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Feedback comments for LD47
Budaniel's games and stats for all events →
| Timestamp | Since previous | Game | Budaniel's comment | |
|---|---|---|---|---|
| Oct 7 21:10:10 | Right Side Up | ♥ 3 | The puzzle mechanics were really creative and fun, and the controls made it fairly easy to play. The wobble of the power ups was a bit disconcerting, but my biggest criticism is that the black box used for level transitions only filled about the middle 2/3rds of the screen and didn't fully leave the screen to the right. As a result it blocked my view of the right edge of the screen and hid the flag completely on one occasion. | |
| Oct 7 21:27:13 | 17m 03s | Void Climbers | ♥ 1 | The rope click detection was a little dodgier than I would have liked, but the concept was good and otherwise well executed. |
| Oct 9 03:01:42 | 29h 34m | I Will Eat A Apple | ♥ 1 | I got a real Eden vibe from this lol. The moving/blinking apples freaked me out the first time I saw them! |
| Oct 9 03:08:19 | 6m 37s | Chroma Clones | ♥ 1 | Them's some brain-bending puzzles! I'm not the most clever when it comes to puzzle-solving, and though the goal was often clear enough about what to do, figuring out how made my head hurt. The controls were easy enough to learn and use, and the visual cues helped guide me through. |
| Oct 9 23:55:13 | 20h 46m | Don't Stress that Beat! | ♥ 1 | I'm soooo bad at pattern/rhythm games! lol I got to day four but kept on screwing up and that record scratch noise was unnerving so I kept panicking and missing more, causing more record scratch noises... rinse and repeat. The controls were easy to learn and the basic mechanic well executed, but I couldn't tell if the icons synced with the music at all. If so, it was could have been my lack of rhythm that caused me to miss it. |
| Oct 10 00:07:49 | 12m 36s | The Check-Out Line | ♥ 1 | That got real trippy, real quick. I ran into the same error as Koolruz, btw. I liked the music! |
| Oct 10 21:43:33 | 21h 35m | Waves Industrial | ♥ 1 | This was a big surprise - I wasn't expecting a Factorio-like here. It took me quite a while to get a feel for what I was doing, but once I did I had a nice little operation going. My biggest criticism is making the two item selection menus independant. By that I mean, when I'm trying to place a conveyor belt, automatically de-select the coal or copper ore so I'm not accidentally placing both each time. |
| Oct 16 12:52:56 | 135h 09m | CoronaLOOP | ♥ 1 | I wish the I had some kind of on-screen indicator of which way the blue cells would move first when I hit spacebar, because I kept missing when I'd forget if they went right or left first. Other than that, it felt good to wipe that virus out of existence. lol |
| Oct 16 13:11:49 | 18m 53s | The Basement | ♥ 1 | That was fun! I love the challenge, and the atmosphere had a Portal-gone-bad kind of vibe. I always felt like I should have had more reach on the blocks/eyes than I did, but that was by design I found out. Well done! |