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Feedback comments for LD48
robochase6000's games and stats for all events →
| Timestamp | Since previous | Game | robochase6000's comment | |
|---|---|---|---|---|
| Apr 27 17:33:42 | Minelight | ♥ 1 | kind of confusing at first, maybe the sides should be mapped to a cube or something. i like the idea though! | |
| Apr 27 18:01:23 | 27m 41s | Forage | ♥ 1 | nice graphics, fun concept, but the movement is quite stiff |
| Apr 27 18:10:51 | 9m 28s | Jotun | ♥ 1 | looks like a solid setup for a more fleshed out game, I like what's there. maybe the mining animation could be faster. also it's kind of sad that this guy just digs forever with no chance of getting out of the hole he's dug himself. |
| Apr 27 18:20:10 | 9m 19s | into the cabal | ♥ 1 | I got stuck in the maze too. maybe leave the clue in the entrance room to be re-read. lovely presentation though! |
| Apr 27 18:35:38 | 15m 28s | Rock Shark Diamonds | ♥ 1 | I beat it - nice simple concept and well executed. the water bubbles and rocks can make for some pretty interesting mechanics/route planning. nice work! |
| Apr 27 18:45:32 | 9m 54s | The World's Greatest Fisherman | ♥ 1 | very nice, the electricity puzzles are pretty cool. the last one took me a minute to figure out. great ending too lol |
| Apr 27 19:52:03 | 1h 06m | Red Stranding | ♥ 4 | pretty ambitious to build this in a weekend :) days are very short IMO...as a new player, I think I would have preferred longer days, you barely figure out what's going on and then it's pitch black night time already :D |
| Apr 27 20:00:13 | 8m 10s | Get to the choppa! | ♥ 1 | yeah I'm not seeing the pads? they could be way more obvious (maybe a blinking arrow or something lol) |
| Apr 27 20:26:04 | 25m 51s | Drill goes brrrr! | ♥ 1 | charming, is there sound? sometimes occasionally there's some sfx, but for the most part it's silent. maybe reduce the fuel cost a bit, a lot of trips are spent just selling enough minerals to refuel. I like it! |
| Apr 29 01:24:30 | 28h 58m | Sea Game | ♥ 1 | very cool graphics! did you roll your own shader for this? |
| Apr 29 01:48:35 | 24m 05s | MechaRock | ♥ 1 | I like what's going on here, but wow I found this one to be tough to play on a keyboard! The missiles spawn like 2x too fast and drop 3-4x faster than I'd like - it makes it feel really random. I could see this being pretty interesting if you slow it down and play up the missile juggling aspect - it's kind of a neat way to defend a tower you're working on. Also maybe some kind of princess peach hover effect for your character's jump could be really fun here i think. I like this kind of game, not trying to criticize here, i just think you could probably turn this into something pretty addicting with some small adjustments :) nice work! |