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TwoWolf

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TimestampSince previousGameTwoWolf's comment
Apr 26 02:50:54 Caves of the Forgotten ♥ 1 Oh no you trapped me
Apr 26 03:44:30 53m 36s Magic Frontier ♥ 2 Wow that was genius. I honestly could've played at least 2-30 more rounds. I really admire people who can make real puzzle games like this. I almost never downlaod but the artwork and gif immediately drew me in too.
Apr 26 11:46:41 8h 02m deeper and deeper ♥ 0 Hey man I had fun. A ladder would have been nice, jumping doesn't get me too high. But I liked thie mechanics and the idea. Fit the theme very well.
Apr 26 12:06:54 20m 13s Deep in the ocean ♥ 3 So believe or not but I reached 300m. I was kind of disappointed when the waters turned light blue again lol. I suppose it's texture scrolling. Anyway the changing water color was a nice incentive to keep going on. I wanted to know what came next. Changing animals mid levels would've been nice, little fish and turtles on the surface, then bigger fish then octopus and so on. Also too many turtles. But no joke I had fun.
Apr 26 12:27:31 20m 37s Well, that sounds fun! ♥ 0 Okay so I kinda rage quit cuz I died at 97%,.. twice... but here's my view. I loved the game! The art was really cute, the physics did its job, and the game was addicting to say the least. I like how absolutely all animals had their own quirks and movements and there were lots of them. Did I say how much I like the art? The only thing I wasn't too fond of was the music. Honestly the art feels like it belongs to Yoshi's Island and the music just did not fit that. And maybe it's just a tad too difficult? But other than that 10/10
Apr 26 13:05:22 37m 51s Hole Town ♥ 1 It's a nice prototype. I thought it wasn't possible to lose but fortunately I found out it wasn't like that. I think you can make a couple more levels just to get a feel that it's a puzzle.
Apr 26 13:41:10 35m 48s Words Words Words ♥ 1 I really wanted to give a favorable review since it was an innovative try with interactive voice overs. But unfortunately it lags too much and/or the controls are too wobbly to get by. I really like the concept though. I feel like a game like this polished and fleshed out can result in something - something like Stanley Parable for example.
Apr 26 13:55:32 14m 22s Ants Are Awesome ♥ 2 Ants ARE awesome. Unforunately... d.png This happend three times, Otherwise great game will wonderful potential.
Apr 26 14:04:21 8m 49s The Pit ♥ 1 Good game. I wonder if you can actually win.
Apr 26 14:17:46 13m 25s The Final Journey ♥ 1 I really liked the mood. Gameplay may need some variation
Apr 26 15:05:01 47m 15s ChronorhC ♥ 3 I like the concept really came in to enjoy it but the physics and the hitbox is too wobbly.at the moment. It's not so much the past gray self is not following my movements, I think.. it's more that it interacts with me in a way it's not supposed to. Like I can't use him as a platform for example because he considers me as a wall and stops jumping mid way. Something on those lines.
Apr 27 00:45:23 9h 40m The Great Machine ♥ 2 Hey man this is a good game. Went to 20 o2 upgrade. I died because of a slime though. A little more invincibility time would've been nice. Also some jumps were impossible. I don't know if that is by design, but jump upgrades would've been a nice addition too. But overall I really had fun trying to upgrade and balance my hearts. ps I liked the elevator music
Apr 27 01:02:36 17m 13s birb ♥ 0 Ah it works now. Hey, nice game. I got to around 6 upgrades each (except random). Unfortunately the game can freeze because of UI, like hitting a dig point right after dig run ends for example. And flying can be a little too floaty. Other than that I enjoyed it. Nice artwork too!
Apr 27 01:16:03 13m 27s Selkö ♥ 7 5/5 for mood. Was a nice pretty adventure.
Apr 27 04:30:07 3h 14m Abyss. ♥ 1 Hey man I beat this game an hour ago but I'm writing now, anyway right off the bat 5/5 for theme, innovation and mood. I was looking forward to play this. I won't spoil too much for the others but it took me a while to figure out the "boss fight." Honestly I think I was lucky in finding out how to damage it. (The jam and "danger near" is game design not a bug isn't it? You have to beat the "boss fight" first) Gameplay wise-it was fun and I know the theme is a slow adventure, but I feel like pacing could've been just tad little bit faster. Also I still don't know what the search keypad does. But overall very creative game. Like I said I was really looking forward to give this a try since it was so different.
Apr 27 05:16:24 46m 17s Plumber Ants ♥ 2 were_in_for_a_wild_ride.png We're in for a wild ride. Too addicting guys. Too addicting.
Apr 27 06:08:56 52m 32s Sisyphus ♥ 0 I liked it. Although stage 2 can rot in Tartarus, no offense to you
Apr 27 16:44:18 10h 35m Bunny Bunny Dig Dig ♥ 2 I concede my loss. This game actually made me feel better now. I'm glad you made this game just so it puts things into perspective. Wonderful job. Art, music too, and I didn't think to make a gameplay like this. If you want to know what I'm talking about check out my game. I did something similar and "failed." But your game inspired me and taught me what makes a game grabs people's hearts. And honestly I feel like this is something I can aspire to. So thank you for the encouragement. I'm afraid there's no such thing as a next compo anymore so I may not be able to live up to it in this jam, but I'll keep this moment in mind in my later jams and all subsequent works. As for the gameplay itself, I reached the end of the mine 7 times and I filled out the skill tree. I think that explains everything. I did avoid the fights as much as I can and bombs were easy to evade but that's about it. I had fun and moreso I had an experience. Thank you. This game means much to me. I won't stop trying.
Jun 2 05:52:00 853h 07m ROOTS ♥ 0 You know I saw this during the dare but I never played this before.