Foon → Ludum Dare Explorer → LD48 → Feedback comment stats → jelch
Feedback comments for LD48
jelch's games and stats for all events →
| Timestamp | Since previous | Game | jelch's comment | |
|---|---|---|---|---|
| Apr 27 19:40:02 | Erode | ♥ 0 | Neat! | |
| Apr 27 19:46:51 | 6m 49s | Jump & Run | ♥ 1 | Congrats on making a functional game in Unity, it's not easy haha! With most of the jumps being blind, the platforming was a little frustrating. However the platforming felt good when I could see what I was doing- a good start for a bigger and bolder game! |
| Apr 27 19:58:59 | 12m 08s | Deeper and Deeper in Debt - Slumlord | ♥ 1 | Having to manage the workers was a good way to keep me busy! |
| Apr 28 02:20:57 | 6h 21m | escape | ♥ 1 | Having the onscreen tooltips for the controls is a great idea for game jams! I'm definitely going to use that going forward. I was not able to get very far :( |
| Apr 28 19:32:15 | 17h 11m | Cave Jumper | ♥ 1 | Great visual style. I kept dying because the super jump felt like a dash, and I kept trying to "dash" after jumping. Once I got the hang of it, it was very fun to shoot through the levels at max speed! |
| Apr 29 21:08:35 | 25h 36m | Wrath of the Stone | ♥ 1 | Really unique idea! I felt it ran a little fast for my tastes, I would have liked to been able to pause or slow down time so I could plan better, but maybe that wouldn't be as fun! |
| May 14 18:27:20 | 357h 18m | Keyboard to the Depths | ♥ 1 | Awesome idea, its like playing twister on your keyboard! |
| May 14 18:40:23 | 13m 03s | Atychiphobia | ♥ 0 | I got to a cutscene and my mouse was hidden and I couldn't press "next" :( |