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Feedback comments for LD51
Darkmax14's games and stats for all events →
| Timestamp | Since previous | Game | Darkmax14's comment | |
|---|---|---|---|---|
| Oct 6 06:50:45 | Every Ten Seconds Counts | ♥ 1 | Really liked that you could set the timer yourself forcing you to pay attention to the guard. Neat game :) | |
| Oct 6 06:54:45 | 4m 00s | The Ariadaeus Run | ♥ 1 | Had a fun time but the laser is impossible to dodge without a boost unless I'm missing something. Really enjoyed the sprite work though |
| Oct 6 07:06:51 | 12m 06s | Elite Rusher | ♥ 2 | Enjoyable game, I liked the fact that the house respawns you while it's still standing. the controls were a bit awkward on mouse and keyboard as the aiming circle is always a fixed distance from the player which feels sluggish with a mouse. Lovely pixel art! |
| Oct 6 07:09:06 | 2m 15s | Death by 10 seconds | ♥ 1 | Not what I was expecting from ldj but was very pleasantly suprised. Nice work! |
| Oct 6 07:14:50 | 5m 44s | Jake Count : Four times to live | ♥ 2 | Love this interpretation of the theme. The art is really polished looking as well. The only thing that might have been good is to have the different clones announce their special abilities the first time you swap to them. It took me a til the second swap to the snow and shooting one to realise what their special ability is. |
| Oct 6 08:15:31 | 1h 00m | King of the Ring | ♥ 1 | The concept is pretty neat, the enemies don't spawn nearly fast enough though. I could clean up the whole ring in a couple seconds and wound up waiting a lot for new enemies. |
| Oct 6 08:57:17 | 41m 46s | Shady business | ♥ 4 | Some incredible atmosphere as other's have mentioned. There are a few issues with the UI prompts disappearing sometimes but that didn't really take away from any of the interesting gameplay imo. |
| Oct 6 09:04:45 | 7m 28s | Solustella | ♥ 1 | Incredible polish for 72 hours. The only criticism I have is that it would be handy to have some form of the info in this page in game when you start the first time, just a quick 30 second slideshow of what the different buildings do etc... |
| Oct 6 09:16:22 | 11m 37s | Bear's Home Repairs | ♥ 4 | Super fun to play. I think you need to balance the barbed wire a bit. It's super easy to block off one of the rooms on all sides with several layers of wire and then let the turrets you get every couple of swaps take out most of the bears. |
| Oct 6 09:19:52 | 3m 30s | Forging Through Fire | ♥ 1 | The difficulty spike on like level 4 or 5 when it goes from 2-3 buttons and gates to like 8 really got me XD. I liked the warning overlay that shows where the fire will go though, really makes it manageable to keep track of where you're safe |
| Oct 6 09:27:47 | 7m 55s | Distracted Driver | ♥ 1 | Made it with only 107 dents. Loved the random text messages I got along the way and also the crazy taxi drivers who cut me off a few times only to demolish a deer or another car right infront of me :D |
| Oct 17 08:41:46 | 263h 13m | The Long Winter | ♥ 1 | Really fun survival game. Loved the atmosphere and challenge! |
| Oct 17 08:46:03 | 4m 17s | Slime Dungeon Escape | ♥ 0 | Quite entertaining although as others have already pointed out the slimes are super easy to just avoid since they only get 3 moves. I also had some camera issues where it looked like the world is offset a bit, I couldn't see the top or right border of the dungeon at all or move there. |
| Oct 17 08:50:51 | 4m 48s | RoboKitchen | ♥ 0 | Really neat concept, looks like the web version struggles a bit when you load/instance the scenes as there was some hitching the first time I selected each station type and the first time a robot spawned. With some polish this would be a really fun overcooked style panic cooking thing :) |
| Oct 17 09:07:18 | 16m 27s | No Man's Land | ♥ 1 | Enjoyed it a lot. It would have been nice to get a heads up on when/what the next upgrade was as I would seeminly randomly recieve a new weapon. Also the later weapons feel worse than the starting pistol to some extent. Maybe its the enemy health scaling or the damage scaling but I was killing individual enemies faster with 1 or 2 pistols at the start than I was with the flamethrower and assault rifles later on. |