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otaviobia

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TimestampSince previousGameotaviobia's comment
Oct 4 17:44:01 Tempore ♥ 2 Cool concept! I really like the idea of solving levels in parallel until all of them are done. The footstep audio is a little annoying, it's too high pitched and because the game involves running around you hear it a lot. The skeletons were a neat addition that helped bumping up the difficulty and also introduced a puzzle aspect to the game. I loved how you used the lights! It even gives off a fake 3D effect that was really eye-pleasing. Pretty nice overall.
Oct 4 19:10:09 1h 26m Shopping spree ♥ 1 I like the idea! I think the game would benefit from having an ultimate goal, like finishing your shift after a certain amount of products and getting a paycheck, but for a 72 hours game jam that's not actually a big problem. You implemented the base mechanics really well, weighting and scanning products works flawlessly! Overall it's a fun little game!
Oct 4 19:32:11 22m 02s $EasyMoney ♥ 1 Fun game! Level 5 was cool, I like how you change the level design to match how fast the player will be. I agree that some of the levels were too slow because of the 10 second rule.
Oct 5 00:21:20 4h 49m It's Snake, But Every 10 Seconds The Food Turns Into Walls ♥ 2 I love how polished the game feels, the little details make the game stand out, from the background moving opposite to the snake to the beautiful screen transitions. The main mechanic is also really clever and adds a new layer to Snake. Nice job!
Oct 5 00:31:16 9m 56s Nuclear Pulse ♥ 1 Cool graphics and a nice music choice. Background made me a bit dizzy after a while. Displaying the user's PC name is a clever little gimmick, I liked it. Got to level 16 tho, so I had fun!
Oct 5 00:38:51 7m 35s Hard School Day ♥ 2 My fear of numbers captured in a game °-° I wish it had some kind of time based score system, but it's still fun.
Oct 5 00:49:43 10m 52s Rockatoo ♥ 0 Everything is really well done, art, music, mechanics. I love how you used dance moves instead of arrows.
Oct 5 01:06:44 17m 01s Colibri ♥ 0 Nice visuals and music, I also like how the theme was implemented. The camera moved a bit abruptly when changing directions because of the lookahead behavior, but it wasn't that bothering. Completed the game and enjoyed my time, congrats!
Oct 5 01:17:42 10m 58s 10-Second Magic Artist ♥ 2 Great game! The AI was cleverly utilised.
Oct 5 19:26:32 18h 08m Nachoverflow ♥ 2 Got 33519 points! I like the artstyle and audio, it's cool that the music changes a bit when you get closer to 80% on the nachoverflow meter. UI could be clearer to indicate what turret is currently selected.
Oct 5 19:45:27 18m 55s Train Trader ♥ 3 The artstyle is amazing and I also really like the gameplay, it doesn't even feel like a Jam project (in the best way possible). I think it would benefit from some music. Overall, it's a really nice concept. Congrats!
Oct 6 18:13:45 22h 28m Pizza Time!!! ♥ 2 It's a fun concept. I like the idea of managing both making the pizzas and checking for critics, takes a lot of multitasking skills. I guess the general consensus is that it needed some music, something fast-paced. Kudos for the voice acting in the tutorial, it was super funny. Overall, I think you nailed the game loop and artstyle, great job!
Oct 9 12:34:02 66h 20m The Long Winter ♥ 1 Very fun survival game! Reminds me a lot of Don't Starve. I like the hexagonal grid and the winter setting. I'd like to see some movement animation, not just teleporting to the next grid, and also a clearer way to tell the player when they are close to dying, maybe the screen should shake or turn red. But, overall, it's a nice game. Congrats!
Oct 14 17:25:57 124h 51m Don't press this buzzer ♥ 1 funny button pressing game "levels" get progressively harder and sometimes require quick thinking (i'm talking about you upside down falling button) would love to see a post jam version with improved ui overall, it's addicting and fun. great job!