Foon → Ludum Dare Explorer → LD47 → Feedback comment stats → Darkhex
Feedback comments for LD47
Darkhex's games and stats for all events →
| Timestamp | Since previous | Game | Darkhex's comment | |
|---|---|---|---|---|
| Oct 5 20:26:50 | while(true) | ♥ 1 | Wow this was simple yet entertaining. At least for a game created in such short timespan. The gameplay evolves rather slowly though so you get tired of it easily. | |
| Oct 5 21:14:31 | 47m 41s | Dangled | ♥ 1 | Wow this is super difficult. First level feels like it should be third, but overall its good. |
| Oct 5 21:41:25 | 26m 54s | Protogonus | ♥ 1 | This could be areally nice game for mobile. Simple yet addicting. You could really build on this idea. |
| Oct 5 22:28:53 | 47m 28s | Danger Beat | ♥ 1 | Wow this sure is entertaining. I agree that later on there are too many bullets. But hey, youre not being punished too severily so you just keep going. |
| Oct 5 22:53:52 | 24m 59s | Loop Bouncer | ♥ 0 | Very nice theme fitting game! I like this simple art style and player movement feeling. Bumping into enemies and losing everything is not cool though. |
| Oct 5 22:56:54 | 3m 02s | Spoonful | ♥ 3 | Very nice game! It took me a moment to notice how it's fitting the theme and I admit it. It's brilliant. But I agree that late game is frustrating. Foolish human don't want to eat his fruit loops xP |
| Oct 5 23:03:06 | 6m 12s | Labrynth | ♥ 1 | Movement is clunky at times, but overall I enjoyed it. And those visuals, I loved them. |
| Oct 5 23:30:57 | 27m 51s | Don't Shoot Yourself | ♥ 2 | Great job, guys! I got stuck on the brain boss, cause he was very though, but first two bosses were quite entertaining. Obviously more boss mechanics would have made it even better. |
| Oct 6 07:17:47 | 7h 46m | Roller Riches | ♥ 2 | Ok, I don't know why but this really got me involved. Nice work, I reminded me of good old flash games. |
| Oct 6 13:14:49 | 5h 57m | Locomotion Commotion | ♥ 4 | Hey, visually this is very nice. Although it gets boring quickly, because not much is going on. I think spawning more robots with far less health would make it more entertaining. Also because of cramped space it is difficult to avoid bullets. |
| Oct 6 13:20:53 | 6m 04s | Looped Chaos | ♥ 2 | Like everyone previously said. Pretty much Super ..Circle loops. I think that music doesn't fit this type of gameplay. Maybe tuning the speed up and changing music genre would make gameplay far more engaging. Good job! |
| Oct 6 13:26:40 | 5m 47s | W.M.L.F | ♥ 1 | Very nice idea! I loved the pixel art but I think that Unity Pixel Perfect would make it even better. At least those ropes would fit other art. |
| Oct 6 13:35:42 | 9m 02s | Exit Only | ♥ 1 | Very well done! At first I didn't notice the puzzle and I kept exiting in a loop, hah. This actually feels like a great idea for a full-fledged short puzzle game. |
| Oct 6 13:41:19 | 5m 37s | RING LANCER | ♥ 2 | Very nice game! I felt that it's missing an aiming cursor though. I loved the consistent visuals and mood |
| Oct 25 14:08:32 | 456h 27m | STUCK IN ORBIT | ♥ 1 | Very nice game! Only issue I had with the gameplay was the speed while orbiting. It was tiresome to wait for the ship to orbit a big planet for another jump :P |