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svntax

Feedback comments for LD47

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TimestampSince previousGamesvntax's comment
Oct 5 22:44:54 Runaway Railcar ♥ 4 This is a pretty fun take on a classic mechanic, and it's really well polished!
Oct 5 23:18:43 33m 49s DEATH STRING ♥ 2 This game has such a unique and fun mechanic, it definitely has a lot of potential to be expanded on. I was also having issues with slowdown in the web version like @seth-tal was, but I also tried the desktop build (Windows here), and while I didn't do thorough testing, I did notice the desktop version also had lag and camera issues when too many enemies were destroyed at once. Specifically, the camera would be offset extremely far away, then lag, then go back to normal.
Oct 8 04:30:56 53h 12m Brick'd Out ♥ 0 Really well polished game! I like the style. I played the web version and noticed that I could deflect back the ball even when it looked like it was a bit too late, which I think is fine since it makes the game more forgiving.
Oct 8 04:40:38 9m 42s Lethal Loop ♥ 1 The game gets pretty chaotic really fast. I like how solid it feels to hit back the ball. There is a bug I found where if you hit the ball from too low in the title screen, sometimes the game starts with the ball out of reach. It happened only two times for me though.
Oct 8 04:54:18 13m 40s Paper Planes ♥ 0 Simple idea, but really well made! It feels like a complete game for mobile especially. I actually couldn't tell if the planes continued following your path as the game got longer, but I think that's my eyes playing tricks on me with so many of them on the screen.
Oct 8 05:20:05 25m 47s Hide and Seek ♥ 1 This is a great take on the theme. The mood is top-tier, and everything works together really well to make the experience polished. I really want to know more after finishing the game.
Oct 9 04:04:35 22h 44m Red Venom ♥ 1 I can actually see the potential in this game if the story was expanded on, and of course with the bugs fixed and more polish. Interesting idea overall!
Oct 9 04:12:35 8m 00s Quivering ♥ 1 Solid game with a nice style. I wish the transitions between levels and after dying were a little bit faster.
Oct 9 04:19:26 6m 51s Inter-Dimensional Monster Jumper ♥ 1 The looping mechanic is great! I haven't seen that sort of warping effect done in 3D before. I did end up finding a bug, though, where I think I fell too many times or fell too fast and ended up outside of the main area, so the looping broke.
Oct 9 04:31:19 11m 53s The Magic Steak ♥ 2 Fun idea, and the platforming controls were great. The striped moving background got a little too distracting over time, which didn't help when trying to focus.
Oct 9 04:45:07 13m 48s Bloop ♥ 1 Difficult controls, but really well polished game. I was still having trouble trying to figure out an optimal way to move, but everything overall worked really nicely together.
Oct 14 05:13:34 120h 28m The Dark Cold Forest ♥ 1 The rain and pixel art worked really well together for a nice atmosphere. I did wish that you could do stuff with the resources and gold, and the movement was pretty slow.
Oct 14 05:18:49 5m 15s stuck spinning =[ ♥ 0 Nice bullet hell gameplay, works well with the theme! I experienced lag sometimes when too many particles/bullets were shot.
Oct 20 03:55:44 142h 36m Shoobeat - Control a spaceship using a programmable loop of actions ♥ 2 This is a really interesting take on the theme. I think the idea has a lot of potential with more polish. The trial-and-error gameplay feels a bit too time consuming, but if there was a way to speed up a playthrough, I think that would help a lot.
Oct 20 04:07:55 12m 11s The Bagel the better ♥ 1 The graphics are pretty charming, and the controls work well. I think you could actually take the idea of warping to different worlds further, like maybe a jogging world where you speed up for more difficulty, but it helps you lose any weight you gained from the fastfood world.
Oct 20 04:18:41 10m 46s Master of Tiles ♥ 1 I'm not sure if I encountered a bug, but after completing a few rooms, the signs above the door started being inconsistent, where sometimes they lit up after a button press, and sometimes not. Eventually I reached a point where the music would reset, and I couldn't figure out why. The overall mood of the game is really nice, though.
Oct 20 04:23:19 4m 38s Sir Runalot ♥ 0 Pretty fun game! I managed to reach 1061m. The speed was definitely getting too fast to keep track of everything at that point. I think the game could use one or two more features of some kind to make it feel more complete, like collectibles or more movement options.
Oct 20 04:49:57 26m 38s YesBots ♥ 1 This is a really fun game and well put together. It feels like an old-school game with how the graphics, fonts, and music work together. I liked the high-score aspect of it too, which made me want to redo some of the levels for a better time.
Oct 21 04:43:19 23h 53m Curse of the Time Stone ♥ 0 Pretty interesting puzzle idea. With some more polish and a tutorial of some sort, the game definitely has potential.