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pepnou

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TimestampSince previousGamepepnou's comment
Oct 4 10:23:49 Slimebonker ♥ 2 Nice game, music goes really well with it. Has a bit of an auto-cliker feel, without the auto-click part x) Maybe add an option to auto-consume potion. Event with high attack speed the slime always attack one time on contact (damn slime). Fun game overall, good job!
Oct 4 10:46:24 22m 35s T&T - Trips & Ticks ♥ 3 Nice game. it's not very intuitive at first to not be able to move on the board you can see but once you get it it's fine. sfx are funny but the skyrim-like music feels a bit weird. Maybe add a key to switch to the next board faster on game modes without flying cow head. x) A slider to increase the number of board could alse be fun. I'm curious to know how much time you spent on the menu, it's really well made. Great entry overall, good job!
Oct 4 11:01:06 14m 42s Babbage's Cabbages ♥ 2 Great game. Fun & interesting to play. Music goes well with the game. The backgroud is really nice, platforms are a bit bland but it make them stand out. The character controller might need more work to behave normally on moving platforms. Adding an outline to invisible shape could be nice. Overall great entry, good job! I'm interested in how you created that effect if you're willing to explain it.
Oct 4 11:18:40 17m 34s Lucky Lefty Lost In A Labyrinth ♥ 2 Great game! gameplay is fun, music goes well with the game, art is fine, there is a menu with level selection & a save system. What more do you want? Great entry, goo job!
Oct 7 18:33:37 79h 14m 10 second base ♥ 1 Awesome! Managed to get to the end after 1 try. Gameplay is fun. It forces you to rebuild your production while pushing to avoid going back and forth. Music is great but i'm not sure it's a perfect fit for the game. The biggest problem to me was the lack of feedback when activating a building: no effect, no sound, no animation, nothing, sometime you're wondering if the building is activated or not. Apart from that, great game. Good job!
Oct 7 18:48:26 14m 49s Flicker ♥ 1 Nice game, finished with 16 death. Atmosphere is great and goes well with the silence of the game. I really like the squishy dash animation. To me total darkness is a bit too much, you end up rotating around the room waiting for the light to come back. The death plates (i don't knwo what they are) aren't obvious, the first time i thought they were pressure plates to open the door. Apart from that great game, good job!
Oct 7 19:08:58 20m 32s Starshot ♥ 1 Great game! Didn't manage to complete it. The level are a bit to random for my taste. It's really awesome to have the pressure to get to the flag while trying to find weapons, additionnal time, more lives. It would be nice to be able to plan the route a little bit, but it might be too overpowered. Also ... why are red triangle so angry against you ?? They even ambush you out of nowhere! Great entry, good job!
Oct 7 19:20:14 11m 16s Clocktower ♥ 1 Nice game. It remind me a bit of some trackmania race where you have to restart again if you fell. Both color paletes are great, character movement feels controlable x) But ... who's this man at the top ? Nice entry, good job!
Oct 8 09:46:14 14h 26m Crash Landed ♥ 1 Great game. I had a fun time trying to survive, it didn't and well though x) It feels good to upgrade your stats and the pod. I might be a bit braindead but maybe add a simple "clic to shoot" in the startup message. I agree with previous comments, the pod direction should be indicated as well as which tiles are already mined. It also seams that ants are only spawning around the player so you cant mine during the night as you're constantly under attack. Lastly i think that every game should have music, ambient or whatever, even if you don't create it, t make such a big difference in the final game. Great game overall, good job!
Oct 8 10:03:14 17m 00s Piggy Go Bye Bye ♥ 1 One of the best for me so far! Gameplay is simple but addictive when combined with all the animations, sounds and effects. Sometimes i panicked and recalled the sword to be hit just in time by lightning x) Maybe add more inertia while holding the sword. A boomerang trajectory depending on the rotation of the sword could also be a lot of fun. I could say bigger level & different ennemies but 3 days is short. Great game overall, good job!
Oct 8 10:36:51 33m 37s Winding Woods ♥ 1 Nice game, everything goes well together. I found the music really great. The game might rely too much on randomness, that and there is not point in living x). You keep moving where you can, some tiles other than wood could provide an objective for the player to try to go in a way or another. Good game overall. Well done!