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Feedback comments for LD48
Jmartinez.gamedev's games and stats for all events →
| Timestamp | Since previous | Game | Jmartinez.gamedev's comment | |
|---|---|---|---|---|
| Apr 28 18:41:17 | Down Under | ♥ 2 | Solid entry for a relaxed minig session. I would have personally loved if you got currency a little bit quicker so you can progress on the tree faster. | |
| Apr 28 18:59:50 | 18m 33s | Treasures of Bloom | ♥ 2 | Really loved the style. I enjoyed chasing the fishies hehe. Got a bit lost, felt like i needed some way of getting hints on where the collectibles were or what direction to take. |
| Apr 28 19:20:59 | 21m 09s | The Before Times | ♥ 1 | Got to the end. Nice looking game and with great mood, I didn't truly get the meaning but it looks like there's one in there. Solid entry anyway. Good job! |
| Apr 28 20:51:35 | 1h 30m | Kerene | ♥ 4 | I'm surprised by the amount of content in the game. Combat felt fun and forced you to think about positioning and changing weapons. Dying was too punishing for me though. |
| Apr 28 21:05:43 | 14m 08s | Erasmus Singh: The DEEPHUNTER | ♥ 1 | Amazing drawings the quality and detail in them is great. I feel like having more responsive controls with an increase in enemy speed to compensate would improve the overall gameplay. |
| Apr 28 21:18:36 | 12m 53s | Lemon Biscuits for Tulip | ♥ 3 | Nice little story based game with great a palette and sprite work. |
| Apr 28 21:31:41 | 13m 05s | Downslide | ♥ 2 | Great tight little game with a solid gameplay loop. Maybe using the down arrow for the downwards strike would have been more intuitive. |
| Apr 28 21:48:02 | 16m 21s | Drill Cave | ♥ 1 | Amazing entry, great graphics and sound. Combining having no jump with the use of the drilling rebound felt fresh and fun, loved the feel of nailing a level on the first try. The one negative i can think of is how some situations you can't truly see you are getting yourself in bad position making failing there a bit too random, when you could avoid the obstacles with pure reflexes was when I enjoyed it the most. Good job! |
| Apr 28 22:03:28 | 15m 26s | Dungeon Of The Darkest Depths | ♥ 1 | Great choice having a fast moving character. I'd love the shooting to either be faster or more powerful. |
| Apr 28 22:27:57 | 24m 29s | Depth of Death | ♥ 1 | I had fun with the shooting. The camera wobble while moving throwed me off a bit. Also I would have liked a mouse sensitivity slider for this kind of game. |
| Apr 28 22:44:38 | 16m 41s | Neuro Diver | ♥ 2 | Great imaginative interpretation of the insides of a brain :) I enjoyed the animations a lot!!. As a piece of feedback I'd say the batteries should recharge faster. Good job! |
| May 18 18:17:57 | 475h 33m | Barochamber | ♥ 0 | Great mood, loved the use of shadows. I struggled with the combat until I finally got how to kill the enemies, you got quite a lot in time although the game feels a bit unfinished maybe due to the amount of stuff you needed for making the base idea of the game work. With that said, I enjoyed it, found no bugs and thought the camera choice was quite smart!. |
| May 18 18:30:57 | 13m 00s | Dwarf Mine | ♥ 3 | Good looking and fun. My main issues where a few bugs and not being able to see the enemies in some situations, maybe making the lamp light aim at the mouse or the enemies being more visible in the darkness could help with this. Good job! |