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jelch

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TimestampSince previousGamejelch's comment
Apr 27 19:40:02 Erode ♥ 0 Neat!
Apr 27 19:46:51 6m 49s Jump & Run ♥ 1 Congrats on making a functional game in Unity, it's not easy haha! With most of the jumps being blind, the platforming was a little frustrating. However the platforming felt good when I could see what I was doing- a good start for a bigger and bolder game!
Apr 27 19:58:59 12m 08s Deeper and Deeper in Debt - Slumlord ♥ 1 Having to manage the workers was a good way to keep me busy!
Apr 28 02:20:57 6h 21m escape ♥ 1 Having the onscreen tooltips for the controls is a great idea for game jams! I'm definitely going to use that going forward. I was not able to get very far :(
Apr 28 19:32:15 17h 11m Cave Jumper ♥ 1 Great visual style. I kept dying because the super jump felt like a dash, and I kept trying to "dash" after jumping. Once I got the hang of it, it was very fun to shoot through the levels at max speed!
Apr 29 21:08:35 25h 36m Wrath of the Stone ♥ 1 Really unique idea! I felt it ran a little fast for my tastes, I would have liked to been able to pause or slow down time so I could plan better, but maybe that wouldn't be as fun!
May 14 18:27:20 357h 18m Keyboard to the Depths ♥ 1 Awesome idea, its like playing twister on your keyboard!
May 14 18:40:23 13m 03s Atychiphobia ♥ 0 I got to a cutscene and my mouse was hidden and I couldn't press "next" :(