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Vitor Milioni

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TimestampSince previousGameVitor Milioni's comment
Apr 5 14:32:09 Impending Darkness ♥ 2 I liked it a lot! Visually it was very interesting, I loved the look, i feel like the textures interacted perfectly with the complexity of the models, very beautiful and sets a great dark and broody mood that works wonders on a game centered around darkness. The gameplay itself is pretty fun, just gets repetitive a bit fast, i like the idea of pushing how far you can explore without knowing if you can make it back, all while having to collect more materials to make another trip forward when you get back, with a few added things it could really work on a deeper level, but as it stands, it's an incredible jam entry, really novel idea and very well made, felt really good to play. My only real criticism would be that i felt the camera was a bit too sensitive, wish there was a mouse sensibility slider adjustment or something, but that really is just me nitpicking, very well done all of you, looks like a great team all around!
Apr 5 15:33:41 1h 01m Exit ♥ 3 Oh man, I love escape rooms so much, and this was just evil, the exit starts open? and every puzzle i solve more and more arrows pointing to the exit appear? what an absolute tease xD This was seriously just lovely, I'm actually mad i didn't get 100%, the puzzles were also really well done, i've done my fair share of escape rooms and this was very very well designed, used a lot of my favorite escape room elements that i'll refrain from sharing so i don't spoil anyone. I really liked especially that you pretty much keep coming back to the same keypad to type out different answers for different puzzles, seeing as the exit start open I feel it would be a bit pointless to unlock more and more keypads, so overall i absolutely loved this, it's my favorite one in this jam so far. The art and the music were good, nothing too crazy but very solid, but being an escape room i feel the visibility could be a bit improved. To add some constructive criticism, i really feel like the keypad should have the numbers written on them and maaaaaybe I feel like the morse code one should have the "answer" to the first and the last line written beside them or just remove the bottom line of it, i got it cause i happen to know a bit of morse code but i feel like it would be a bit of hard deduction to just assume they mean what they mean. Overall an amazing game, it's the kind of stuff i would actually buy on steam as it is, fantastic job! (Oh, also you should change the second image in this page, it spoils one of my favorite type of puzzles! maybe change it for the wall with the morse code written on it or something :p)
Apr 5 15:53:48 20m 07s Tragedy on Tattle Row ♥ 2 It looks and sounds really good! I think the initial and the final cutscene could go a lot faster, or at least have a skip button, it was a bit slow for me. Also the typewriter noises were a bit off for me, but that's a very minor inconvenience. The gameplay itself was fine, i think it got repetitive a bit too fast, and that there wasn't very much happening other than the clock just going, the anvils and statues felt a bit trivial. That being said, it's a really novel concept, i really liked fisically holding the clock hands as if to stop time, and the gamefeel was also simply great, very satisfying to play. I feel like it would be better if instead anvils and statues dropping on the clock, it would be a bit better if you had some sort of thing attacking the player directly, so I would have to actively let go of the clock hands sometimes to save myself and then go back. The art style and the song were really good too, nice at both setting the mood and just being great to look at/listen. Amazing jam entry, very well done!
Apr 5 16:08:26 14m 38s Stop the clock ♥ 4 Perfectly fits the theme in a fun arcade-y way, love all the faints you throw, also the art and music, despite simple, aren't half bad at all, it's a really well made little arcade game. All i can say is that this is a game that would benefit greatly from a global leaderboard (even though not necessary at all), and the "high score" should be formatted for seconds or minutes or something, not very easy to read a time score of 111777.12. Overall a great simple fun experience, and a great take on the theme taking it literally
Apr 5 16:17:19 8m 53s CigBan ♥ 2 Honestly i wasn't expecting it, but it ended up being a really really fun game, it's simple, straight to the point, and very very funny. It's not the prettiest or best sounding game here, but it made me laugh, i had a very good time. Would love to be able to adjust the sensitivity though, and from what i saw he only carried things from left to right, would be cool if it was random, or also if he could be carrying healthy things and you had to identify if you had to shoot first, and then hit the shot. But i digress, great entry man, congrats!
Apr 5 16:58:38 41m 19s Colorful Love ♥ 1 Que jogo absolutamente adorável, uma visão muito boa nesse estilo de jogo de plataforma em dupla, a física da corda é divertida de manipular e a encurtada súbita que ela dá quando vc pega um coração as vezes causa umas situações muito engraçadas. Gostei muito do level design tambem, bons elementos de puzzle em algumas ocasiões em que a ordem dos corações a ser pegados importa. A caixa de texto aparecer toda vez no level deixa um pouco frustrante sempre que eu tenho que rejogar ele mas nao é um problema grande, só um pequeno empecilho. A arte e a música são simples mas muito efetivos, esse estilo de jogo fica melhor quanto mais simples, achei todas ótimas decisões, o jogo é ótimo e muito bem feito, gostei demais!
Apr 5 17:19:19 20m 41s The Fire Will Die ♥ 1 Very heartwarming, loved the little story going on, at times a bit too expository at times, but being a game jam i don't see any other way you could have set a good solid background so i'm actually very impressed with all the story you managed to get in there. The gameplay itself is a neat multitask game, having to juggle finding food and fighting wolves with coming back for warmth works very well, but the big selling point has to be the art and music, they, in a very simple way, really push the story, it was a lovely game to play. I will agree with steven that the drustan's warmth bar should have been kept in the last bit, even if just to put a time constraint on the player, but anyway, it's very well made, congrats on a great entry!
Apr 5 18:09:16 49m 57s Thanks, Socrates ♥ 2 It lacks mechanics or depth, but goddamn it is funny xD It's refreshing to see someone call socrates out for what he truly is, always felt like he was a grade A a-hole. The simple pixel style, the sitcom music and the appearing of several historic events and figures makes this a delight to play, probably wouldn't play it again, but veeeeeery glad i played it once! Extremely funny and a great jam entry, very well done!
Apr 5 18:35:41 26m 25s A Small Fable ♥ 3 Now, i want to start by saying i wasn't a big fan of the gameplay itself, it really does feel like i'm just walking left and right. I wanted to start with that because i don't want it to take away from all the things i liked here, the style choices were great, the pixel art, the book presentation, the little twist at the end, all the sound effects were on point, the amount of menu-ing available... not the most fun game, but certainly one of the most well executed ones, it really blows my mind cause these little executions are the hardest part of gamedev for me and here it's just superb, great entry for sure!
Apr 5 18:45:57 10m 16s The Ultimate Martian Roulette ♥ 5 Honestly what a gem, from idea, to presentation, to execution... everything was spot on. Making some kind of card game mechanics around russian roulette and presenting it as a martian game show? I can't even begin to imagine how you all pulled that off so well in just 72h. Amazing stuff, everything looks and sounds good, the game is super fun to play, the odds menacingly staring you from the middle of the table at all times really gets me kinda nervous every shot. And the little sprinkles of humour here and there work wonders to take some weight off of the subject and really make it seem like a little fun gameshow, i mean, sentenced for opinions? damn i laughed at so much here, and had truly a great time, 5* across the board from me that's for sure, amazing entry!
Apr 5 20:21:08 1h 35m Sir, your Armor is melting ♥ 1 Visually the game is very pleasant, i actually really like the way that everything looks, the lack of sound and mechanics really hinder them though. The core idea has some potential, maybe some surfaces melt the ice, maybe sometimes you need to throw the cube forward and then pick it up again, there is a lot that can be done here, right now it really feels like just walking left and right. But I also do understand that this being a game jam we can't always do everything we really wanted to xD and it also appears you've done it all by yourself which is also very impressive, overall a good job, nice entry!
Apr 5 22:28:02 2h 06m Wizardfall ♥ 1 Oh wow, visually speaking it's my favorite game so far, everything has so much personality and is so well made, i love it! The gameplay is nothing crazy but it's also really fun, felt like an easy Undertale boss, where i could either kill or talk my way out of it without the combat itself getting too crazy. Also made me laugh a lot, who knew the villain's favorite song was behind blue eyes huh? Amazing entry, congrats!
Apr 6 02:43:41 4h 15m Baking Simulator 2022 ♥ 2 Oh my oh my this is so freaking lovely, what an amazing game. I happen to love cooking and i now wish i had a "put away ingredients" button in real life too xD this is seriously too good, the casual vibes, the relaxing music, the clear instructions to follow the recipe are all just superb. The art style suits it perfectly, i get from this the same vibes i got from Unpacking but in it's own cozy way. the gameplay is also very addicting, everything feels responsive and fun to manipulate, and i'm super glad you didn't went the Cooking Mama route of adding minigames to the steps, it's a super solid game and probably something i would buy on steam as is. And you did this alone???? absolutely bonkers, you are amazing, i really really like this, very well done!
Apr 6 15:19:20 12h 35m Handbot in... Scrap Heap ♥ 4 This was a joy to play, looks and feels like something i would play on Kongregate some years back, in the best way possible of course. The hand drawn art looks amazing, the sounds everything make are perfect, the feeling of walking handbot around is just great by itself, then you make a very solid exploration/adventure game based around a great mechanic of having to utilize then reutilize basically everything that you can pickup and each thing interacting differently with the scenario makes this absolutely great in every single way. An absolutely amazing game, i had a lot of fun, thanks for making this! (also, handbot is super cute, i love it)
Apr 6 17:50:18 2h 30m PopCat Hoover Disaster ♥ 2 It's so simple, but so fun and well made! You must certainly have cats cause this just captures the life of a cat owner perfectly! xD I think the mute button should also be available during the game or start screen, just on the game over feels a bit strange. That being said, i pretty much loved this, the knocked objects stopping the vacuum for a bit is a great touch, despite mentioning the mute button, i wouldn't press it, love the song and it fits perfectly with the chaotic mood of the game, art style is also on point, and the gameplay itself is also super fun! Very solid infinite scroller game, with some coins around that you could collect and then use to improve your cat i really see this being ready for a mobile release of some sort, absolutely amazing job everyone, great entry!
Apr 6 18:03:32 13m 14s MOTH ♥ 1 I'm not a big fan of horror overall, but i absolutely love the atmosphere you set here, the graphic style is just amazing, i love these psx visuals, and the 2d-y look with the particles was the icing on the cake. Audio design was also on point, just amazing. And the way you didn't even let us see the way, just the focal light points in the distance and made us walk there? Brilliant, absolutely brilliant, using this on a bit of a longer more complex game would be an absolute homerun in my humble opinion, absolutely amazing entry, congrats!
Apr 6 18:19:14 15m 42s What Have You Drawn? ♥ 5 Wow, this game is JUICED, everything feels so satisfying, the screenshake, the transitions, the sounds, everything here feels amazing to play, outstanding. Honestly hard to believe it was made in only 72h xD it's so thematically strong and visually interesting, the mechanics are par for the course for top down shooters, but the addition of the progression being tied to "exposing" your art to criticism was brilliant, even more so having in mind that i can actually recover the page beforehand, i'd just like to add that at least in windowed mode, while walking, my shots were actually going far away from where my mouse was. I feel like with a bit more time the levels/transitions could be even cooler, drawing inspiration from the artistic periods, and taking us through surrealism, cubism, realism and whatnot. Really inspired idea, and amazingly executed, congrats to everyone involved, this is superb, amazing entry!
Apr 6 19:04:09 44m 55s DashFight ♥ 1 Oh man this is amazing! I love fighting games, and this honestly reminds me a lot of the simpler ones like Divekick or Footsies. The way movement in itself is the attack is brilliant, i like the rage mechanic to avoid being stunlocked, and how if you panic and mash you lose it, it's all surprisingly deep when you put it in a fighting game scenario, i love this just how it is, but i think it would benefit A LOT from a 2 player mode, a versus mode if you will (even though i know this would make it kinda not fit the jam's theme xD). Anyway, i think you got something really good here, feels great to play, it's fun, and the stickfigure design is charming as well, outstanding entry, i loved it!
Apr 6 21:35:58 2h 31m We Need To Talk ♥ 3 Absolutely amazing! Motion inputs were a brilliant idea, it's not only super simple to understand, it's also super fun to play, has amazing humour, the art style is super consistent with the whole thing and is also super cute, the sounds are on point, the song is cool and not too repetitive, has a lot of replay value, it's just superb. Honestly 5* across the board for me, just a great great entry!
Apr 6 21:41:57 5m 59s Outrun the Darkness ♥ 1 I really liked it, it's very cool that it's a more maze-y and pathfinding infinite scroller, and still mantains the genre's simplicity, the running consuming flashlight power was a great touch, and the pixel art is simple but very well made and fits just great. Amazing entry! out of the infinite runners i played it's one of my favorite!
Apr 6 22:08:22 26m 25s Protocol Delta ♥ 1 This is just pure arcade fun, super satisfying and addicting, very oldschool style but done in a very modern and polished way, absolutely loved this! might come back and try to get a record for myself xD
Apr 6 23:42:46 1h 34m CABBAGE DEFENSE ♥ 3 Oh man, it's super well made! And it also looks really cool, i love these low pixel count artstyle. The multitasking of planting and defending is cool and makes for a very tight, very complete gameplay loop, amazing and fun to play very solid! My suggestions would be 1.Let me have more crop space, only 3 makes it so i fill them up and can focus on defending a bit too fast. 2.Make it so the crops grow at different speeds, it looks like they both take 3 nights to grow, so even when i change what i'm planting it doesn't desync the growing loop of the crops. And 3. let me interact with the turrets a bit more, either by upgrades or at least letting me pay to heal them before they get fully broken, so it adds something more to do with the money. But as i said, the gameplay experience is very solid and complete and i've spent more time playing than i'd like to admit XD it was an amazing entry, and i think my favorite that used the tower defense design in some way, very very fun to play, thanks for making it!
Apr 7 02:01:21 2h 18m I Would Like to Thank the Academy ♥ 2 Look, this has some issues, but it's probably one of the best takes on the theme, it's a very creative idea, and if it weren't for some execution errors could possibly be one of the best of the jam! Mostly, the prompts should show the whole sentence, not just the start, and you should be able to mix and match to form a single sentence, not just pick a box and see the entire sentence on screen immediately. Other than that it would be most presentation, refining some graphics, an ui overhaul, but this is the core of a very great idea for a small joke-y game, if you polish this and release around the time of the oscars next year i'm sure it would find great success! great jam entry for sure!