Foon → Ludum Dare Explorer → LD51 → Feedback comment stats → Retrisma
Feedback comments for LD51
Retrisma's games and stats for all events →
| Timestamp | Since previous | Game | Retrisma's comment | |
|---|---|---|---|---|
| Oct 4 16:58:55 | 10 Second Traffic | ♥ 3 | Very fun game that kept my attention with the funny and interesting upgrade combinations. Don't pick both "Jam" and "Delivery" :] | |
| Oct 7 22:52:19 | 77h 53m | BackroomsBreak - Alpha version test v0.1 | ♥ 0 | It didn't run on my computer- on integrated Intel GC. It didn't support my driver. |
| Oct 7 23:04:39 | 12m 20s | Arena Run | ♥ 1 | Fun game, I liked the variation between the different gun choices. I wish there were more than one enemy, though. The arena felt big enough to move around in but not too big. |
| Oct 7 23:09:50 | 5m 11s | Fred & Pete | ♥ 1 | I liked the idea of switching between combat and puzzles, but it felt pretty awkward to play. The puzzles felt too easy, so the combat felt more unbalanced. Also, it stopped working after the second level. |
| Oct 7 23:40:56 | 31m 06s | Under Pressure | ♥ 3 | I liked how it looks, and I've always been a fan of this style of game. One critique I have is it was I was never sure when to put coal into the furnace. I liked that there were several inconveniences that could happen as the game went on though. |
| Oct 7 23:45:26 | 4m 30s | Enter\space... | ♥ 1 | I liked it a lot, the graphics were really nice! The minigames were fun too, but I wish there was a little more variety to them, or that they switched up every once in a while. |
| Oct 8 20:02:48 | 20h 17m | Dodgex | ♥ 1 | Great job on this! The simplicity of both the graphics and the gameplay really appealed to me, and the slow way that you introduced the mechanics was perfect. The pause as the lasers at the top shoot is also well done, it makes things so much more suspenseful. It was a really fun play, as addictive as any arcade game could ever want to be! |
| Oct 8 20:14:21 | 11m 33s | DecaDare | ♥ 2 | This game is adorable! I liked all of the art and the settings, it has a huge WarioWare vibe. All of the minigames were fun, a little too much mashing for me, but the variety was great. I wish minigames didn't repeat so much, I got a few repeats right at the beginning and I thought there were way fewer minigames than there were. Overall fantastic job! |
| Oct 8 20:23:46 | 9m 25s | WeaponSwitcher | ♥ 0 | This was fun, I enjoyed it! The main problem I had is that all of the weapons just felt too similar to each other. The strategy seemed to be "click as fast as possible" for all of them. |
| Oct 16 16:25:03 | 188h 01m | Tentris | ♥ 1 | Very cool game, definitely made me rethink my normal Tetris strategies! I liked the polish, and it was a great use of theme as well. I wish that the piece set slightly faster after a soft drop, and I wish there was hold piece functionality, but those are just nitpicks. |
| Oct 16 16:30:40 | 5m 37s | Trash Planet | ♥ 1 | I like how it looks and the mechanics, but I felt that the level design was unfortunately lacking. It felt like there were puzzle elements intended, but most of the gameplay just felt like waiting to get to the exit. The junk everywhere was a cool touch at the beginning, but the fact that most of it just went away as the level began felt a little weird to me. Maybe it would have been cool if the level only let you out if you recycled everything? However, the graphics and music were both cool, the leaderboard functionality was neat, and the overall ideas with level elements were great. Keep it up! |
| Oct 16 16:36:53 | 6m 13s | There are 10 types of 10 seconds | ♥ 1 | I liked the shooting gameplay, the mechanic of switching back and forth was pretty fun, but sometimes I felt like I was taking hits without really being able to avoid them since there was no indication of when gameplay would switch. The points where the captain was speaking were fun, but they also got in the way of gameplay because it switched so abruptly. Overall, good game, but I wish the cutscenes didn't get in the way so much. |