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Angrybeard

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TimestampSince previousGameAngrybeard's comment
Apr 4 15:03:47 The Arc ♥ 1 I also have to say that the theme works great in this one! Very fun to play!
Apr 4 15:11:04 7m 17s Stop the ocean ♥ 1 smart concept and fitting to the theme!
Apr 4 15:20:17 9m 13s speedy student ♥ 2 funnny game, the jumpsound also is repeating very fast for me, which sounds a little loud :')
Apr 4 15:26:18 6m 01s Life will never end ♥ 0 great "Game of life" inspired game, very fun to watch the patterns!
Apr 4 15:31:43 5m 25s TyPing Pong ♥ 1 Realy greate game. Great art style and very clean!
Apr 5 09:38:41 18h 06m Look Up! ♥ 1 graphically well polished, but the problem with the upgrade system which @zack-hd mentioned is a little problematic.
Apr 6 09:18:30 23h 39m Fight or Flight ♥ 2 i like your implementation of the tower defense mechanic, the playfield looks very clean and it is easy to place structures. But i also need a couple of tries till i found out the basic mechanics of manning the towers and mining gold + i didnt realy got the concept of the rocket. So more tutorials would benefit your game i think :)
Apr 6 09:28:54 10m 24s Lavapocalypse ♥ 3 very polished implementation of your idea, great work!
Apr 6 09:32:35 3m 41s Bark Park! ♥ 1 Creative idea and good implementation! I also like the adaptive soundtrack and the fun graphics!
Apr 6 09:37:14 4m 39s Post Solis ♥ 6 Massive amount of features for the little time and polished graphics!
Apr 6 18:31:06 8h 53m Card O''Clock ♥ 1 realy unique idea and very clean implementation. Great job!
Apr 7 18:28:13 23h 57m Hold Time ♥ 0 a little confusing but the age mechanic is interesting!
Apr 7 18:36:51 8m 38s Papper ♥ 1 you dont get very far at the beginning but the fast upgrades make it very engaging!
Apr 7 18:42:19 5m 28s Hold The Line ♥ 2 Creative new spin on the "rock paper scissors" principle!
Apr 7 18:55:27 13m 08s UPS-ify ♥ 1 innovative concept, but i think @redoplus suggestions would improve the game :)
Apr 7 19:08:26 12m 59s The Last Keeper ♥ 3 very charming game^. I think the start and the end of the game are a little to important. At the start you have to be very quick to grasp the concept of protecting extractors. And at the end i could cheese the game for a very long time (indefenetly?) because i got some free mana every couple of seconds to place a magic tile in front of me. But the art and the "cleanness" of the game are very impressive!
Apr 9 11:36:20 40h 27m SHUT THAT HOLE ♥ 3 clean implementation of your idea! i like when i have less ui problems then in certain big publisher games. a bit more features in a future version will certainly help the fun :)
Apr 9 11:38:52 2m 32s Entropy Rally ♥ 0 didnt realy work for me neither, but like that you took the risk to create a mulitplayer environment at a jam :)
Apr 9 11:44:54 6m 02s RISR ♥ 1 realy innovative and fun concept! i also had some problems with certain special keys on my querty keyboard. im not realy sure if a automatic mappable keyposition Helper Package or something similar even exists so a fix would of course be rather hard i imagine.
Apr 9 11:51:10 6m 16s The Horde ♥ 1 Fun little game! some more types and maybe features would surely be fun, but are at some point outside of the scope of a jam ofc.