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Ninnec

Feedback comments for LD51

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TimestampSince previousGameNinnec's comment
Oct 3 23:52:08 Gnomageddon ♥ 0 Really enjoyed the humor aspect and I liked seeing all my gnomes being standing. Would have enjoyed if the skeletons started increasing in number quicker, since it became pretty easy with a bunch of my gnomes just sitting back and enjoying grandmas soup :-).
Oct 3 23:57:30 5m 22s Hero for 10 seconds ♥ 1 Really loved the art work. And I also really liked how you used the red and green colors to show what we could and could not touch. Great way of teaching without just telling
Oct 4 00:00:59 3m 29s Escape The Ice ♥ 1 Nice set of mechanics you have set up
Oct 4 00:10:13 9m 14s CATS AND COFFEE ♥ 2 The art is really nice and the mechanics work really well. Also, its super super cute
Oct 4 00:32:33 22m 20s Reboot ♥ 1 This is a really impressive game. I was enjoying and then once I started seeing my old mice... it was awesome!
Oct 4 03:04:09 2h 31m Lights Out, Fright's Out! ♥ 1 I really like the aesthetic of this game!
Oct 4 03:07:53 3m 44s Portal Run ♥ 1 The graphics are really nice and I really like the mood
Oct 4 03:15:12 7m 19s Wake The Beast ♥ 1 I really liked the look of the monster
Oct 4 03:19:10 3m 58s Salmon Run! ♥ 0 The art is really nice and the movement handles really well
Oct 4 03:23:25 4m 15s OutPost ♥ 0 The art is really impressive
Oct 4 03:32:07 8m 42s Oasis Escape ♥ 1 I really like the art. Also, your death screen made me chuckle
Oct 4 03:35:11 3m 04s In the Basket ♥ 1 Loved the little monster and his death animation
Oct 4 03:40:27 5m 16s The Blood Tree ♥ 0 As other have said the artwork is really nice and backstory is also really nice. A really solid idea
Oct 5 00:29:28 20h 49m Playtime ♥ 1 Really great job. I was super surprised when the game played itself. Cool idea. I do wish the items had less information on them. It was really hard for me to keep up/make decision in 10 seconds (which I guess is the point)
Oct 5 00:30:35 1m 07s Esgobert's Escapade ♥ 1 I also Got the following error: Failed to read the 'serviceWorker' property from 'Navigator': Service worker is disabled because the context is sandboxed and lacks the 'allow-same-origin' flag.
Oct 5 00:33:28 2m 53s Splore ♥ 0 I believe I got stuck on the loading screen
Oct 5 00:38:52 5m 24s Wordy McWordface ♥ 0 A surprisingly difficult game, and a really creative idea. I also appreciate that you only move back one word when you mess up
Oct 5 00:52:51 13m 59s Death Factory ♥ 2 I really enjoyed this game. The aesthetic was really nice and I was impressed with how many puzzle components you had. This is one of the few ludum games I managed to actually finish
Oct 5 00:56:49 3m 58s 10-Second Magic Artist ♥ 1 This is a really unique idea and a great use of the stable diffusion model
Oct 5 02:52:34 1h 55m Helmet VS Slime ♥ 0 Tough game, so many projectiles :-D
Oct 5 03:01:09 8m 35s Dimension Rush ♥ 1 I really liked the art. I may have found a bug where I moved to the left off the screen and felll off the map
Oct 5 03:09:53 8m 44s Garden Slime ♥ 1 The slimes were really cute. Unfortunately when I hit the space button my screen would just get pulled down. Probably just an issue with my laptop
Oct 5 03:25:15 15m 22s Frogwatch ♥ 4 Such a very very cute game
Oct 5 03:32:31 7m 16s Faster Food ♥ 2 Had a fun time trying to make some burgers
Oct 5 03:40:55 8m 24s Impending Doom of a Thousand Kitties ♥ 2 very cute game
Oct 5 03:43:59 3m 04s Game Name ♥ 2 really cool/creative idea
Oct 6 00:20:21 20h 36m 10s Bar Brawl ♥ 3 I had a fun time playing it. Lots of different weapons was a nice touch
Oct 6 00:26:28 6m 07s TenReaper ♥ 1 Really cool idea. I would have enjoyed if some of the enemies attacked to give it a bit more stress as the game progressed. Really cool idea for a game and well done for such a small amount of time
Oct 6 00:30:49 4m 21s Crazy Ball ♥ 3 As others have said this is really polished and feels like a complete game. Dig the music and the effects. I do agree with some that its hard to get the ball up to a really useful speed.