :) . Good Job! |
| Oct 4 18:53:28 | 12m 12s | Shopping spree | ♥ 1 | I've downloaded the windows build, it worked for me. Small but funny game. After some minutes I even managed to get a positive balance, although I had to struggle with the 3D-Physics a bit: Sometimes my character was throwing cheese and milk around the room... Overall good work! |
| Oct 5 18:03:30 | 23h 10m | Area 51: Bunny Sanctuary | ♥ 1 | Very cool game. Has a simple mechanic, but combined with the good graphics and the background music it is really fun to play. I love the bunnies in suits idea ! |
| Oct 5 18:31:18 | 27m 48s | PULSAR | ♥ 6 | The game itself looks very polished and there seems to be a solid concept of how the game should work. The atmosphere is really good. In the end I didn't quite understand all concepts, for example the rotator or fire. Here the tutorial could be a bit more specific (and it has problems when scaling the window...) After understanding a few of the concepts I managed to get a score of 24. Right now it seems to be a good strategy to look for spots on the Map, where I can build a power plant next to a factory? I think this game is a good base and can be expanded to a more complex experience. But even now, it is fun to play. Good Job! |
| Oct 6 18:12:46 | 23h 41m | Pizza Time!!! | ♥ 2 | Thank you for your game. At the first start, I overlooked the tutorial an went right into the game, where I died after just a few seconds. I was a bit surprised that the tutorial has voice acting. It also is very good and explains the game in great detail. After that I played a few rounds. In the end I managed to get a score of 4156... The style of the game is very consistent and it has clear game mechanics. As an improvement I think shortcuts to open/close the order menu were good (If there are, then I just overlooked them). And the game would also benefit from music. Still, these are just tips for improvements and the game in its current form makes quite some fun to play. |
| Oct 6 18:35:02 | 22m 16s | Time Surge 3: A Giant Leap Too Far | ♥ 2 | A very interesting puzzle game. The ship really is a maze and I think that the idea could be expanded to a larger title. The story and the messages where humerous. At first I was also thinking that the 10 second part was missing, but after the arrest it was there. I think that if I would expand the game, I would probably scratch the "every 10 second teleport" and stay with the button teleport (since I think that it was a bit annoying and not tied to a deep puzzle mechanic). And last but not least: I was enjoying the music. Thank you for your great work! EDIT: I forgot to answer your questions... 1) I didn't really got stuck, I just had to look around a bit, since the ship has a maze like structure. The puzzles were also not too hard 2) I think my favorite part was when you first got the gun and learned the teleport mechanic. My least favourite part where the corridors, where you just had to go to the crew chambers, because otherwise you would not have enough time 3) To be honest, I don't think that the loop mechanic was the best part of the game. I think sticking to the teleport based puzzles is enough. 4) Conveyer belts, time based doors (which automatically open and close), carrying a heavy object |
| Oct 6 18:58:20 | 23m 18s | Perseverance | ♥ 2 | A small puzzle game where you teleport every few seconds to a new room. The puzzle are (almost all) quite simple, but some hints are in different rooms. I think the style of the game was very interesting (There was s surprising camera effect in the first part). In the end I didn't finish it: I was stuck with 1 room left (the one with the 3 laser and the activation button). At this point it was really annoying to wait quite some time to wait to come back to the one missing room. |
| Oct 6 19:13:41 | 15m 21s | Singularity Protocol | ♥ 2 | The game has a really solid core game mechanics and lives from the power fantasy: Start weak and get ridiculuos strong in short time, to beat massive waves of aliens. I mean ... you start with a simple weapon and end up with a couple of extra bullets, piercing, shurikens and also energy chaining... EDIT: Yeah, it was really fun and I kept playing for quite some time 2022-10-06 (11).jpg |
| Oct 8 13:46:10 | 42h 32m | Shadow Seeker | ♥ 2 | Thank you for your game. I think the idea is very interesting and I like the atmosphere. The dark and light theme with the angel in the background supports that. The platforming mechanics are fairly simple, but work. One thing I suggest for future games: Not seeing what is below yoo is something you should avoid. Right before the end is a section, where you don't see the plattforms you are supposed to jump unto. The background, which is not moving, doesn't help with that. Aside from that, I think this is a good game and I had fun exploring it. |
| Oct 8 13:58:22 | 12m 12s | Storm Raider | ♥ 1 | Cool little stealth game (in its purest form). The mechanics are easily understandable and the puzzles in the harder levels were good in showing the possibilities, the game design can offer. Personally I think that the wait period is a bit long (but it was the theme, so it's probably for this jam not possible to avoid...). Aside from that, I enjoyed playing your game. Good job! |
| Oct 8 14:20:08 | 21m 46s | Cubical Mayhem | ♥ 2 | Thank you for your game. I think your idea of a ressource management game on a rubiks cube is really fresh. It took me quite some time until I started to figure out some kind of strategy to progress. In the end I managed to start the rocket. The graphics were also fitting. One thing that annoyed me was the random behavior of the movement. At some point I lost a few necessary factories, which did not came back for a long time... Overall a really good and innovative game. |
| Oct 11 19:03:05 | 76h 42m | ETERNARC | ♥ 1 | This is a really good and fun little game. Well done! |