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Feedback comments for LD50
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| Timestamp | Since previous | Game | Weirdybeardyman's comment | |
|---|---|---|---|---|
| Apr 5 14:20:07 | Game for LD50 | ♥ 1 | Good job! A tower defence game fits the theme down to the ground. There's something addictive about a tower defence game that kept me playing. | |
| Apr 5 14:34:31 | 14m 24s | Too Close | ♥ 2 | Very cool concept and mechanics. Nice mood, art and SFX. Definitely challenging, and made me want to keep playing and beat my score. |
| Apr 5 14:49:48 | 15m 17s | Volcano Crisis | ♥ 1 | Great concept. On my first attempt I lost 20 Villagers but on my second I realised that I should be placing all the tiles I could each turn. Once I did that I managed to save everyone. It would be nice if the boarding mechanic was more interactive or obvious, but you said you ran out of time, and despite that you managed to make a game which works as a complete piece. Nice job! |
| Apr 5 15:40:38 | 50m 50s | Giraffe o'Clock | ♥ 1 | This is an amazing entry, definitely my favourite so far. It's funny, has great art, awesome music and SFX, the platforming feels great and the chin ledge grab is a nice little twist to give it some uniqueness. I couldn't quite finish the level where you meet Carl. I got stuck at the point where she is shooting stars at you, and I'm pretty sure you needed to go from a ledge grab and do a double jump to get round the ledge, but that wasn't possible. There was loads of content though, it was amazing, and you really flexed by having a minigame within your jam game. The rhythm game was too difficult for me to hit many notes, but I still had plenty of time on the clock, and the difficulty of the platforming generally was perfect. |
| Apr 5 16:01:17 | 20m 39s | Snowmageddon | ♥ 1 | I faced a weird bug in the web version where loads of snowmen would spawn initially and then instantly explode and it would be gameover in a shower of blood :D pretty funny though. I reloaded the face and it worked fine. Nice little game. It gave me a chuckle when the cover art was all serious and sinister and then my mouse cursor popped in with just a big carrot :D Good job! |
| Apr 6 15:27:30 | 23h 26m | InevitaBallistics | ♥ 1 | Nice job, fun idea and well executed! You made the rockets move in a really cool way. If you worked on the game in the future you could try adding some juice and tweak the character movement a bit to improve the game feel even more. |
| Apr 6 15:50:47 | 23m 17s | Holy Ship | ♥ 2 | Good job, solid entry! Physics, sinking mechanic, and the way the boat starts rocking when you drink lots of rum were all cool. (though I do feel motion sick now) The way everything was put together was really well done, but the actually gameplay was a little on the grindy side, and it would nice for there to be indications oh how many times each thing needed to be done to complete the level. I believe there was a bit of a bug where the deck was a bit flooded and I picked up a bucket there was no way to put it down again and complete my drinking rum task. Also I guess it was a little mistake that the text said "Death comes to us all" when you are victorious. Great job though, well done! |
| Apr 6 16:33:56 | 43m 09s | Jumpalot | ♥ 1 | Very cool game, fun and well polished. The way you added the different combinations in made it that bit more interesting. My only small negatives are that I would prefer it if the camera didn't zoom in quite as much when you get a jump, so I can see the next object to jump off of, if sideways movement was slightly faster, or the jumpable objects were more evenly distributed across the level so you don't get stuck in a path of just falling. Great game though, one of my favourites that I've played so far! |
| Apr 6 17:38:22 | 1h 04m | Coolant! | ♥ 1 | Great concept, lovey art and good audio. The gameplay was a bit too difficult for me, maybe less slimes spawning, and them moving slower would help me :) also maybe having a different button than K for shoot might be nice as well, but not exactly a big problem, also if the coolant was picked up rather than levitating towards you that might be nice too. Very well done though I enjoyed it. |
| Apr 6 17:47:43 | 9m 21s | The Inevitable | ♥ 1 | Really nice concept, fun little game! Nice little pathfinding algorithm torture tester. That is one stubborn ship, but I have a pretty stubborn ship in my game too! |
| Apr 6 18:17:32 | 29m 49s | HutHut | ♥ 1 | Wow I love this entry! Just the jet mode on it's own would be a fun and well put together jam game in my books, but the fact you also made a complicated strategy game on top of that is incredible. I love the art style, the sfx, the jet mode felt amazing, you have good ai and world generation. It gave me real openTTD vibes (especially the place names and news alerts), which is one of my favourite games ever so well done! My only small gripes would be that it was too slow to get an economy going initially (at least for me trying to play a bunch of jam games) as I could never afford a rail system from a factory to a city from the get go. Also the train stations were only one directional and tracks and stations wouldn't then update after I built them correctly so that was a little frustrating. Unfortunately the game kept crashing on me once I started to make some progress so I couldn't see the full scope of it. Please let me know if you manage to fix that as I would love to play it fully. |
| Apr 6 21:08:26 | 2h 50m | Island's End | ♥ 0 | Nice game, it looks great and you managed to make a nice little game loop with some fun feeling attacks, good animations. A nice jam-sized game. |
| Apr 6 21:44:39 | 36m 13s | 5 Days at Dogie's | ♥ 2 | I love a good cooking game. This took me back to my days working in Mc Donalds... fun times (not). Great game, really polished, like shockingly polished. Gave me vibes of the top quality flash games that I used to play. I like how you added some challenges, like the deluxe and orders that could just be written as a menu item, like a #1 with cheese for example. When you make a mistake, like I did on the fifth level, it really goes wrong quickly! Funny ending too. Great job! |
| Apr 6 22:11:30 | 26m 51s | Message in a Bottle | ♥ 1 | Beautiful and really interesting concept. Something about the setting of the game made the simple idea of reading other peoples messages really fun. I did get quite a few duplicate messages though, as others have said that would be nice to patch. |
| Apr 6 22:52:15 | 40m 45s | The Runs | ♥ 2 | Good job managing to capture the rush and panic like no other. Fun game, funny premise, lots of detail, huge amount of work, massive map, great Easter eggs. I really enjoyed it, but I did find the movement system a little annoying at times, especially getting through doors, and having random kids jump out at you :D A minimap / some greyed out icons of what needs to be found would help the player along a bit, helping them know what to do, though having to explore whilst needing to go is quite funny. The text popups were a little buggy. Great job though this was a fun one! |
| Apr 6 23:09:29 | 17m 14s | Ludum Dare 50 | ♥ 1 | Very cool and unconventional idea. Fun reaction tester, I feel like I could do this as brain training :D Well done! |
| Apr 6 23:24:52 | 15m 23s | Meteodate | ♥ 1 | Fun game, nice clean art, good dialogue. It would be nice to have more feedback or make it more obvious what the attacks do and what strategies are working or not. Great job though and I hope you continue loving Godot! |
| Apr 7 12:09:22 | 12h 44m | Out of Fuel! | ♥ 1 | Great job guys this is a really good and fun first jam game! The concept is good and it plays well, you made a huge map that I was never able to explore fully, the mechanics worked well and fit the theme great. The platforming could be a little smoother, more feedback, like when you die for example would be good, but crouch jumping being a platforming mechanic gave me nice Half life nostalgia. Overall the art was good, only the fire obstacles could be a bit clearer. Great job though, I had fun! |
| Apr 7 16:24:28 | 4h 15m | Snooze it ! | ♥ 3 | Super cute with devilishly hard platforming. I really enjoyed it and thought it was cute, a great premise and well made, but that style of platforming and that level of difficulty was a bit much for me, so I couldn't finish it. Great entry though! |