Foon →
Ludum Dare Explorer →
LD50 →
Nuts and Volts
Nuts and Volts
By meeseagainsthumanity
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 698 | 3.52 | 24 | |
| Fun | 600 | 3.45 | 25 | |
| Innovation | 1162 | 2.73 | 23 | |
| Theme | 1382 | 2.31 | 24 | |
| Graphics | 614 | 3.75 | 24 | |
| Audio | 223 | 3.86 | 24 | |
| Mood | 505 | 3.65 | 24 | |
Comments
Pretty fun game, but didn't see much connection to the theme. I wanted the green lasers to light up the area a little more, and I found myself rolling into danger more often than out of it - because movement options are fun.
I dont rlly understand how the theme is used but the overall is cool
haztro
2022-04-05 01:58
Great entry.
Pros: - It was super fun moving around the level the dash feel great. - Sound really added to the experience and the music was perfect for this kind of shooter/dungeon crawler.
Cons: - Would have been good if the battery slowly depleted or something to push the theme a bit more. - The pink enemies were a bit hard to see - they didn't contrast against the floor that much.
There's a bug where if you shoot the hole, it'll trigger the level change.
Overall, fun game, nice work :)
Not bad overall, though visual feedback on enemies taking damage could be a bit better. Most of the enemies dying in one hit made it clear that they turn grey when they die, but I thought the big brute enemies that take multiple hits were just impervious to damage until I shot them enough.
Music goes hard
I'm going Nuts
I was a little confused about how the charge system worked, even after reading the itch.io page, but I got through fine regardless. There's a good level of polish and the controls feel nice. The music adds another layer of atmosphere as well. Didn't think the theme was super present in the gameplay, but I at least understand the thought process. Overall really good work, especially for such a short time frame.
ternox
2022-04-06 11:40
Control in the game is good, it is pleasant to play. Cool music.
I was missing a few things: 1) At least some pumping or character development 2) Impact from damage to enemies.
b3b0
2022-04-06 19:13
This game looks and sounds great! This is one of the few from this jam that I actually beat. Didn't feel like death was very inevitable in this one, but I had a good time. Keep up the awesome work!
bodcodes
2022-04-08 08:46
Super animated pixelart/lighting and dynamic soundtrack/effects - satisfying EMP effect. Good gameplay and control. Love the game title :laughing:
Love the pixel art, the music, and the sounds of attacks here. The light moving with the lasers and illuminating the ground / enemies it passes over was a very nice touch! I think a great improvement would be an indicator of impact when the player or enemies get hit aside from when they explode -- like a screen shake or the laser colliding and exploding. Well done!
Great job, I found it hard to tell whether i actually hit an enemy or not, so I would add some sort of indicator for when your shots connect and make the dodge a bit more snappy, because right now I feel there is too much delay between the input and the actual dodge so I preferred to just strafe around the enemies
Fun entry. The audio and art was really good. Shooting felt a little clunky though.