Foon → Ludum Dare Explorer → LD51 → Feedback comment stats → mgnta
Feedback comments for LD51
mgnta's games and stats for all events →
| Timestamp | Since previous | Game | mgnta's comment | |
|---|---|---|---|---|
| Oct 2 22:12:55 | Ten Seconds To Midnight | ♥ 1 | 23 is my best score, speed is quite high :) Well done! | |
| Oct 2 22:17:22 | 4m 27s | Birdwatching | ♥ 8 | Took me a while to understand the mechanic too x) Birds are cute, but I just have no time to WATCH properly! Well done! |
| Oct 2 22:23:45 | 6m 23s | Paper Prison | ♥ 1 | Graphics and lore is hilarious! Love it! Also, had some issues with move through some dirt blocks. Had to turn a bit to slide. Well done! |
| Oct 2 22:28:43 | 4m 58s | Impending Doom of a Thousand Kitties | ♥ 4 | Kitties are cute, but I still don't understand if the cat is fed xD Seems like all of them had their personal black hole in their bellies! Well done! |
| Oct 2 22:39:56 | 11m 13s | Switcheroo | ♥ 1 | Our ideas have something in common :) The main switching mechanic is a pain in the mass: animation lasts long so you can lose some health due these periods. Well done! |
| Oct 2 22:45:46 | 5m 50s | 10 SECONDS BOARDING | ♥ 3 | Loading of the 1st level took ~30sec, after that I couldn't push any passengers into a train as they just fell down the screen :( Graphics are fancy tho! Well done! |
| Oct 2 22:52:45 | 6m 59s | Quinx | ♥ 1 | I like the colours, but feel the lack of dynamic at start. Especially when you've seen what happens after 1-2 mins :D Well done! |
| Oct 2 22:57:49 | 5m 04s | Fog Forest | ♥ 1 | Can't understand what to do except watching images and roll the ball :( |
| Oct 2 23:14:21 | 16m 32s | 10 Seconds To Hell | ♥ 2 | Speed/Velocity feels sticky, very difficult to control after round 3-4. Graphics looks fancy, but my laptop started screaming in 1 min :D Well done! |
| Oct 2 23:36:38 | 22m 17s | Gastronauts | ♥ 1 | I have a black screen. Seems like LD has issues with their embeded player, but Itch.io works good. You can try to publish in there either! |
| Oct 2 23:41:39 | 5m 01s | Asteroids: Driving Home | ♥ 1 | Style/dithering feels good, sound strenghen vibes. Don't get what happens every 10 sec (a car outside incoming?) Well done! |
| Oct 2 23:44:55 | 3m 16s | Mole Defender | ♥ 1 | Very stressfull, but I love the idea of multiple mechanics! Low-poly brings vibes, well done! |
| Oct 2 23:47:07 | 2m 12s | 10 Second Painter | ♥ 1 | I love the idea. Would be funny if I can play with my friends :D |
| Oct 3 00:04:57 | 17m 50s | Jekyll and Hide | ♥ 2 | I like the tutorial progression, where you firstly understand what to do and after that get a puzzle with the same mechanic. Well done! |
| Oct 3 11:54:56 | 11h 49m | Planet survival | ♥ 1 | Reminds me of a "Flow" PSP game, well done! |
| Oct 5 12:20:51 | 48h 25m | Space Field | ♥ 3 | The idea is clear, and I like the graphics. Also, thank you for keeping the difficulty at the low level so I could check all the content! Well done! |
| Oct 5 12:43:18 | 22m 27s | The Horde - The 10 second Reckoning | ♥ 2 | I like this ".io" vibes and music, but seems unbalanced a bit. With the same skill of mine I get very broad score range and survive till the wave 2-3 even if I don't miss a shot. Need some improvements, but feels good! Well done! p.s. 15'640 is my best event with ~4-5 consequtive "attack speed down" |
| Oct 5 16:27:19 | 3h 44m | Every 10/X/Ten seconds | ♥ 0 | I like the idea, still cant beat the level 8 (Every 10) Well done! |