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Feedback comments for LD47
KallThar's games and stats for all events →
| Timestamp | Since previous | Game | KallThar's comment | |
|---|---|---|---|---|
| Oct 24 21:24:45 | Plague Friend's Deathly Journey | ♥ 1 | Very nice game! Loved the dialogues, laughed a bit there :D Keep up the good work :3 Also the music going with the flow of time is great idea. And the fact that you can move backwards in time. Loved it. | |
| Oct 24 21:44:28 | 19m 43s | Lives you can save | ♥ 1 | I got confused at the beginning as well ... so many controls :D this game could use some tutorial. However, as I got used to what i have to do, everything became clear. I like the idea of the game, do not consider it much stuck-in-the-loopish though. I do see, however, the meta-thought of the struggle being the loop. I appreciate that the game is basically finished and nicely playable. Thanks for the experience. |
| Oct 24 21:53:36 | 9m 08s | Loop Guys | ♥ 1 | Hi, i enjoyed the game. The controls are a bit cumbersome, but overall it is a fun game that i ended up playing repeatedly. :)) Imho it would be great if the AI could push the player into the hole (or try to do so), but AIs for these things can be hard. :/ Also sometimes i ended up falling through cracks in the floor (not the holes but cracks between the "rings"). Multiplayer would be great if controls were polished 🔢 |
| Oct 24 22:06:36 | 13m 00s | Looping | ♥ 0 | I enjoyed the game quite a bit. Didn't feel that slow as I saw others mention. The controls are a bit clunky tho'. Namely the jumping and movement mid-jump. Sometimes it felt very hard to lend on an obstacle. Thanks for the game :)) |
| Oct 24 22:13:42 | 7m 06s | Fire Exit | ♥ 0 | Unfortunately, I encounter an empty blue screen when trying to play the linux version :( I hope to play your game next jam. :/ GL. Screenshot_20201025_001218.png PS: Manjaro 19 ; archlinux 64bit -- there's not many of us :D |
| Oct 24 22:24:09 | 10m 27s | Shape Escape - A minimalist strategy game | ♥ 1 | This was FUN. This one stuck with the longest. I love puzzle games and this one just got to me. I liked the ambient music, the sound effects, the graphics and mechanics. Especially the track merging and unmerging. Also, the difficulty increase with number of "exits" and shapes is pretty cool. Thanks for the experience. Keep it up :)) |
| Oct 25 00:24:35 | 2h 00m | Tempus Locus | ♥ 1 | I love the work you put in details.. Like learning levels and gradually increasing complexity. Lot of puzzle design as well for a ludum dare. Great job! For 72hrs this is incredible result. You should be proud. |
| Oct 25 09:35:14 | 9h 10m | Spirit Scouts | ♥ 1 | Hi :) I liked the game, the clues for matching weren't always obvious which I guess you went for - since the "stuck in a loop" was in the repetition of searching for the specific cat I assume. However, most of the time the person you were supposed to find was obvious and if it wasn't it usually was because of a generic text which resulted in me trying out every possible option.. Which imho damages the gameplay a bit. The game was understandable and the only thing I didn't get right from the beginning was what is the text at the top left corner .. Space cats are the best. I found that sometimes if I found the cat, the cat stayed for the next level. Maybe it would be better to remove it and maybe mix in some new ones? That would definitely increase the difficulty .. Also, if we are talking about reincarnation interesting aspect might be returning already solved cats back to the space with continuation of their story. That way you could encrypt the messages more and force the player to transfer knowledge between levels. Overall great game, I enjoyed :3 |
| Oct 25 09:48:08 | 12m 54s | Seasoned Herder | ♥ 1 | I loved the graphics and music. Missed some game end tho'. I mean besides the time-up.. Some objective. I'm not much of a fan of running around gathering points kinda games. But that's just me so I'll try to keep that in mind while scoring. 😅 That being said, it was still a nice relaxing experience. |
| Oct 25 22:51:57 | 13h 03m | Stuck Machines | ♥ 1 | Very clever idea how to approach the theme. Liked it a bit :)) At the end I figured out the mechanics. I love when there's hidden logic behind at first glance random events. Thanks for the game. This game could imo use some background music but otherwise idk what to improve. Nicely polished. |
| Oct 25 23:02:06 | 10m 09s | The Claimants of Death | ♥ 1 | Wow some great artwork went into this. The controls seemed bit clumsy tho'. I liked the level-like rooms. Great effort and I hope it pays off. |
| Oct 26 08:17:41 | 9h 15m | vD.A.I.TEs | ♥ 1 | Quite difficult even on medium level. The car could take longer time to slow down - that would make for better turns imo. Overall a great game. :) |
| Oct 26 08:23:19 | 5m 38s | Hula Hype | ♥ 0 | Fun litle game, i love the mechanic making you use both hands simultaneously on the keyboard with different rhythm. It was fun change of pace. I can't find anything constructive to tell you, it's well polished and could be imo monetized right away if you wished so. Sounds and music are great. Graphics nice and clean. Thanks for the game :) |
| Oct 26 08:29:01 | 5m 42s | Raceabout | ♥ 1 | Hi! Great game! I love the idea of it, the execution could be a bit cleaner tho'. The random placement sometimes puts obstacles right in front of me and next to other obstacles, making it impossible to avoid. You would either need some sort of clever placement which knows that the obstacle can be avoided ... or ... simply place them on the other half of the track so that player has time to adapt to new situation. That could seem simple but with increasing speed will proof challenging as well I believe. Music is suiting, graphics is nice, idea is great. Overall great experience. :) Thank you for your submission. |
| Oct 26 08:46:58 | 17m 57s | Multitasking | ♥ 0 | Hi, seems you are missing source files in your linux distribution, it cannot find map of some sort: thread 'main' panicked at 'Level load failed.: Os { code: 2, kind: NotFound, message: "No such file or directory" }', src/map/meta.rs:29:14 note: run with `RUST_BACKTRACE=1` environment variable to display a backtrace Hope to play your game next time :) |
| Oct 26 08:57:49 | 10m 51s | One Day at Work | ♥ 1 | Hi, this is a nice relaxing game. I must appreciate the complexity of it, even though there are many of you, working on the same project usually slows you down and you managed to put together quite a complex game with minigames and multiple screens. So cheers for that. :) I am missing some kind of background music or something to get the juices going, the tasks become repetitive and a bit boring for my taste - but then - I'm not much into relaxing games :D I was missing an option to redo a conversation, I feel like i missed some important details when accidentally double-clicked in a conversation about boss's password. Also some kind of obvious objective would be nice (again my anti-relax game side is talking :D ). I can imagine great effort went into this one. This years' LD seems full of awesome projects. Thanks for your submission. |
| Oct 26 14:37:19 | 5h 39m | Aztec Ride | ♥ 2 | Great polished game. I just don't see the theme :D otherwise it's so great! You do repeat the levels tho' so I guess that counts.. :D |
| Oct 26 16:05:30 | 1h 28m | ORBIDRONE | ♥ 2 | Idea great, not much intuitive tho'. Got lost in the controls and imho there's too much going on at a moment. While other time there's nothing going on and you end up just waiting. That being said, this is a game that I would like to keep watching for further development. |