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Feedback comments for LD51
blaster391's games and stats for all events →
| Timestamp | Since previous | Game | blaster391's comment | |
|---|---|---|---|---|
| Oct 3 18:01:46 | Escape From Paradox Place | ♥ 1 | frog | |
| Oct 3 21:39:46 | 3h 38m | ANIMAL HOLE | ♥ 1 | Very funny! I love that the voices are randomised making it a truly dynamic soundtrack. |
| Oct 5 20:21:27 | 46h 41m | Kitten Sittin' | ♥ 1 | This game was a lot more stressful than I thought it would be! I enjoyed the concept but I found that everything moved a bit too quick for me, I couldn't find enough food to keep my kitties alive :c |
| Oct 5 20:35:45 | 14m 18s | Time Rift | ♥ 2 | This is a really polished entry, very cool! I loved the clock face as the level stage, my only minor feedback would be to add more indication when you take damage, as often I would die without realising I had taken so much damage |
| Oct 5 20:44:35 | 8m 50s | Trainz | ♥ 1 | I got 21 points! I got into a good groove but then was thrown off by the orange trains. I liked figuring out the most easy to manage patterns, then having to adapt as the new train types came in. The audio was very funny too! |
| Oct 5 20:58:57 | 14m 22s | Cheating Husband | ♥ 1 | I love these kind of unique puzzle games, piecing together bits of information from all over the computer was interesting... even if I was wrong 😆 It would be very cool to see an expanded version of this with even more options to explore! My only criticism is that it felt like it didn't really fit with the theme, the 10 seconds to check the text messages didn't really hinder you as you could just keep reopening them. |
| Oct 5 21:13:05 | 14m 08s | Waves | ♥ 3 | Wow this game is maybe one of the best looking Ludum games I've ever played, this is genuinely a very impressive art style and it works perfectly with the theme, the atmosphere is fantastic. At the start I found it very disorientating but it was surprising how quickly you get used to the very unique way of exploring the world. |
| Oct 5 21:39:48 | 26m 43s | Game 0 | ♥ 1 | This game is a great piece of art! I loved the slow realisation as you back out of the games, and the twist at the end still caught me off guard |
| Oct 5 22:10:36 | 30m 48s | Dice Against Time | ♥ 1 | A very polished entry! Visually it looks like a finished product which is a great accomplishment in 72 hours. It took a couple of runs to really understand the choices I was making, but I found the experience engaging throughout. It would be great to have more options available as the game progresses, maybe making the consumable dice re-rolls permanent? As many levels I ended up just having no options and would hope to get lucky. |
| Oct 20 19:57:25 | 357h 46m | Kaboomer! | ♥ 1 | I thought the game looked very polished and played quite well. My only criticism is probably due to the theme, after I figured out the controls I found it was very easy as the difficulty never increased and I could get into a rhythm of just yeeting bombs out of windows. |
| Oct 20 20:27:18 | 29m 53s | Police Arrive Every 10 Seconds | ♥ 1 | The music absolutely got me in the mood to rob some banks, I actually got sucked into playing this for a good 20 minutes in one run, until I managed to open and steal every safe in one go. Excellent entry |
| Oct 20 20:36:00 | 8m 42s | Radar | ♥ 1 | Very atmospheric, the visuals and audio came together nicely |
| Oct 20 20:46:37 | 10m 37s | Do it slowly | ♥ 1 | Certainly the most polished main menu I've ever seen in a jam, and wow that game was intense... maybe a little too fast for the Unity physics engine sometimes ;) I had fun, I liked that a lot of levels were more like puzzles than pure platformers |
| Oct 20 20:54:08 | 7m 31s | Relentless | ♥ 1 | I enjoyed this! The flamethrower was of course the weapon of choice, the only improvement I would make is add some sound, but as a one person entry this is really great! |
| Oct 20 21:02:26 | 8m 18s | When The Night Comes | ♥ 1 | Poor caretakers don't get any rest! Nice and atmospheric, and quite intense at later levels when there are so many beds. The minimap was an absolute life saver |
| Oct 20 21:08:53 | 6m 27s | House Hitman | ♥ 1 | Really impressively balanced for procedural generation - I played it a couple times to see the differences, each time I completely the last level with just a fraction of time left! And of course anything vaguely like Hotline Miami is great in my books :) |
| Oct 20 21:16:41 | 7m 48s | Hurry Up! | ♥ 0 | Like the others side, unsure if there is more after the second level, if so I would love to play it! |
| Oct 20 21:24:09 | 7m 28s | A Song of Red and Blue (and Green) | ♥ 1 | Raytracing is looking really cool! Looking at the source it looks like you made everything from scratch for this jam which is seriously impressive. |
| Oct 20 21:36:07 | 11m 58s | SVET | ♥ 1 | This really is like whenever I step outside in the countryside I really like the effect of the lighthouse, it's a novel take on the theme and level design issues aside I could see this being a level in a larger video game experience. |
| Oct 20 21:43:34 | 7m 27s | game.exe has crashed | ♥ 1 | ImGui my beloved <3 It took me until the second attempt to realize I shouldn't shoot the debug windows, very simple game but also kinda fun |