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| Timestamp | Since previous | Game | David Forrester's comment | |
|---|---|---|---|---|
| Oct 4 02:46:25 | For Whom The Bell Tolls | ♥ 4 | Wow, this was a really unique and fun little game to play! Although a short experience, the game kept me interested the whole way through as I slowly figured out how to push my way past each of the walls it blocks my progress with. And each time I figure something out, I am rewarded with a new room to explore! I ended up playing all the way through. The story and idea are quite good, too. Very well done! | |
| Oct 4 03:39:15 | 52m 50s | It All Comes Crashing Down | ♥ 1 | This was quite a fun little innovative game, though I must admit I'm not very good at it - my tower seems to devolve into a heap of trash relatively soon after building it. I like the idea of the random events and bombs being thrown at the tower and I love the humor and light mood that you put into the game as well. |
| Oct 4 04:05:30 | 26m 15s | BUN-hop | ♥ 2 | What an adorable little platformer! This game is very shiny and polished compared to most other entries. It feels very good to play, and I'm impressed by the amount of content there is. I think you've done a wonderful job on it! |
| Oct 6 01:45:52 | 45h 40m | The Horde - The 10 second Reckoning | ♥ 0 | Although the game is quite simple, I found it quite enjoyable. It reminds me of my days of kiting entire hordes of enemies around in WoW and then mowing them down all at once when they are all grouped up! The horde gets overwhelming FAST if you let them catch up to you, but you also have a lot of control in making sure that doesn't happen. Great job overall! |
| Oct 6 02:13:19 | 27m 27s | Teck Tronix | ♥ 3 | At first I found it very difficult to read the cards in time to play them, but the more I played, the more I found I could get the gist of them in order to get a whole bunch played in time. I really enjoy card games like this, and you get bonus points with me for making it a robot fighting game! =) Dance-fighting, even. It feels a little bit like spamming cards as fast as possible might be a legitimite strategy (since you allow 10 seconds to play as many as you want), so maybe some more tuning, restrictions, or harder/more advanced foes would help with that, but I also understand that it's a jam game with limited time for tuning, and honestly I think it's already pretty cool the way it plays now. This is an ambitious project, and I think you've done a great job! |
| Oct 6 02:46:17 | 32m 58s | Untitled Cat Game | ♥ 1 | Haha! I love the use of the vacuum: mortal enemy of cats everywhere, especially the first time you click the play button, when the vacuum unexpectedly starts moving and you're like "Oh, no... I see where this is going..." I found this game quite enjoyable (although surprisingly difficult) and quite humorous, and I loved the puzzles and also the ending. |
| Oct 6 03:25:57 | 39m 40s | minigames! | ♥ 1 | I am very impressed by the sheer amount of content you were able to make for this in such a small timespan. *ALL* of the games are both relaxing and enjoyable, so if that was your goal, then mission succeeded! There's a little taste of everything in here, and your entry demonstrates well that you don't really need to win or have an end goal to enjoy games! |
| Oct 7 00:59:24 | 21h 33m | 10 Second Boss | ♥ 2 | The improvised sound effects are a bit hilarious, but I have to say it kinda works for the mood of the game (and is way better than not having sound at all). I also love the large variety of weapon types you put into this as it was fun to enumerate them all and find out what they did (personally, I love the nuke-rockets). The game overall was quite entertaining, so great job! |
| Oct 7 01:17:30 | 18m 06s | Stella Brown and the Curse of the Grocery Witch | ♥ 3 | I love the way that there's no timer so you have to use the music (or counting) as a clue for when to jump. Speaking of music, the soundtrack in this game is phenomenal! I love the way it switches back and forth between the peaceful elevator music and the rock guitar music. And great storywriting here too - the game had me so interested that I had to play it again from the beginning just to see what happened if I chose the other ending! Great job all around. |
| Oct 7 02:03:20 | 45m 50s | Avery, 10 seconds! | ♥ 1 | I love the adorable little hero character and the way that he spins when he jumps! I think the game is a little hard at times due to randomness (i.e. how am I supposed to jump the largest pole while gravity is increased?) but the reverse is also true (I can jump well over some platforming bits while gravity is low). Fun game overall, though I am kinda wondering what happened to the hard-working little critter since there isn't really an ending. |
| Oct 7 02:26:26 | 23m 06s | Sacrifice Golf | ♥ 1 | I like the use of the weapons to thin out the enemies so they don't get too overwhelming, though I found myself having to launch missiles into nowhere to avoid accidentally killing off TOO MANY sometimes (I need victims for the sacrifice!). In any case, the game is fun to play and the graphics are quite polished (it is not just shapes; it is shapes done very well), so great work! |
| Oct 7 02:42:25 | 15m 59s | Phase Snake | ♥ 1 | Quite simple but quite good! I appreciate that you included a whole bunch of levels and enemy types. I also find it interesting that you made the snake move via rotation as I think most snake games I've ever played only ever seem to move in compass directions. |