Foon → Ludum Dare Explorer → LD47 → Feedback comment stats → TQV5964
Feedback comments for LD47
TQV5964's games and stats for all events →
| Timestamp | Since previous | Game | TQV5964's comment | |
|---|---|---|---|---|
| Oct 7 01:25:10 | Stuck In Paris | ♥ 3 | I like the game but the controls feels kinda wierd. Sometimes I want to turn right for a while but the game immediately made me turn left. It's so sudden. If you can ease it down a bit, the game will be a lot better. Anyways, nice interpretation of the theme. Neat art, cool explosion. Congratz on the entry | |
| Oct 7 13:20:56 | 11h 55m | Paper Planes | ♥ 0 | I loved this game. Simple, clean and smooth. Made me remember the old days playing snake. Wish it has some simple sound to go along with the minimal art. Well done. |
| Oct 7 13:44:30 | 23m 34s | Looped | ♥ 1 | The game is okay. The sound kinda annoying but since it made by BFXR, it's understandable. Gameplay is fine, but you should have WASD as an alternative control. It's so clunky when play with mouse aand arrows. The circle is shrunked so fast that it was like the game got a lag spike. You should let the circle slowly smaller, it makes the game more comfortable to play. Anyway, congratz on the entry. |
| Oct 7 13:59:03 | 14m 33s | Loop City | ♥ 1 | After 5 minutes of falling, I began to learn how to plant a seed and that when the fun begin. The game is fine. Really love the music, listening while playing feel very comfortable. The art need more animations for the main character, like animation when you glide or finish a quest. It will more lively. I also think that player can't pick up new item if he already has one in the inventory. I throw away a lot of seeds because of not knowing that. Anyway, good job with the entry |
| Oct 8 07:26:10 | 17h 27m | Time Saver | ♥ 3 | Nice little game but it's lack of balance. The time run out so fast but we move so slow, 1 time use katana then you die. The range of attack also not clear either, sometimes the enemy die, sometimes we die. Weapon 1,2 also not supporting each other. Maybe weapon 1 has low time consume rate wih high risk but being killed and weapon 2 has more time comsume rate but safer,... Anyway, congratz on your entry. Love the art and animations. |
| Oct 8 14:02:15 | 6h 36m | Cycle of Pawmerce | ♥ 1 | Very well polished game. Congratz on the entry. Love the music and the art. The control kinda weird with . and / but it check out. You guys should let the port have more than 1-3 items have demand high because all I can see is shoes, diamond and wood (mostly shoes). I offer more choice when buy items at port. The tutorial at the start of the game is the best, even my game don't have it. Nice job. Keep up the good work |
| Oct 9 15:00:10 | 24h 57m | Stuck In a Hoard (While Looping) | ♥ 1 | The game is quite nice, but I would like to move my ball more consistency without acceleration. It's so hard to turn while the map is so small. The game right now has 1 issue that: no matter how many time you play the game, you can't play better. You will eventually stuck at some point (me is 40s). To play the game knowing that you gonna lose is not good I think you should break the game into level. After player survive at some point, open some gates to go to the next level. Overall, congratz on your entry. Keep up the good work. |
| Oct 9 15:07:05 | 6m 55s | Loopfield | ♥ 1 | Nice interpretation of the theme. Love the minimal and clean art style. Like others mention, larger font for the tutorial. More enemy types for challenge since when you used to it, the game offer no more to play it. Yeah, the music should be in the main play scene, not the menu. You wasted it. Anyway, congratz on your first entry. Really well done |