Foon → Ludum Dare Explorer → LD47 → Feedback comment stats → zgragselus
Feedback comments for LD47
zgragselus's games and stats for all events →
| Timestamp | Since previous | Game | zgragselus's comment | |
|---|---|---|---|---|
| Oct 7 18:54:20 | ORBIDRONE | ♥ 2 | I liked the game, the idea is nice. I had some problems with menu and UI. I couldn't find how to upgrade objects until it was too late. The difficulty curve is too steep due to that (I thought first wave can be held off with single cannon. Clearly that wasn't the case. I haven't found out the way how to recharge shield, so few of my playthroughs were quite short. Overall I enjoyed the entry, keep up the good work! | |
| Oct 7 19:00:44 | 6m 24s | Hold on granny | ♥ 3 | Short, but neat idea and nicely executed. The thing I missed the most was sound and music (those would help atmosphere a bit more). I could finish it on few attempts (was mostly trying randomly going around and see what can be used)! Keep up the good work. |
| Oct 7 19:04:48 | 4m 04s | Caterpillar Dissent: Deliverance | ♥ 1 | Hilarious, I ate everything. Reminded me of Katamari Damacy, the proper USSR version of it! Congratulations on finishing the game! |
| Oct 7 19:15:07 | 10m 19s | LoomyLoop | ♥ 0 | It fits the theme indeed. I was able to launch (even though it complained about AMD graphics card). Graphics was nice! |
| Oct 7 19:25:03 | 9m 56s | Dear John | ♥ 1 | One room, many changes. I enjoyed it, I didn't get the chair though. The game is polished, but I was suffering with pixel hunting a bit. Music was subtle, but built up the mood. Keep up the good work! |
| Oct 7 19:35:18 | 10m 15s | Ouroboros: The Cursed Hero | ♥ 2 | Intro cinematic was great! I didn't expect voice acting, was surprised. As for the game ... fighting was weird, character was dashing too much forward through enemies and there was no feedback (except for enemies disappearing). I enjoyed it though. Keep up the good work! |
| Oct 9 19:05:56 | 47h 30m | The Well Of Reality | ♥ 0 | Paradise and hell had a nice contrast in art style, it was well done. Game was nice and smooth, I missed crosshair in hell. I was somewhat lucky to find exit before entering hell at all on the first run (I thought I should avoid going in loops to fall into hell). It was a nice game. Well done. Keep up the good work. |
| Oct 9 20:07:11 | 1h 01m | Atermon | ♥ 1 | Puzzle idea is good. The looping world idea was neat, you could deform it a bit more, or place camera sideways - so you could see a "reverse sphere" world. To increase the vision of how the world is looping. I enjoyed the game! |
| Oct 9 20:11:26 | 4m 15s | Escape A Curved World | ♥ 2 | The game was nice and idea was great. There are few bugs - like sometimes you can't avoid zombie, no matter what you do; or animations can't be skipped (when you restart multiple times it seems too slow). Other than that, I enjoyed the game! Keep up the good work. |
| Oct 9 20:23:52 | 12m 26s | Terra Nova | ♥ 1 | I've played it for a bit. The concept is near - it could be extended into much bigger colonization game. It has some flaws (controls, speed, lack of setting up some automation) ... but generally is good. I enjoyed it a lot. Keep up the good work! |
| Oct 9 20:32:22 | 8m 30s | Stuck on a Hyperloop | ♥ 1 | The storytelling is nice, it'd be great if it was longer! Hope you enjoyed Godot, I've never worked with it so far - kudos for that. Nice first entry, and keep it up! |