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Feedback comments for LD47
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| Timestamp | Since previous | Game | koemeterion's comment | |
|---|---|---|---|---|
| Oct 6 09:25:26 | Flip a Talk | ♥ 3 | **Overall** I like the idea that you've created here by talking through a dungeon instead of fighting. While playing though, I forgot about this. I guess the game would benifit from sound, music and especially from actual talking. This is a bit much to ask for in a game jam obviously so its ok how it is. The graphics are really nice and well done. Some humour is sprinkeled in as well. I like this game very much and I would like to see some updates in the future. **Gameplay** **Compliment** and **Compliment Both** card stats are ... inconsistent (in my opinion!). Complimenting the other person should pressure that person more, than when I compliment us two. I dont get why **Breathe** doesnt restores some or at least 1 self-regulation. **Compliment Self** has the same stats as **Compliment**. For my interpretation its a more selfish card, so more shield or dealing more pressure. And it already cost more AP. Those points are a bit meta I guess :D Some Bugs - On the second card at some point, the Flip-button starts rotating endlessly - Ocasionally you can press through one card and hit the card behind it | |
| Oct 6 10:02:59 | 37m 33s | The Trade Secret | ♥ 2 | Fun game but to short! I wanted to play and know more about the world :D Well done for a compo entry. You achieved a lot in 48h. |
| Oct 6 10:14:17 | 11m 18s | Chamber | ♥ 1 | This is just wow. Gameplay is fun and rewarding. Its challenging in a good way, it looks brilliant and sound and music fitting perfectly. One of my highlights so far. |
| Oct 6 10:25:34 | 11m 17s | GLITCH LOOP | ♥ 2 | This is incredible in so many ways. Graphics, sounds, gameplay, puzzles ... everything is great. And all of this is 48 hours. Impressive work. |
| Oct 6 10:41:00 | 15m 26s | Evaze | ♥ 1 | Interesting and fun game. After a short time I was more spamming parts to push the points towards me without actually try to order those parts the way I may needed. What I mean is, the game doesnt reward you for trying to be efficient with those parts you place. (or I didnt pay attention) Maybe gain more points when those yellow pillars didnt get moved around. Just a quick idea. Overall fun and interesting. Graphics were nice as well and the sound fits. Good job. |
| Oct 6 12:24:21 | 1h 43m | Unscripted | ♥ 1 | Charming and athmospheric. The art is well done and the sounds put it together nicely. Great work and fun game. |
| Oct 10 08:45:00 | 92h 20m | while(true) | ♥ 1 | As others already mentioned, the game lacks difficulty and then makes a jump to being impossible. However the graphics are easy to read, the gameplay is quickly learned and the overall idea is something I like. I see potential here. Find a way the game is challenging all the time and you have a very solid game idea here. For what it is and in the time frame you made it, its a very good and fun game. |
| Oct 10 09:02:33 | 17m 33s | This Party Sucks | ♥ 2 | Fun game and the controls for movement where the most challenging aspect of the game. And I'm bad at this stuff :D Graphics, sound / music and the whole idea where great. Good job! |
| Oct 10 09:17:54 | 15m 21s | Cursorial | ♥ 2 | Well done short journey. The philosphical aspect was fun to read as well. Music fitted perfectly. The squeking sound was annoying to the end (but it was not a long journey anyway) and like someone said, it was hard to read and navigate at the same time. So I just stud there reading, and then continuing. In the fly-into-the-space-in-the-screen-center my game got stuck (web version), so I downloaded the windows version and everything worked fine. I'm not sure if I pressed some browser button at that moment - I would say no. But still. Interesting short journey and it was fun to read. Well done. |
| Oct 10 09:36:28 | 18m 34s | Trapped On Track | ♥ 2 | I like this a lot. Wished for some options to change the volume of the sounds, some of them where quite loud for my liking. The dynamic change of the situation felt great. Handling those few tasks I had was fun too. Not to many of them but challenging. Discovering the "bad things" that could happen was surprising (water leaks are evil! :D) Its a fun challenge where you get quickly better in understanding whats going on and what is important to watch out for. Ah, what I realised a bit late was that resource sources can run out. That surprised me in a bad way. Some information for that (in game) would have been nice. |
| Oct 10 09:47:54 | 11m 26s | Mad Science Loop | ♥ 2 | Fun game idea. If you dont die you dont realise the jam theme I guess. It was a bit clunky with this wildy moving platform in level 2 and like others mentioned if you dont know whats coming you already forget all those controls. Even that there're not many. Some on screen informations would have been nice. The graphics are great, sound is there, and like I said the game idea is great. Its a short game so I feel bad not having more chances to play around with the mechanics. But thats a game jam issue. Well done work. |
| Oct 10 10:22:39 | 34m 45s | Knights of the Round Torus | ♥ 1 | Fun but challenging game. Hitting flying enemies was difficult because it was hard to see where I have to click to hit them. I had the same issue like @jimbly that I got an allie without even paying for him (and I didnt click on pursache). Starting my second run I had an random shadow floating on the map. It didnt do anything, so I thought some god was watching me. Nice little detail. Right? When you're out of meteors it felt unsatisfing. (obviously) I wished for some upgrades to raise those numbers a bit so I can shot more often. The more enemies appear I want to click more but here comes the master-the-mechanics into place. But I'm not good with this so all I want is firing more meteors on this lovley planet. To make it short: Great music, great art and a gameplay loop that is addictive but could be even more addictive if I could fire more stuff out of my wand (or from the sky). |
| Oct 10 10:49:12 | 26m 33s | Roller Riches | ♥ 1 | Comments are the most valueable thing here, so sorry that its so short: Addictive! |
| Oct 10 11:03:07 | 13m 55s | Hyper Racer | ♥ 2 | Fun and very challenging when you've completed enough laps. Pretty on the eyes (and stressful after a while) and great music design. Really nice work! |