Foon → Ludum Dare Explorer → LD47 → Feedback comment stats → Craig Cordeiro
Feedback comments for LD47
Craig Cordeiro's games and stats for all events →
| Timestamp | Since previous | Game | Craig Cordeiro's comment | |
|---|---|---|---|---|
| Oct 5 15:16:46 | Escapes | ♥ 0 | @eidanthomas1234 I think you have to rebuild the game and disable compression. I was having this same loading issue on mine. | |
| Oct 5 15:30:27 | 13m 41s | Kinalo | ♥ 1 | I love it! This game is making me reconsider my life choices (I'm not being sarcastic or facetious, completely sincere). One suggestion I have is make the loop trigger based on the first direction you go rather than just the right side; it might stop people from accidentally winning. Also, I totally fell off the edge when I won. It felt symbolic, lol. |
| Oct 5 15:55:44 | 25m 17s | Round-a-bout: Get Me Outta Here! Edition | ♥ 2 | Fun little game. I feel like I'd prefer it if the control directions were relative to the screen/map rather than relative to the car. That may just be me. |
| Oct 5 16:14:11 | 18m 27s | The Elder Ruins | ♥ 1 | Very nice. Simple mechanics with lots of depth. I hope you continue with this, I'd love to play more levels with new puzzles! |
| Oct 10 14:41:09 | 118h 26m | Mars Loops | ♥ 0 | You got quite a few mechanics working in a short amount of time, that's great! I just wish there was more! Also, movement with WASD in addition to the arrow keys would have been nice. |
| Oct 10 14:51:08 | 9m 59s | Lockdown | ♥ 0 | I would have like more need indicators. He only said he was hungry a couple of times in a week. Also, I only went to the bathroom twice at the start. Apparently he held it for the next week or so. |
| Oct 10 15:06:22 | 15m 14s | Unholy Echo | ♥ 5 | My only complaint is that there wasn't more! It's an interesting concept and I really liked the idea of the whole game taking place, essentially, in a single room like that. It would have been great if you could add more traps/puzzles in there. |
| Oct 10 15:14:57 | 8m 35s | Perpetual Sentence | ♥ 0 | I fell through the floor once while trying to walk between the first and second room, and light switch was kinda wonky. Interesting game. It reminded me of Stanley Parable and Antechamber. I just wish it was longer. |
| Oct 10 15:40:02 | 25m 05s | Quit the Cycle | ♥ 1 | I didn't play until something changed. I assumed that I got it after the first three days were seemingly identical. If something is supposed to happen I'd recommended hinting that things can change earlier (maybe something small but noticeable/unavoidable in day 2). Also, the transitions either needed to be skippable or shorten in length dramatically after each time you see them. That being said, I really like the art style and sound. |
| Oct 10 17:31:47 | 1h 51m | StuckyLoop | ♥ 2 | Fun game, reminded me of the special stages from the old Sonic games on the Genesis. |
| Oct 10 17:55:14 | 23m 27s | Confined | ♥ 0 | Love it! I feel like making fun acronyms for all the different subsystems would have made it even better! |
| Oct 10 21:06:41 | 3h 11m | Liftman | ♥ 2 | I feel like I missed the point and fed a whole lot of innocent people to the void. |
| Oct 10 21:20:48 | 14m 07s | L.O.S.S. - Looped Orbital Space Shooter | ♥ 3 | The sound effects are quite amusing. Overall a lot of fun. |
| Oct 10 21:25:25 | 4m 37s | Worm Day | ♥ 1 | Looks and sounds nice. Very steep learning curve. |
| Oct 10 21:42:09 | 16m 44s | Carman | ♥ 1 | The physics some blocks to get to unreachable places. A reset button would have been handy. |
| Oct 10 21:46:15 | 4m 06s | Express Without Remorse | ♥ 1 | I had to stop without playing much because I knew that if I didn't I would be playing this all day. Very nice. Could have used some subtle music. |