Foon → Ludum Dare Explorer → LD47 → Feedback comment stats → worblir
Feedback comments for LD47
worblir's games and stats for all events →
| Timestamp | Since previous | Game | worblir's comment | |
|---|---|---|---|---|
| Oct 6 04:22:45 | Need More Space | ♥ 7 | Great job! Loved the visuals and the animations of the astronaut. I felt like the astronaut's pick-up animation could have been a bit quicker, but that's a minor note. I also really liked the look of the trippy purple skybox in particular. | |
| Oct 6 04:33:08 | 10m 23s | Loopfield | ♥ 1 | Good job! The graphics were simple but effective and it was super easy to pick up. As a note, on my end, some of the audio got a bit rough when multiple asteroids hit the shield at once. Overall, it was fun and if you want to, I feel like this could work well on mobile as well! |
| Oct 6 04:47:51 | 14m 43s | Under The Moon | ♥ 3 | Nice job! Creative take on the theme and solid integration with the storyline as well. It was a little awkward at some parts with the platforming like with the stairs, but it wasn't too big of a deal. Good work! |
| Oct 6 05:01:12 | 13m 21s | Mage Game | ♥ 1 | Great job! I loved the art style and the main character! I think the theme was used well here and the main feedback I'll note is that some of the platforming/input precision seemed a bit tough (unless I was doing the puzzle completely wrong which is entirely possible on my end). |
| Oct 6 05:21:02 | 19m 50s | Danger Beat | ♥ 1 | Loved the whole atmosphere of this game! It was really pleasant and the artwork suited it nice! Great use of the theme |
| Oct 6 05:50:42 | 29m 40s | Hyperspace Slingshot | ♥ 0 | Nice job! I liked the art for the garbage and thought the "jump" animation where it dumps what you picked up was pretty neat! It's difficult to control at first but learning how to play gravity to your benefit is fun. |
| Oct 6 06:16:53 | 26m 11s | Don't Shoot Yourself | ♥ 2 | Great job! Seemed really solidly built and the whole art style was charming. I liked the handwritten text quite a lot as well. As one note, giving some feedback for when the player gets hit (obviously nothing too dramatic if as you'll get hit a lot) or maybe just an indication that the player is low on health might help. Overall, it was fun! |
| Oct 6 06:35:57 | 19m 04s | SORO BORO | ♥ 4 | Wow, great job! The game looks, plays, and sounds great overall! Sometimes I found the combat involving jumping and timing rockets to be a bit frustrating, but that was a minor note and could just be on me. Good work! |
| Oct 6 18:48:45 | 12h 12m | Hyperloop hell | ♥ 1 | Good job! Some impressive scope for a game jam and I enjoyed the art style. I agree with other comments that the text was a bit hard to read and the one section where the text appeared automatically (without hitting the continue button), the text appeared a bit fast. Great job on following through with an ambitious idea for the jam! |
| Oct 6 19:01:46 | 13m 01s | Time Saver | ♥ 4 | Nice job! I was pretty confused at the start of what I needed to do, but I believe I ended up completing it (if the end of the game comes after killing all the enemies and having the player and crystal disappear). It got pretty fun once I got the hang of it and I liked the artwork, especially the enemy eyeballs. Could use some music as well. Good work! |