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jaoel

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TimestampSince previousGamejaoel's comment
Oct 6 09:27:33 Recycling loop ♥ 2 Interesting idea! The gameplay feels a bit stiff and slow, I think that adding a bit of accelleration and smoothing to the drone could fix that (both to the turning and movement). I would have liked to have a better idea of where the drone is located relative to the ground, such as a drop shadow. The lack of collision on buildings and trees makes the drone feel a bit disconnected from the world. Also, I stopped receiving plastic bottles after the first truck, so it was a very short experience. Otherwise a good job on completing the jam, the game fits the theme very well!
Oct 6 09:56:42 29m 09s Stuck in a Day ♥ 3 I made it to day 13! The variation in the minigames was nice, it felt like something new each time. I couldn't figure out how to win the card swiping minigame though, I always failed that one :( The sound effects were nice. I thought the sound effects when doing the dishes was really funny for some reason xD The game fits the theme really well! Good job!
Oct 6 13:37:14 3h 40m Cyberail ♥ 1 A game with good puzzle mechanics and some interesting and challenging puzzles. I would have liked to see some kind of indicator for which switch does what, as that was a little unclear at times. The moving obstacles is probably my biggest complaint here, they didn't really add any challenge and only made me wait longer. It was particularly annoying, after spending a long time on a level, accidentally bumping into an obstacle and having to do the level all over again. The music and graphics are great and fit really well together. Overall a really fun experience. Good job!
Oct 6 14:46:53 1h 09m Passerby ♥ 2 Really nice art style. There are some major problems with collisions though. The platforms are smaller than their colliders, and the spikes kills the player from way too far away. Fixing this would make it so much better! The atmosphere is really good, very surreal and fitting with the theme!
Oct 6 18:46:23 3h 59m Eloi's Adventure ♥ 2 I don't know if it's by design, but I ended up just spamming space and speed-running through the levels ;) Maybe a cooldown period for the shadow could force the player to be more careful? A fun little experience nonetheless. Good job!
Oct 7 12:59:10 18h 12m Get in the Loop! ♥ 1 A true masterpiece.
Oct 7 13:29:39 30m 29s Inside the Planet ♥ 3 A challenging and fun little game! I love the art style, but the spikes are a little hard to see because their color is so similar to the background. The death/reset animation is also a little too long, and makes dying feel more punishing than I think it should. It took me a while to understand how gravity works and at first it felt very random. But once I understood the rules of it I really enjoyed it! Good job!
Oct 7 14:27:51 58m 12s ORBIDRONE ♥ 2 There's a lot of potential depth in this game which unfortunately is hidden behind a complicated UI which makes the game quite frustrating to play. I would have liked to see something like a contextual menu pop up when you click one of the machines where you can reload/repair/upgrade/recycle it instead of having to go through a UI and find it in a list. I liked that all the machines have different models when upgraded, that's a nice touch!
Oct 7 16:20:44 1h 52m Altered Nexus ♥ 1 An enjoyable experience with some challenging puzzle platforming. The controls are tight and the amazing animations and sound effects makes Dwight feel alive and tangible. Good job!
Oct 7 16:35:10 14m 26s Loopomotive ♥ 2 Very addicting, and a bit challenging too. I would have loved to have an emergency brake though, I caused way too many accidents :P I love the art style! Good job!
Oct 7 16:50:06 14m 56s Hell Glider ♥ 2 Really nice game with a lovely art style. I love how you made the walk agonizingly slow to force the player to use the grapple! I think the gliding mechanic could have been used a bit more, but the grapple mechanics alone makes for excellent gameplay. Amazing work! Good job!
Oct 7 17:38:27 48m 21s Tunnels ♥ 1 The art is really nice, excellent use of squash & stretch to make the ball feel more organic. The platforming feels nice and snappy. I took me a while to figure out what to do, and I was confused by the prompt to press E on the big hexagon which didn't do anything the first time I saw it since I hadn't picked up any orb things. All in all a pleasant little game. Good job!
Oct 7 20:35:46 2h 57m W.M.L.F ♥ 1 Really nice art style. I found it hilarious that the horse and cows (or llamas?) are rocket powered! Movement and sound effects are really nice. I tried to catch as many as possible in one lasso. I think getting extra points for doing that would've made a really cool mechanic.
Oct 7 21:50:50 1h 15m Dungeon Break ♥ 1 I'm really impressed by the amount of content and levels in this game. The puzzles are satisfying and gives you a real sense of being clever once you find the solution. The art is beautiful, and the music fits so well. The animated main menu is a really nice touch too! The only real issues I had was the lack of feedback when teleporting, so I lost track of the mouse a couple of times. The perspective also sometimes makes it hard to see if a door/portal is open or not. Other than that it's a solid puzzle game with a ton of content for a jam game!
Oct 15 22:10:17 192h 19m Loopy ♥ 1 I see your interpretation of the theme is pretty similar to ours! The amount of levels in this is really impressive, good job!