w4yn3r 2022-10-03 17:47
Really fun concept tbh, nice weapon types! Just missing sounds right now, but you still gave 5 hours :D Love the clock in the Background, really reminds me of a bossfight from the game dreamscaper!
Foon → Ludum Dare Explorer → LD51 → Time Rift
By austinjones and
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 3.00 | 3 | ||
| Fun | 2.50 | 3 | ||
| Innovation | 2.50 | 3 | ||
| Theme | 3.00 | 3 | ||
| Graphics | 3.00 | 3 | ||
| Audio | 2 | |||
| Humor | 1 | |||
| Mood | 3.00 | 3 |
Really fun concept tbh, nice weapon types! Just missing sounds right now, but you still gave 5 hours :D Love the clock in the Background, really reminds me of a bossfight from the game dreamscaper!
Hey guys their is sound it just needs to be turned on in the pause menu it's off by default.
Nice concept
I would prefer if you add some AZERTY controls (just add Q and Z keys). Otherwise, the game is smooth and the concept solid. Congratulations.
This is a really polished entry, very cool! I loved the clock face as the level stage, my only minor feedback would be to add more indication when you take damage, as often I would die without realising I had taken so much damage
The graphics are nice and the gameplay feels good, I like that getting extra packs gives overheal and that this is different in the UI. There's an impressive amount of finish as well with the menus and different weapon types. I'd have benefited from some clearer visual feedback when you take damage or are low health but for a jam this is really good, well done :)
Hi, did you intend to opt-out of ratings?
I liked the combat, having to hunt down the powerups to really get by was a good move as well as mixing up the gameplay. The waves built up well and got quite overwhelming so I enjoyed it overall. A little polish and it would be really satisfying to play
Main menu looking good. i actually really liked the clock thing on the ground. It's also nice to have weapons with different mechanics. Good game good job (but i can't rate i dunno why)
That's strange, you should be able to rate the game. There was definitely no intent to opt out.
Oops I set it to opt out lol my bad.
It's a bit weird to have the sound off by default, as it's contribute a lot to the game feel. At least it didn't blow my ears out like it sometimes happens in ld games.
The gameplay felt a bit off. I don't play a lot of bullet hell games, but it seem to me that they generally have somewhat slow bullets moving in known patterns, or fast bullet with precise timing and feedback to announce themselves. Here with enemies spawning at random location, with some shot that seem to explode into more bullets and the view not covering the whole screen, it felt unfair.