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| Timestamp | Since previous | Game | notime4games's comment | |
|---|---|---|---|---|
| Oct 18 12:13:27 | Populatio | ♥ 0 | This was quite fun once you got the hang of it! Trying to balance yourself in space while waiting for a planet to come around and then hitting it felt great. Well done! My time was 488.5. I felt introducing one more small game mechanic half way through would've made it even more interesting :) | |
| Oct 18 12:20:33 | 7m 06s | League of Ultranormal Detectives | ♥ 1 | This is amazing for 48h! Feels like a game that's been worked on for weeks, truly. I'm impressed that you managed to wrap it up considering the scope. Inspiring! I'm curious about your planning process. The voice over added a lot, and the (great!)music set the mood perfectly. |
| Oct 18 13:42:04 | 1h 21m | Solar Edge | ♥ 1 | Very nice! Kept me occupied for at least an hour. Super hard! Had a very good run and was gonna leave planet #2 with lots of resources but I waited too long(waited for 395 degrees) and trying to click the leave button like 5 times didn't trigger so the sun killed me. I had >800 gas :( That's when I gave up hehe. If you fix the clicks not triggering I will try again! |
| Oct 26 17:56:36 | 196h 14m | EXIT CODE 0 | ♥ 1 | Well done! Great game overall. Was nice with a relaxed mouse only game for a change, however I'm not sure about the dropdowns, they were tedious to change. Not too bad, though. :) Puzzles were kinda hard but not too hard (even I could finish them all, hehe). When I realized the mechanics I was afraid puzzles would get too complex and intricate but they never did, good job! How do you go about building the puzzles for a game like this? From solution to start, or? |
| Oct 26 18:14:39 | 18m 03s | Loop Bouncer | ♥ 1 | Haha wow that was so frustrating but I made it! Well done, was a really smooth experience. A minor thing to add would be a shadow or indication where the walls will appear. It kinda messed me up a couple of times and it felt unfair. Great mechanics and good fun! :) |
| Oct 26 18:31:51 | 17m 12s | Tomb of the Mummy RL | ♥ 1 | Great stuff! Was super cool when I realized I could see their torches and that they could get snuffed out by the wind spell. (I noticed later this was explained in the help, but I had to change my keyboard layout to English or the ? button didn't work) Tried hard mode quickly and that seemed more fun actually! |
| Oct 26 18:44:30 | 12m 39s | Rim of Zitra | ♥ 0 | Good job! I never really understood what my actions resulted in, suddenly I just died and got to try again. But I finished it anyway! For some reason I thought the gray icon to the right was my enemy's health so I tried to get that to 0, but in the end I don't think that was it. :) I believe subtitles would have helped |
| Oct 26 18:55:53 | 11m 23s | Flight Stick Uncalibrated | ♥ 0 | This was very hard, never got past 3 hoops! Fun take on the theme, well done! Gonna try out Godot myself, I keep hearing good things about it |
| Oct 26 19:05:20 | 9m 27s | Loop Racer | ♥ 0 | Good job! I like the idea, maybe speed it up a bit and lower the timers on the buttons? |
| Oct 27 12:06:45 | 17h 01m | Sleep Cycles | ♥ 1 | Nice mood, good job! I like that it's not clear where to go. Also, I kept playing even after the game told me it was over and I feel like I got the happy ending! |
| Oct 27 12:22:05 | 15m 20s | Inner Demons | ♥ 1 | Good job! It was fun once I understood I could use items during fights, and I beat it on my 3rd attempt. You seem to really like rainbow gradients! :D I think the music worked well with the art. Good game overall, well done! |
| Oct 27 12:33:15 | 11m 10s | Press the Buttons | ♥ 1 | Nice job! Good balance between being stressful, keeping numbers in your head and exploring :) Mouse sensitivity was a bit high for my taste, other than that - well done, epsecially in the sound department! |
| Oct 27 15:50:42 | 3h 17m | Millenniloop | ♥ 0 | Nice little game! There was some clicking in the "fire" sound effect. It happens all the time in unity web-builds for some reason. You can just open the sound up in Audacity or whatever sound editing program you use and re-save it and that usually solves it. If it doesn't, try adding some silence at the start and the end and/or do a short fade-out and fade-in. The graphics were nice and the control was tight. It got a bit repetitive but hey it's a game jam game :) Well done! |
| Oct 27 16:51:27 | 1h 00m | What Goes In Must Come Out | ♥ 1 | Good job! I experienced the slowdowns aswell, I'm on a new gaming rig with Firefox here. As was mentioned the non-alignment of the squares were annoying, and also just passing (0 pixels from the other square, not intersecting. Even diagonally) resulted in a hit so I sure ate some stuff I didn't intend to :) Would have been more enjoyable without the slowdown, however the basic idea is good and could be expanded upon. My best score was 12245. Oh, and I couldn't restart once I lost so I had to refresh the window everytime. Brave of you not to use one of the common game engines. :) Overall, well done! |
| Oct 27 17:16:16 | 24m 49s | Loop Robot | ♥ 0 | Beat it! It's a cool idea, took me a while to figure out you could add stuff while looping. Moody soundtrack, nice art. Well done! |