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Feedback comments for LD48
tipyx's games and stats for all events →
| Timestamp | Since previous | Game | tipyx's comment | |
|---|---|---|---|---|
| Apr 27 12:54:15 | Some Great Cave Offensive | ♥ 2 | Very interesting, remind me one of the mechanic of Celeste :) But the jump/dash sound is a little annoying, and some room are little tricky, but great work! | |
| Apr 27 13:00:38 | 6m 23s | Tiny Dungeon | ♥ 1 | Good job! Procedural generation is not easy, but it look like you get throught it :). |
| Apr 27 13:05:55 | 5m 17s | Welldiver | ♥ 1 | @superpokeunicorn said it all! I want to congratulate you too for the pacing of the game, very smooth. Easy to learn hard to master! |
| Apr 27 13:23:08 | 17m 13s | Deepest Sword | ♥ 0 | Very strong gameplay, but a little bit too frustrative too me, I confess :D. The art is pretty cool, and it's a good idea to colorize each zone. |
| Apr 27 16:18:29 | 2h 55m | Rocket Philosophy | ♥ 2 | A very solid game! I was doubtful it'll be a Downwell copy, but you bring your own thing to the concept, and the level design is pretty interesting and refreshing :). A improvement track should be adding upgrade, like more life, more jetpack, etc... Anyway, I made 1431m! Congratulations :) |
| Apr 27 16:30:40 | 12m 11s | Ziggurat | ♥ 1 | Pretty beautiful, the artistic direction is unique, that is pretty rare for a jam. Maybe a lack of checkpoints? I found pretty frustating to restart entirely a level when I fell. Anyway, pretty solid entry! |
| Apr 28 08:43:03 | 16h 12m | Deep Cover | ♥ 4 | As I said during my stream, good job to all of you, it's a pretty good entry. I liked how you turn the jam time limit as a constraint to your artistic direction :). |
| Apr 29 09:13:57 | 24h 30m | 20.000 LIGHT YEARS deep in THE SKY | ♥ 4 | Very interesting game, I would say! There is definitively an aura around it, making it pretty unique :) The gameplay remind me (a little) the excellent Out There, don't know if it was one of your references ;) |
| Apr 29 12:40:26 | 3h 26m | Dynamite Depths | ♥ 1 | Very good puzzle game, I liked it a lot! Some improving ideas, if I may : - The music is pretty excessive, maybe at least letting the player cut it - The transition between level is too long too ;) Good job again! |
| Apr 29 12:51:24 | 10m 58s | Pâquerette Down the Bunburrow | ♥ 3 | This game is so great, it's a very clever puzzle one, you got so inspiration for the levels! One way to improve should be to give so hint (how, I don't know 😅) to the player :) Good job again! |
| Apr 29 14:54:25 | 2h 03m | Boombox | ♥ 5 | This is AWESOME :o ! Congratulations for such a quality game! The concept is so simple but everything is here: leveling, good UI, feeback (the "toc" when the key hit the wood <3). Congratulations! What was the composition of the team behind Boombox? :) |
| Apr 30 08:40:01 | 17h 45m | Déjà Vu | ♥ 2 | Pretty short, but pretty cool! Too bad there is no more level :D |
| Apr 30 09:16:44 | 36m 43s | Into the Deep Web | ♥ 1 | @jon-topielski Love your references <3. Thank you for bringing me this moment of joy! (Too bad the start button is not clickable ;p) |
| Apr 30 09:34:30 | 17m 46s | Deep Breaths | ♥ 1 | Love the artistic direction, and it's a pretty good interpretation of the theme :D. Can I suggest a better feedback for the switch of breath state? Actually I had to look every second to watch what type of breathing I currently was, and so stop looking at the track :o! Good job anyway! |