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bentglasstube

Feedback comments for LD47

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TimestampSince previousGamebentglasstube's comment
Oct 7 18:52:31 Loop World ♥ 3 This was a really solid entry. I enjoyed the puzzles and the various loops that had different properties. One thing I found more frustrating than fun was when a purple loop shot you onto a short platform and you had to jump again quickly. It seems like no matter how quickly I pressed jump, it wouldn't register and I'd slide off the platform. Other than that it was a lot of fun.
Oct 7 19:58:06 1h 05m CUB ♥ 1 I really enjoyed this puzzle concept. I think the only things lacking are some variance in the sound effects, which get very repetitive after a while. Some ambient music would also be excellent.
Oct 8 03:02:25 7h 04m Slitherflip ♥ 1 Unfortunately I was not able to run your game on my computer (arch linux) ``` $ java -jar SlitherflipLD47.jar WARNING: An illegal reflective access operation has occurred WARNING: Illegal reflective access by org.lwjgl.LWJGLUtil$3 (file:/home/alan/Downloads/Slitherflip/SlitherflipLD47.jar) to method java.lang.ClassLoader.findLibrary(java.lang.String) WARNING: Please consider reporting this to the maintainers of org.lwjgl.LWJGLUtil$3 WARNING: Use --illegal-access=warn to enable warnings of further illegal reflective access operations WARNING: All illegal access operations will be denied in a future release Inconsistency detected by ld.so: dl-lookup.c: 105: check_match: Assertion `version->filename == NULL || ! _dl_name_match_p (version->filename, map)' failed! ```
Oct 9 21:47:19 42h 44m Lucy Liuper (~DreamLooper) ♥ 0 The linux link appears to be broken.
Oct 9 22:11:08 23m 49s Portaloop ♥ 0 This was a really simple but enjoyable game. The controls were smooth and the gameplay was fun and quick to pick up while still being engaging. Thanks for making and sharing!
Oct 12 09:06:38 58h 55m Oops Loops ♥ 1 Overall this was enjoyable. Toward the end the platforming was a bit frustrating, mostly because you had to start back at the very beginning and redo parts you had done in the past. I wound up finishing with one card left so the difficulty was reasonable but I definitely though about bailing after too many restarts that I felt were unfair. The jump sounds were charming and the music was nice. The artwork was nice as well. Thanks for sharing!
Oct 12 09:38:24 31m 46s Ouroboros ♥ 2 perfect.jpg I think I had a perfect run without getting hit at all :) At first I was annoyed because I couldn't tell what was good to hit and what was bad but it turned out everything was bad. That could maybe be more clear, but it was pretty easy to see so no problem really. Really impressive to see an NES game as I know development for NES is *not fun*. Thanks for sharing.
Oct 12 17:05:05 7h 26m Stormy Night ♥ 1 I really enjoyed the art and voices/music. They both lent a really interesting mood to the game that worked well. I didn't really feel like I had much agency and I kept getting health packs when everyone was at full health. The ending was surprising and I didn't really realize what had happened. Overall I really liked the game, though, and it seems like a good start toward something more fully developed. Thanks for sharing!
Oct 16 09:22:29 88h 17m UFO taxi! ♥ 1 This was a really cool game. As others have mentioned, I wish there were more levels. The puzzle mechanic was well done and unique. The music was a little bit repetitive and the sound effects a little raw. Keep up the good work!
Oct 17 11:28:58 26h 06m An Hour Long Minute ♥ 1 I really enjoyed the puzzle and the atmosphere you created with this game. The weird camera and the music both contributed a lot to a feeling of dread which I thought worked well. It seemed like the padlock item didn't do much, as I was able to interact with the doors even without getting it. Overall I think the looping mechanic felt a little bit forced because you had to spend so long reading the notes. I only ever found three hints, so I just brute forced the fourth digit of the combination. I'm not sure if that was intended but it was fine with just four digits to choose from in any case. I think overall this would make a really cool game with a bit more polish and more puzzles to make the looping mechanic feel a bit more natural.
Oct 17 11:41:44 12m 46s Last Command ♥ 1 It was a little difficult to understand how to use the controls to move the plane into a position where you could land. I really enjoyed the sound effects. They added a charm to the game that made it less frustrating when you crashed.
Oct 17 11:47:22 5m 38s Snake: Looped Around ♥ 1 I enjoyed the concept of the game and the graphics suited it well I thought. The looping mechanic was great and I thought it was cool how you had to figure it out for yourself rather than having it explained to you. Overall the game was pretty relaxing, but the music was kind of grating after a short while. I appreciate the effort to include music though, even if it wasn't for me.
Oct 17 11:55:57 8m 35s Unchangeable ♥ 0 The parts where you did attempt to draw had a really nice feeling to them. Sometimes the visuals were confusing, especially the part where you are told you are in a loop. Still, I found them all pleasant. I think spending some more time practicing drawing things in this style would serve you well. I hope you continue making games for old consoles.
Oct 17 16:23:23 4h 27m How to kill your grandparents ♥ 1 Why does grandpa have so much health? It took me forever to kill him with a measly pistol and then my hand hurt so I didn't want to keep playing. Other than the health being too high the mechanic was interesting that you are supposed to die. The music was great and the art was nice too.
Oct 17 16:38:54 15m 31s Hero Rabbit On The Bed ♥ 1 I really liked the art and the sounds. One thing that could improve the sound would be to record multiple versions of each effect so that it's not so repetitive but it was very adorable in the end. The dream world the hero lived in was a really cool aesthetic. Great job.
Oct 18 03:11:03 10h 32m Out the Door ♥ 1 This game hit a little too close to home with the shelter in place. I agree with some others that it quickly got repetitive but it was definitely an interesting concept. I think with some more variety on what needs to be done or feedback about what makes the day good or bad it would be a great game. Thanks for sharing.