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Feedback comments for LD50
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| Timestamp | Since previous | Game | Agent_Peterson's comment | |
|---|---|---|---|---|
| Apr 6 03:06:26 | Untitled Zombie Shooter by Ismael Rodriguez | ♥ 1 | Really nice! I personally dont play survival shooter games but this one was pretty engaging, I wanted to try overr and over again. I really wish there was more audio cues for the zombie, it gets pretty unrewarding to always have to check my vision every single time. Also I wish there were some more interesting mechanics such as maybe revive or speed or jump etc... | |
| Apr 6 03:14:37 | 8m 11s | Persist Ant | ♥ 1 | Fantastic game! so engaging and theres so much detail in the art world and the music fits perfectly! The mechanics were a bit a difficult to use, but the game is so fun that I continued playing through it, great job overall!!! |
| Apr 6 03:44:11 | 29m 34s | BOX IN OX | ♥ 0 | what a cozy game! the art is so simple yet it feels like a polished thing, I love the music it fits so well, I wish there was just a bit of randomization for the sound effects so it doesnt get too noticeable. I wonder if this can be greatly enhanced with more features! |
| Apr 6 04:02:51 | 18m 40s | Unknowable | ♥ 1 | the animations are great, really cool stealth and pathfinding used mechanics used in the game. The music I wasnt fond but it actually start to grow on me. Great job! |
| Apr 8 04:38:06 | 48h 35m | Wormageddon | ♥ 1 | Some extra SFX would have been nice, the graphics and the design is amazing! |
| Apr 9 13:36:31 | 32h 58m | Fear the Repo | ♥ 1 | Really interesting concept, the sound design is a really nice addtion to the game, I wish there was more stuff to do. off topic but it was fun to be able to snipe the repo men from across the entire map lol |
| Apr 9 13:46:51 | 10m 20s | Overworked & Underpaid | ♥ 3 | best game ive played so far!!! so polished and the sound design fits the mood so fantastically well! If I had any critique it woud probably be the difficulty, maybe slowing down the rate to help the player get into a flow and understand what is going on. Although the game premise is extremely simple, the application of it takes a while for us to do it |
| Apr 10 02:41:31 | 12h 54m | Corrupted Runtime | ♥ 1 | honestly I thought the game balance was pretty well done even though it was hard. However as I'm repeating the level, the audio making the same exact sounds became very noticeable, a simple subtle randomizer for the SFX and adding some music could have made it really stand out and help people play it over and over. |
| Apr 10 11:47:59 | 9h 06m | RIITA | ♥ 8 | fantastic entry!! it makes me proud to see games where audio is just as integral to the gameplay as everything else. my only minor suggestions would be it would be cool to have a sandbox mode or the ability to "warm up" or retry after you fail events. the keyboard mappings are doable but interesting none the less, but I understand theres not really a way to make a keyboard an instrument intuitively |
| Apr 12 01:40:23 | 37h 52m | Concave Knave | ♥ 0 | It took a while for me to realize that there was even an attack animation, X wasnt even working so i thought there was no health bar. THe music is really nice, I wish the boss had more interesting mechanics instead of throwing magic balls at the player |
| Apr 21 12:20:56 | 226h 40m | CursedMathTest | ♥ 0 | a lot of times after I went into the door I would already fall off and die :( It does seem like an interesting concept. The audio is really interesting as well, I wish there was more types of math questions perhaps? |
| Apr 21 12:25:47 | 4m 51s | The big ADIOS | ♥ 1 | Really nice game! I agree that the pace was a bit too slow at the beginning, However it is really engaging. It seems as though the music is adaptive, I love it!!! I think if the map was "zoomed" in more and started with less humans it would help make it a bit more strategic too! |
| Apr 21 12:31:19 | 5m 32s | Lucifloor | ♥ 1 | Very good game! Its really interesting to play a tetris style concept and you must play your own situations I think. I loved the music, really helps fit the game a lot |