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fusionnist

Feedback comments for LD49

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TimestampSince previousGamefusionnist's comment
Oct 4 20:16:55 Criticality ♥ 2 Had a blast playing this. Figured most of the mechanics out over time, up to the mad scientist point of intentionally blowing up cores to unlock the heat sink. I'll have to come back for 100%! ;)
Oct 5 03:40:47 7h 23m BUMBLING BUILDERS ♥ 1 epic game, on all aspects. congrats
Oct 10 04:59:07 121h 18m SEXY BOOBY 95 ♥ 1 A fun one! Had me laughing over the few gags you put in there ;) Not much else to say - I think you nailed it :D
Oct 10 05:07:52 8m 45s Interrupted Gameplay ♥ 1 A well-rounded entry. The game's scope was well thought, as the boss difficulty/length was just enough (to my taste). Good graphics, same goes for the music. The game feel was interesting - it's definitely frustrating, and I'd win by kiting and spamming shots. Definitely complements the concept well :P Cheers!
Oct 17 08:56:27 171h 48m The Salatroitsk Incident ♥ 2 Incredible entry. The gameplay may be very minimalistic, but looking at what you achieved under compo, I am amazed. Ambience, graphics, and game feel are all very sweet, and the game's accessible enough that even the worst "horror" players (me) can get to see it to the end. Definitely solid enough for more potential content, too! Reading such weird comments in here... I'm very glad that any jam or compo game would be easy, and I don't see how I can complain or recommend extra features - when either they aren't needed, or aren't there because of time :p We all did the same event right? Seems like some folks here got to use the time chamber during LD ;) Cheers!
Oct 17 09:13:35 17m 08s From the Roof ♥ 1 Interesting entry. Playing as the heaviest pigeon known to this world I suppose. Had a nice time picking up branches and stealing bread, and bumping into walls. I guess entrances/open areas could benefit from a bit of visual signaling. Otherwise, solid entry. The world/atmosphere was more interesting than the gameplay, which I assumed was a vessel for all that anyway. Picking up sticks had me avoiding most humans playing normally though, so I made sure to go check out dialogs/other parts with no gameplay purpose of my own will. I guess "unstable" was a narrative theme, right? With a possible added spice of the bird surviving bombs, but drowning in the nearby river :P Cheers! ;)
Oct 18 03:09:49 17h 56m A Druid's Day ♥ 3 Woohoo, victory! A very charming game with a fun concept. Controls are a bit of a bother, as it's hard to aim and know what tiles you'll hit - and lag would make the game stuttery on top of that (although whether it's my machine or the game, I can't say for sure. not like I'd count lag in my rating - no worries!) Cute art, enjoyable mood. I could definitely see how levels could have you strategize more around this core loop, were you to continue work on it. Well done!