Foon → Ludum Dare Explorer → LD50 → Feedback comment stats → shmador
Feedback comments for LD50
shmador's games and stats for all events →
| Timestamp | Since previous | Game | shmador's comment | |
|---|---|---|---|---|
| Apr 5 08:33:24 | Chess? | ♥ 2 | Very polished, Good job! | |
| Apr 5 08:43:02 | 9m 38s | Ballgeon | ♥ 1 | Pretty fun and exciting, I had fun playing with the different ball types. I Do think the theme should have been more strongly present. But pretty good nonetheless |
| Apr 5 10:13:13 | 1h 30m | I Know What You Did Last Ludum Dare! | ♥ 1 | Awesome mood and neat art style! Game feels very polished and the music was cool as well. I wish there was some kind objective while running from the killers, Maybe even Pac-man like objective where you can collect something in order to delay enemies. Nonetheless very good! |
| Apr 5 11:05:22 | 52m 09s | Battery Low | ♥ 6 | Very innovative and fun! Graphics and sound were on point. Controlling the rover felt good and realistic. I wish the gameplay had more features, Perhaps some type of enemy or a powerup. I loved it though. |
| Apr 5 11:14:50 | 9m 28s | OBRUTA | ♥ 2 | Graphics and mood were great! Movement felt good and responsive as well as throwing and attacking. I was not sure what to do or what my goal was but I do felt I'm delaying my inevitable fall to the underground. |
| Apr 5 13:07:54 | 1h 53m | Super Crusher Fighters | ♥ 2 | The fact that it's a compo game blows my mind! Game feels very polished and charming. Art is top notch and I liked the music a lot. I wish the game was a bit easier in the early phases so I could have tested the mechanics better and got a good grip on how to play. Had fun nonetheless! |
| Apr 5 14:17:10 | 1h 09m | Mr.Filton Deluxe | ♥ 1 | Super innovative! Took me a while to figure out I needed to open the create menu in order to draw, But once I figured out I had fun with it. |
| Apr 5 16:28:04 | 2h 10m | Somnipathy | ♥ 4 | Cool experience. I liked the victory ending and the massage it had. The game had an interesting take on sacrificing sanity to stay more awake and I felt this idea could go further. Art was good, I especially liked the menu art. |
| Apr 6 10:09:43 | 17h 41m | Coyote Time Lord | ♥ 1 | Fellow time puzzler! Some puzzles were very satisfying to figure (I really liked the one where you have to reset the box timer by putting the box on your head). I really liked the music and I felt it sat with the mood of the game very well. I do wish I was introduced to the player movement and the overall game physics before trying to solve puzzles. No gravity only for the player needed introduction and perhaps even an own puzzle of itself to grasp that. I wish I had more control over the player (Not being frozen when a box fell and such). But other than that I think it's a very solid entry! |
| Apr 6 10:51:28 | 41m 45s | Cup Half Full | ♥ 1 | Fun game! Very interesting and innovative. I wish there were an easier way to flip blocks around but I figured It's kind of the main difficulty.. |
| Apr 6 12:24:51 | 1h 33m | Slip or Trip | ♥ 2 | The idea is good and executed very well! I really like the simplicity of the controls and gameplay. Graphics were nice as well, Had fun! |
| Apr 6 16:38:00 | 4h 13m | Erefos | ♥ 4 | This game is awesome! Art was good and unified, Everything felt attached and nothing out of place. Animations were smooth and on point. I liked the chill music to fit with the mood of the game. Gameplay wise- game was very fun and enjoyable to the end, Although I felt more could be achieved with the level design supported by such cool mechanics and movement system. Nonetheless one of my favorites this jam! |
| Apr 6 20:49:11 | 4h 11m | Hold The Line | ♥ 1 | Game was fun and have much potential. With that here are a few gameplay issues I had: 1. I felt like I couldn't decide in which way to send my units and "got lucky" when I sent them in the right direction. 2. Maybe a missed it but I couldn't find a way to decide how big the unit I deploy is. 3. This is just a suggestion: I wish I could control my unit path after launch to further my strategic ability in the game. |
| Apr 7 09:48:49 | 12h 59m | Darko | ♥ 2 | I really like the idea of the game and fps feel it had. I wish the platforms was in a different color from the background(black instead of white) because at times I couldn't tell I was near a platform. I also noticed that the mouse sensitivity I changed to wasn't updated? I would really like to see a post jam version of this with a bit more polish. Could be sick! |
| Apr 7 22:48:42 | 12h 59m | Day of the Flame - LD 50 | ♥ 1 | Great game Arya! I'm really curious on how you accomplished the fire sprite effect, Impressive stuff. Background graphics were very clean as well. Took me a while to get used to the movement but had a lot of fun over all! Love it. |