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kbf123

Feedback comments for LD50

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TimestampSince previousGamekbf123's comment
Apr 4 14:19:18 Inevitoffice ♥ 1 I don't know why but I had some drift issues. Not sure if that's just me though. The game was pretty fun, but hard. I ended up ignoring most boss requests since I'd rarely ever make it there in time. Got 2200 for what that's worth.
Apr 4 14:22:08 2m 50s Never High Noon ♥ 1 I experienced the same issues as others are pointing out. I got stuck after a few plays. But aside from that this was a fun little game. I especially like the small details like the player switching guns after each shot.
Apr 4 14:31:31 9m 23s The Average Quest ♥ 3 Fun ride! Decent platformer with some exploration elements. I think a time limit between each food item would be nice though, since right now it feels like you're just running errands for a hungry jerk.
Apr 4 14:37:46 6m 15s SILAS ♥ 1 For your first Ludum Dare, this is pretty good. Managed to complete it after a few restarts. A few pictures and some descriptors would do well at showing people what kind of game this actually is though, for both here and the itch.io page.
Apr 4 14:42:27 4m 41s Death Is Real. ♥ 1 Awesome! I actually kind of like the frantic pace and having to throw down items before you even know what to do with them. One thing I'll say though is for that last level, it's a bit tricky to know how much room you need to make between yourself and death at certain points. I ended up looping an extra time to make up a bit of distance.
Apr 4 14:47:03 4m 36s Stop the Train ♥ 1 The premise felt a touch contrived, but I did like how it affected gameplay. Where you're both incentivized to double time as early as possible, but also there are things you can only do when time's running out. (Also was there meant to be a whistle blow at 15 seconds? One line seems to allude to that but the game doesn't have sound)
Apr 4 14:49:49 2m 46s 5 More Minutes ♥ 1 Love it! I did get into a rhythm by the end though, and things were going pretty well until things sped up, so I think maybe a few more elements would've helped keep things frantic throughout. Got 56864, more than I was expecting to, and it's almost a palindrome.
Apr 4 15:02:02 12m 13s The Final Day ♥ 1 Nice! Balance is kind off though. Some enemies had no health and died instantly. Others were too strong, and I could never run away when I needed to. (You address the 0 health thing in the known bugs area but yeah.) And the starting items seem misbalanced. 1000 gold when you start with 500 seems pretty useless after each fight gives you around 200 or so.
Apr 4 15:10:11 8m 09s void Delay(Object Nuke); ♥ 1 Ok, so not a very deep game, but it was frantic and pretty fun. For a first go, not bad. Music gets a touch grating after a bit but considering this is like a 1 minute game tops, not too big an issue. EDIT: Oh yeah, I got a high score of around 20000 evacuees. Didn't write it down, but it was somewhere around there.
Apr 4 15:24:47 14m 36s LD50: The Mages Massacre ♥ 2 Neat! Like playing through a mini d&d campaign. Feels unfair to rate this on graphics. There's like one picture in the entire game.
Apr 4 18:01:09 2h 36m Delay Dragon ♥ 1 Sorry, but controls just kill it for me, and I'm no stranger to platformers. Not even tough as nails ones like Meat Boy or Celeste. But here, I only barely made it past level 3 and couldn't get any farther. Maybe eventually I'd get used to the controls, but I died way too many times on levels that seemed fairly easy in concept. Everything else was good though.
Apr 4 18:38:36 37m 27s I didn't make a game, I just wanted to rate games ♥ 2 Ran into a bug on level 2, with the swtich. Crashed the game. Also that jumpscare at the end was completely unnecessary. 5/5.
Apr 4 19:29:20 50m 44s BANKRUPTCY ♥ 1 Presentation is stellar! Music's nice, and the gameplay was fun. Enjoyed it.
Apr 4 23:01:01 3h 31m Dragpocalypse ♥ 1 Feels like shade's the best way to go. It's tough at first but eventually the whole screen becomes a death zone, and enemies can't even touch you (that is until much later) But it does make the other options seem near useless by comparison. Ended with 17200 on the full shade run.
Apr 4 23:17:36 16m 35s Blizzard ♥ 1 Love the particle effects, the snow and explosions look excellent, but the game doesn't exactly offer much to do. It's pretty easy to get every last berry into your cave since you can push multiple stacks at once. When that happens you're kind of just waiting.
Apr 5 00:01:58 44m 22s Venting Machine ♥ 1 Nice! Used to play Toss the Turtle as a id and this reminds me a lot of that. Fun! A particularly good run landed me at 1346m.
Apr 5 00:33:41 31m 43s Different Strokes ♥ 3 That's SUCH a fun concept! The drawing tools are touch limited, but I'm floored based on premise alone. Graphics are nice and music is perfect for this atmosphere.
Apr 5 01:32:32 58m 51s Boss Rush: Tibbs Under Fire! ♥ 2 Ok, art and concept are fun, though the pathfinding could use some work. It's pretty easy to get the boss stuck on some rocks and have him be a nonissue while you're farming slimes. Also, not sure why but when you get the sword (level 6?) your attacks upward have no cooldown, lets you stunlock enemies. It helped with the farming, but I don't think it was intentional.
Apr 6 19:00:10 41h 27m Before The Bang ♥ 0 Ha! Who needs friends? Took a bit, but I managed all the relics. A quick restart would be nice, but the game's pretty fun!