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Archimagus

Feedback comments for LD50

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TimestampSince previousGameArchimagus's comment
Apr 9 01:01:42 The Last Sunrise ♥ 1 Great puzzle game. Really good progression of mechanics, building up to teach as the puzzles got harder. I did struggle on a few, but just enough to where it felt good to figure them out. Nothing really to complain about here.
Apr 9 01:09:03 7m 21s Death Will Find A Way ♥ 1 Most of the art is great and the sound is decent. The controls need a lot of work though, it feels pretty bad to play. It's so floating and hard to control. I really like the background art and death, though I don't care for the main character. Or at least his idle animation.
Apr 9 01:11:24 2m 21s Doomed Spacequest ♥ 0 The webgl version doesn't seem to ever finish loading.
Apr 9 01:31:53 20m 29s Immortal Snail ♥ 1 Some good humor with the snail's reaction to being shot. The music was pretty decent too. As far as the game, I guess it did what it said on the page. I would have liked a bit more design put into the mazes. Maybe 3 well thought out mazes rather than 11 that I couldn't really tell apart. I'd have liked to see maybe some distinct areas of the mazes, at least a color change or something to help know one part of the maze from another.
Apr 9 01:53:20 21m 27s Wizard's Chores ♥ 1 Interesting idea and thank you for the option to turn off the background, I don't know if my brain would have been able to not melt with a scrolling rainbow in the background while reading all that. Some of the puzzles made sense, but others seemed kind of random, just click buttons until something new happens. Still, I did make it to the end nice job.
Apr 9 01:59:41 6m 21s Sabotage ♥ 1 Interesting idea, probably the most innovative game I've come across so far. It's not too much of a game yet and has been pointed out you can sort of just keep moving forever so once you are on stage 4 you can just stay there till you get bored. Stil it's a cool concept.
Apr 9 02:18:48 19m 07s The Endless Junkyard ♥ 2 Super great looking game. I love the art assets. Looks like it was modeled after the Vector robot, or maybe Cosmo? Either way super cool. One problem, for me the tutorial seemed to be messed up the first time and I didn't quite get what I was supposed to do right away. I saw the tips but there was already a pile of garbage. After I lost and restarted it worked, would have been helpful on the first playthrough. I would have liked the game to be a bit slower, you spend time developing the box stacking, but the trash was coming so fast I didn't really get a chance to play with it before things got out of control. Also, on the second playthrough I think the game over was broken because trash trucks were just coming 3,4,5 at the same time dumping a constant pile of trash until I was completely buried. Though that was kinda cool too.
Apr 9 02:30:35 11m 47s TAILGUNNER ♥ 2 Fantastic job. The art and sound were superb. The flight was a bit, floaty? Maybe that's intentional? It feels pretty good, but I wouldn't mind if it were a bit tighter. The biggest problem with this game is the theme it was made for. This would be great if you could actually do something with it and have some progression and win condition rather than just endless waves till you run out of ammo. Either way, great job.
Apr 9 02:35:55 5m 20s The Ribbit ♥ 2 Catchy fun game. Great art, the frog is a super winner. The sound is great too. Overall, well done.
Apr 9 02:42:51 6m 56s Lone Microbe ♥ 1 Most of it is very pretty, but the main character doesn't fit at all, and the "gun" part just looks really low res and doesn't fit. Still, the sound, background, and enemies were all great.
Apr 9 02:52:16 9m 25s A Dance with Death ♥ 1 Beautiful. The board, the pieces, it all looked very tactile. The mechanics are straight forward, and work great. The biggest problem with the game, as with so many with this theme, is that it's just a "hold on until you lose" game. So I play for a bit, until I stop trying and lose to see what the end screen is. Great submission, just a shame about the theme.
Apr 10 01:20:16 22h 28m Humans to Blame ♥ 1 Nice game, simple and to the point. Nice sound effects and the controls are simple and intuitive. It could be a touch slower and not be quite so frantic right from the get go. Maybe have the missiles start a bit higher so there is a bit more time to react and it's easier to tell which one to go for next.
Apr 10 01:42:21 22m 05s Time For Dinner ♥ 1 It's a stuffed Wookie. Top humor marks for that one. Top mood marks too. A bit more depth to the puzzles could have been nice, but for a jam game this is pretty impressive still. The FMV sequences were great and super innovative. Awesome work.
Apr 19 17:44:15 232h 01m Post Solis ♥ 5 Really great game here. Tons of content. I am rating on the jam version, I'll play the post jam after this. But, the controls could use a bit of work. I don't like that movement gets locked out when the selection circle is up. Hotkeys would be great, I just want to hit B to get the build menu, among others. It was often difficult to tell at a glance why I couldn't build something and what resources I needed to focus on trying to get more of. On that, it's really easy to hard lock yourself by not having enough resources to get yourself back up and running. Maybe that's due to the crappy theme of this jam. I got to a point where I ran out of solar stations, and then I couldn't collect anything, so I couldn't build a new station, so I just died. It would be nice if the ship provided a minimal amount of power to run a single collection drone or something. Anyway, I really like this entry great job.