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Feedback comments for LD50
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| Timestamp | Since previous | Game | spadekHemoglobiny's comment | |
|---|---|---|---|---|
| Apr 4 17:48:52 | Cleric Wanted | ♥ 1 | It's really impressive that you were able to put this together in two days. I also noticed the bug with the guild screen showing additional empty slots, which was probably due to lack of time. Overall the game just needs some polish but other than that I had fun | |
| Apr 4 17:59:05 | 10m 13s | Berserk | ♥ 1 | The game needs a lot of polish, like some sort of indication when you hit the enemy, improving the fighting system. The fact that this game has a level editor is very impressive but I think you should've just stuck to making the core gameplay loop feel as good as possible. Anyways good job |
| Apr 4 18:19:10 | 20m 05s | Devil of Destiny | ♥ 1 | Although the game feels a bit barebones as you mentioned, I actually had quite a bit of fun! The devil sounds and looks imposing as it should, and the gameplay feels nice. I would like to see more demanding attacks, like for example one that you only can dodge with a slide and so on. Congrats! |
| Apr 4 18:25:15 | 6m 05s | Extremely Exteme Sports | ♥ 2 | More fun than I expected! I really enjoyed the fact that the game is multiplayer and the character customization, I could see myself playing this with my friends! |
| Apr 5 17:31:36 | 23h 06m | Operation: Cable Jumper | ♥ 1 | Tremendous job! I had a lot of fun and I also enjoyed the elegant design of the enemies. They were simple but each enemy played a different role that made me adjust my playstyle. The credits were also a nice touch. The only bug I found is that if you hold down a movement button while moving from section to section, it will consume energy, whereas if you don't, it doesn't consume any. Other than that the game is very polished, plays great and looks great. |
| Apr 5 17:36:07 | 4m 31s | Out of Air | ♥ 1 | I would make the walls more slippery to compliment the floaty movement you were going for, it would make so that the player doesn't get stuck on them as much |
| Apr 5 17:52:15 | 16m 08s | My Story | ♥ 1 | I did not expect to like the game initially as I actually did! Your take on the theme and the story was really clever and while the gameplay was a bit simple I think you did a great job! |
| Apr 10 20:09:09 | 122h 16m | It's gonna be ok. | ♥ 0 | I got the good ending I think, nice idea! |
| Apr 10 20:21:27 | 12m 18s | Insufficient Supper | ♥ 0 | I found a bug where if you use an ingredient crate on the place where you put out your dishes it freezes the game. Other than that I found it a bit confusing to find out what to do after the tutorial, maybe you could explain it a bit better. The thing that really stood out for me was the pixel art, some nice stuff there! |
| Apr 10 20:35:16 | 13m 49s | Reckless Reaper | ♥ 1 | It has a really nice retro vibe to it! |
| Apr 14 08:32:02 | 83h 56m | Last Stand | ♥ 1 | I had more fun with this than I expected. It's a simple and polished game. The only things I have to criticize is that the highscore font was a bit hard to read for me lol. Great job! |
| Apr 14 09:20:25 | 48m 23s | Fading Crown | ♥ 2 | I'm just going to list out the things that I would change: - make the platforms a bit 'slippery' on the sides, so that when you are falling and try to move into a platform you slide off the side of it rather to just getting caught on it - make the kings hitbox just a tiny bit smaller, I thought it was too big when I was trying to dash around enemies - some sound effects would go a long way, for example one for when you land or when you attack - add knockback to the enemies when you hit them - make the game pause and then play the death animation when you die to avoid weird clipping problems with it - make the player be able to unpause the game with escape I know that is a lot of things but don't get me wrong, the game you were able to make in this time frame is quite impressive, props for you for that! |
| Apr 14 09:23:01 | 2m 36s | Keep It Up! | ♥ 1 | I'm no longer a child and I still do that when I get a balloon near me |
| Apr 14 09:38:40 | 15m 39s | Against The Horde | ♥ 2 | Really unique idea for a survival game, I'm usually not much into deck builders but this one was actually fun for me! I think just some more sound effects would go a long way to strengthen the mood of the game, for example a sound effect when you meet a doctor or when you alert a monster. Tremendous job! |
| Apr 14 10:00:10 | 21m 30s | Snowcastle Meltdown | ♥ 1 | Nice simple game, just needs some polish. For example the ice timers would show up on the main map instead of just in the caves and the transition system from a cave to the main map is a bit buggy as well, sometimes it would play the transition in the wrong time |
| Apr 14 10:10:20 | 10m 10s | Nuts and Volts | ♥ 0 | Great job, I found it hard to tell whether i actually hit an enemy or not, so I would add some sort of indicator for when your shots connect and make the dodge a bit more snappy, because right now I feel there is too much delay between the input and the actual dodge so I preferred to just strafe around the enemies |
| Apr 15 08:50:59 | 22h 40m | Word Wizard | ♥ 0 | I had a lot of fun with the game! What I found to be confusing is keeping track of which word is first in the queue of enemies once more than 3 start appearing on the screen, so it would be nice if you made it more clear, like highlight the text or something. Other than that really polished game with fun dictionary changes and adjustable difficulty! |
| Apr 15 09:31:07 | 40m 08s | The Fain Maiden | ♥ 1 | The atmosphere as everyone before me has mentioned is lovely and it's very impressive you managed to finish the game during the jam, congrats! I don't think I quite understood the fighting mechanics of the game, sometimes the enemies would be crouched and I would hit them while standing to no effect, making their silhouettes a bit easier to read would help because now mostly they look just like blobs of pixels. Also game closes on pressing escape and that caught me in a bit of a surprise lol. Other than that really fun, I enjoyed how you turned 2d pixel art into 3d graphics |
| Apr 17 18:49:59 | 57h 18m | Gladiatorus | ♥ 1 | The fighting system and gameplay felt reeally good and polished. With a score system and more enemy variation it would make quite and engaging game, good job! |